Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Capetown
Zeus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
GodsSigh
Heimdallr
Level 160
God Stats
2W - 2L
1,387 SR
Queue Stats
91W - 77L
1,639 Elo+
Solo
Gilgamesh
Gilgamesh
Waak890
Gilgamesh
Level 159
God Stats
28W - 20L
1,544 SR
Queue Stats
689W - 678L
1,620 Elo+
Solo
Bacchus
Bacchus
bajakaa
Bacchus
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
289W - 253L
1,663 Elo+
Solo
Team Averages
Level 140
1,486 SR
1,584 Elo+

VS

Team Averages
Level 146
1,496 SR
1,637 Elo+
The Morrigan
The Morrigan
StarboardSider
The Morrigan
Level 148
God Stats
0W - 4L
1,385 SR
Queue Stats
158W - 133L
1,644 Elo+
Party 1
Nu Wa
Nu Wa
iwanaga
Nu Wa
Level 160
God Stats
6W - 6L
1,506 SR
Queue Stats
958W - 730L
1,606 Elo+
Party 1
Danzaburou
Danzaburou
kiroyss
Danzaburou
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
382W - 268L
1,644 Elo+
Party 1
Bakasura
Bakasura
mofuo
Bakasura
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
757W - 578L
1,648 Elo+
Party 1
Cerberus
Cerberus
snowman1919
Cerberus
Level 119
God Stats
9W - 11L
1,590 SR
Queue Stats
535W - 419L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
5 / 5 / 9
10,744
537
11,872
17,191
6,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
18
5 / 4 / 7
11,521
576
14,061
11,245
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
GodsSigh
Heimdallr
19
6 / 1 / 3
11,909
595
10,406
13,391
5,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Waak890
Gilgamesh
20
8 / 4 / 5
12,800
640
14,795
17,823
12,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
bajakaa
Bacchus
15
5 / 2 / 10
10,369
518
9,297
21,831
24,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
StarboardSider
The Morrigan
17
2 / 4 / 4
10,378
519
7,386
11,246
4,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
iwanaga
Nu Wa
15
1 / 7 / 8
9,113
456
10,840
12,687
4,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
kiroyss
Danzaburou
18
8 / 3 / 3
11,598
580
12,423
16,975
6,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
mofuo
Bakasura
17
4 / 8 / 3
10,271
514
9,938
18,232
8,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
snowman1919
Cerberus
13
1 / 7 / 9
8,155
408
6,620
16,540
9,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
43
29
Kills
16
16
Deaths
29
34
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
5
9
1.9
W
Zeus
5
4
7
2.13
W
Heimdallr
GodsSigh
Heimdallr
6
1
3
7.5
L
The Morrigan
StarboardSider
The Morrigan
2
4
4
1
W
Gilgamesh
Waak890
Gilgamesh
8
4
5
2.63
W
Bacchus
bajakaa
Bacchus
5
2
10
5
L
Nu Wa
iwanaga
Nu Wa
1
7
8
0.71
L
Danzaburou
kiroyss
Danzaburou
8
3
3
3.17
L
Bakasura
mofuo
Bakasura
4
8
3
0.69
L
Cerberus
snowman1919
Cerberus
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,431
Damage
47,207
81,481
Taken
75,680
54,307
Mitigated
34,418
22,028
Healing
13,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
11,872
2,207
0
4,571
17,191
6,803
219
5,358
11,497
0
79,818
W
Zeus
14,061
917
0
2,164
11,245
4,526
152
3,080
7,667
97,441
0
W
Heimdallr
GodsSigh
Heimdallr
10,406
5,301
0
6,227
13,391
5,247
778
4,764
8,245
0
102,945
L
The Morrigan
StarboardSider
The Morrigan
7,386
672
0
650
11,246
4,229
0
2,342
8,904
75,777
201
W
Gilgamesh
Waak890
Gilgamesh
14,795
4,290
0
4,184
17,823
12,734
0
2,589
14,211
534
89,436
W
Bacchus
bajakaa
Bacchus
9,297
1,486
0
4,882
21,831
24,997
38
7,686
13,288
30,124
0
L
Nu Wa
iwanaga
Nu Wa
10,840
1,651
0
750
12,687
4,514
39
5,715
6,972
54,064
0
L
Danzaburou
kiroyss
Danzaburou
12,423
6,049
0
4,496
16,975
6,859
0
5,394
11,581
0
96,595
L
Bakasura
mofuo
Bakasura
9,938
6,396
0
4,379
18,232
8,875
0
3,879
14,353
0
49,758
L
Cerberus
snowman1919
Cerberus
6,620
432
522
2,328
16,540
9,941
0
6,526
10,011
22,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,343
Gold Earned
49,515
708
Minions Killed
578
0
Camps Cleared
0
1,979,830
Distance Traveled
1,958,565
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,744
537
117
6
0
426,120
4
W
Zeus
11,521
576
199
10
0
348,289
10
W
Heimdallr
11,909
595
179
9
0
376,845
7
L
The Morrigan
10,378
519
146
7
0
380,638
7
W
Gilgamesh
12,800
640
172
9
0
411,403
2
W
Bacchus
10,369
518
41
2
0
417,173
4
L
Nu Wa
9,113
456
123
6
0
360,291
5
L
Danzaburou
11,598
580
146
7
0
408,760
3
L
Bakasura
10,271
514
123
6
0
393,009
3
L
Cerberus
8,155
408
40
2
0
415,867
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role