Player Matchup

Terra
Terra
Andi144
Terra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 72L
1,629 Elo+
Solo
Osiris
Osiris
CaptainMarzal
Osiris
Level 148
God Stats
4W - 4L
1,551 SR
Queue Stats
280W - 261L
1,647 Elo+
Solo
Bastet
Bastet
Darkonix5552
Bastet
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
242W - 276L
1,533 Elo+
Solo
Artio
Artio
InsaneOtaku
Artio
Level 128
God Stats
8W - 2L
1,895 SR
Queue Stats
338W - 327L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
Refinement
Tsukuyomi
Level 117
God Stats
3W - 2L
1,630 SR
Queue Stats
170W - 182L
1,526 Elo+
Solo
Team Averages
Level 133
1,615 SR
1,570 Elo+

VS

Team Averages
Level 139
1,582 SR
1,574 Elo+
Ra
Ra
Carkis16
Ra
Level 149
God Stats
2W - 2L
1,691 SR
Queue Stats
276W - 210L
1,593 Elo+
Party 1
Nox
Nox
OMGitsSObad
Nox
Level 157
God Stats
2W - 0L
1,508 SR
Queue Stats
253W - 266L
1,580 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShinobiZeph
Cu Chulainn
Level 159
God Stats
6W - 9L
1,658 SR
Queue Stats
626W - 588L
1,526 Elo+
Solo
Vamana
Vamana
Zottelzorro
Vamana
Level 121
God Stats
5W - 7L
1,216 SR
Queue Stats
372W - 372L
1,587 Elo+
Solo
Ah Puch
Ah Puch
racsone
Ah Puch
Level 107
God Stats
4W - 1L
1,837 SR
Queue Stats
291W - 200L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Andi144
Terra
16
1 / 8 / 7
10,615
663
12,569
25,506
33,880
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 4 / 7
10,839
677
17,119
21,739
16,232
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
19
8 / 6 / 3
11,286
705
20,280
15,036
7,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

16
0 / 7 / 10
9,266
579
5,075
19,750
24,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Refinement
Tsukuyomi
19
3 / 6 / 8
10,531
658
20,551
16,164
8,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 13
12,649
791
21,091
20,550
10,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 3 / 20
11,658
729
11,951
16,803
8,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
ShinobiZeph
Cu Chulainn
20
11 / 3 / 12
12,687
793
19,415
20,121
26,342
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vamana
20
4 / 3 / 19
13,137
821
16,465
19,827
19,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
racsone
Ah Puch
17
3 / 3 / 22
10,995
687
21,128
12,596
5,572
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
117
15
Kills
31
31
Deaths
16
35
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Terra
Andi144
Terra
1
8
7
0.56
L
3
4
7
1.63
W
8
4
13
3.63
L
Bastet
8
6
3
1.58
L
0
7
10
0.71
W
5
3
20
5
L
Tsukuyomi
Refinement
Tsukuyomi
3
6
8
1.17
W
Cu Chulainn
ShinobiZeph
Cu Chulainn
11
3
12
5.67
W
Vamana
4
3
19
4.5
W
Ah Puch
racsone
Ah Puch
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,594
Damage
90,050
98,195
Taken
89,897
91,220
Mitigated
71,066
30,882
Healing
42,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Andi144
Terra
12,569
974
5,686
4,503
25,506
33,880
0
14,609
10,897
26,483
0
L
17,119
2,968
2,400
7,057
21,739
16,232
0
13,332
8,407
0
32,589
W
21,091
1,893
14,841
8,884
20,550
10,730
1,206
4,828
15,722
50,510
0
L
Bastet
20,280
4,795
405
1,587
15,036
7,831
0
8,324
6,712
0
31,781
L
5,075
203
2,667
2,712
19,750
24,819
0
13,038
6,712
10,010
0
W
11,951
859
2,069
1,538
16,803
8,705
1,396
3,112
13,691
21,755
0
L
Tsukuyomi
Refinement
Tsukuyomi
20,551
2,199
2,065
1,800
16,164
8,458
0
7,749
8,415
0
47,005
W
Cu Chulainn
ShinobiZeph
Cu Chulainn
19,415
4,465
1,892
2,053
20,121
26,342
959
3,402
16,719
1,238
38,669
W
Vamana
16,465
7,527
1,208
4,340
19,827
19,717
2,299
4,505
15,322
4,512
27,891
W
Ah Puch
racsone
Ah Puch
21,128
1,119
2,337
3,108
12,596
5,572
1,275
1,797
10,799
27,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,537
Gold Earned
61,126
141
Minions Killed
183
0
Camps Cleared
0
1,249,873
Distance Traveled
1,287,977
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,615
663
27
2
0
236,427
0
L
Osiris
10,839
677
35
2
0
273,829
0
W
Ra
12,649
791
70
4
0
289,926
3
L
Bastet
11,286
705
23
1
0
244,448
0
L
Artio
9,266
579
15
1
0
235,580
1
W
Nox
11,658
729
30
2
0
227,502
3
L
Tsukuyomi
10,531
658
41
3
0
259,589
0
W
Cu Chulainn
12,687
793
42
3
0
243,814
4
W
Vamana
13,137
821
27
2
0
260,594
1
W
Ah Puch
10,995
687
14
1
0
266,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role