Player Matchup

Cupid
Cupid
Platinum III
BOSSPOZITIVA
Cupid
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hel
Hel
Platinum III
Hokagе
Hel
Platinum III
Level 145
God Stats
2W - 2L
1,215 SR
Queue Stats
201W - 168L
1,767 MMR
Party 1
Fenrir
Fenrir
Gold III
Sebell001
Fenrir
Gold III
Level 57
God Stats
5W - 3L
1,500 SR
Queue Stats
44W - 29L
1,487 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,405 SR
1,584 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 54
1,598 SR
1,390 MMR
Athena
Athena
Gold V
NaokiiTG
Athena
Gold V
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Bronze III
Onemaninbronze
Zeus
Bronze III
Level 60
God Stats
0W - 2L
1,793 SR
Queue Stats
2W - 7L
1,419 MMR
Party 2
Neith
Neith
Bronze III
Psykose345
Neith
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 82L
1,251 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 2
8,534
853
11,564
8,391
3,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
11
1 / 0 / 7
7,912
791
2,682
9,204
5,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Sebell001
Fenrir
11
2 / 2 / 6
7,826
783
4,777
11,432
6,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
ThothAphroditeGuan YuPersephoneAnhur

VS

Bans
TiamatMedusaGebDanzaburouAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
NaokiiTG
Athena
11
2 / 0 / 1
8,130
813
4,361
8,302
4,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 6 / 0
6,790
679
8,591
7,028
2,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
9
1 / 6 / 1
7,030
703
5,189
7,636
2,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
12
Kills
3
3
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
1
2
10
W
Hel
1
0
7
4.5
L
Athena
NaokiiTG
Athena
2
0
1
2.5
L
0
6
0
0
L
Neith
1
6
1
0.25
W
Fenrir
Sebell001
Fenrir
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,023
Damage
18,141
29,027
Taken
22,966
14,704
Mitigated
9,420
11,917
Healing
3,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,564
7,062
538
2,884
8,391
3,265
1,714
4,109
4,282
0
30,043
W
Hel
2,682
700
2,618
4,681
9,204
5,377
325
3,653
5,551
31,132
0
L
Athena
NaokiiTG
Athena
4,361
1,689
0
2,015
8,302
4,602
0
1,799
6,503
14,283
0
L
8,591
1,004
0
450
7,028
2,398
0
358
6,670
32,373
0
L
Neith
5,189
1,758
0
694
7,636
2,420
0
561
7,075
0
13,780
W
Fenrir
Sebell001
Fenrir
4,777
1,639
0
1,196
11,432
6,062
0
5,335
6,097
0
21,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,272
Gold Earned
21,950
130
Minions Killed
97
0
Camps Cleared
0
572,152
Distance Traveled
506,656
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,534
853
53
5
0
189,470
2
W
Hel
7,912
791
48
5
0
190,643
1
L
Athena
8,130
813
16
2
0
215,502
9
L
Zeus
6,790
679
57
6
0
143,472
4
L
Neith
7,030
703
24
2
0
147,682
0
W
Fenrir
7,826
783
29
3
0
192,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role