Player Matchup

Hera
Hera
BIG ZADDY ROB
Hera
Level 107
God Stats
16W - 12L
1,573 SR
Queue Stats
119W - 122L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
Blood16
Gilgamesh
Level 106
God Stats
47W - 33L
1,734 SR
Queue Stats
653W - 541L
1,524 Elo+
Solo
Thanatos
Thanatos
I_Chase_Balls_RL
Thanatos
Level 28
God Stats
5W - 2L
1,767 SR
Queue Stats
256W - 92L
1,740 Elo+
Solo
Team Averages
Level 80
1,691 SR
1,596 Elo+

VS

Team Averages
Level 81
1,493 SR
1,430 Elo+
Khepri
Khepri
BambooChicken623
Khepri
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,453 Elo+
Solo
Medusa
Medusa
SBF Craker
Medusa
Level 146
God Stats
8W - 5L
1,500 SR
Queue Stats
182W - 178L
1,450 Elo+
Solo
Thoth
Thoth
cT Raddog
Thoth
Level 86
God Stats
2W - 2L
1,480 SR
Queue Stats
156W - 200L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 10
9,821
614
4,040
6,185
1,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Blood16
Gilgamesh
15
3 / 3 / 9
11,014
688
6,376
19,951
9,306
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
11 / 1 / 3
12,471
779
18,878
14,114
6,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 5
8,754
547
3,604
12,708
12,804
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
SBF Craker
Medusa
13
1 / 4 / 5
9,588
599
11,261
12,722
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
cT Raddog
Thoth
15
5 / 5 / 1
11,045
690
11,071
8,594
3,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
14
Kills
6
6
Deaths
14
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
2
10
2.5
L
0
5
5
0.5
W
Gilgamesh
Blood16
Gilgamesh
3
3
9
2.5
W
11
1
3
12.5
L
Medusa
SBF Craker
Medusa
1
4
5
0.88
L
Thoth
cT Raddog
Thoth
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,294
Damage
25,936
40,250
Taken
34,024
17,783
Mitigated
21,208
18,220
Healing
4,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,040
944
0
790
6,185
1,715
491
2,993
3,192
43,150
0
L
3,604
340
0
307
12,708
12,804
0
1,582
11,126
11,135
0
W
Gilgamesh
Blood16
Gilgamesh
6,376
946
0
4,704
19,951
9,306
311
7,718
12,233
0
43,374
W
18,878
4,485
0
12,726
14,114
6,762
1,792
4,148
9,966
0
68,770
L
Medusa
SBF Craker
Medusa
11,261
4,889
0
2,763
12,722
4,485
0
1,925
10,797
0
50,059
L
Thoth
cT Raddog
Thoth
11,071
202
462
1,240
8,594
3,919
0
605
7,989
51,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,306
Gold Earned
29,387
217
Minions Killed
168
0
Camps Cleared
0
874,229
Distance Traveled
810,865
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,821
614
76
5
0
269,310
0
L
Khepri
8,754
547
23
1
0
288,176
5
W
Gilgamesh
11,014
688
46
3
0
292,540
2
W
Thanatos
12,471
779
95
6
0
312,379
4
L
Medusa
9,588
599
64
4
0
278,324
4
L
Thoth
11,045
690
81
5
0
244,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role