Player Matchup

Nemesis
Nemesis
Epistale26
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,639 Elo+
Solo
Cthulhu
Cthulhu
NebulaTheMisfit
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,223 Elo+
Party 1
Nu Wa
Nu Wa
Parkabolt
Nu Wa
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,679 Elo+
Solo
Tiamat
Tiamat
o_iTsBrandon
Tiamat
Level 27
God Stats
1W - 4L
1,413 SR
Queue Stats
5W - 7L
1,305 Elo+
Solo
Medusa
Medusa
temp-776871
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,223 Elo+
Party 1
Team Averages
Level 13
1,483 SR
1,414 Elo+

VS

Team Averages
Level 15
1,587 SR
1,438 Elo+
Da Ji
Da Ji
Oradaga4829
Da Ji
Level 21
God Stats
18W - 18L
1,456 SR
Queue Stats
615W - 682L
1,297 Elo+
Solo
Hel
Hel
RainbowLuckyStar
Hel
Level 5
God Stats
14W - 5L
1,663 SR
Queue Stats
29W - 18L
1,500 Elo+
Solo
Loki
Loki
Srnudg
Loki
Level 6
God Stats
4W - 0L
1,815 SR
Queue Stats
5W - 0L
1,740 Elo+
Solo
Heimdallr
Heimdallr
TheMattStark
Heimdallr
Level 27
God Stats
15W - 19L
1,441 SR
Queue Stats
128W - 140L
1,306 Elo+
Solo
Ganesha
Ganesha
yo_lts_PANDA
Ganesha
Level 17
God Stats
19W - 11L
1,558 SR
Queue Stats
41W - 43L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Epistale26
Nemesis
12
2 / 4 / 1
6,785
485
4,126
10,763
3,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 5 / 2
5,489
392
4,986
10,272
6,130
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Focus

Magic Focus

+20
Magical Power

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
Parkabolt
Nu Wa
9
0 / 5 / 1
5,780
413
3,641
8,379
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
8
3 / 2 / 0
5,861
419
6,717
6,448
5,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Medusa
8
2 / 7 / 0
5,900
421
3,656
7,398
1,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 4
6,707
479
6,625
8,508
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
16 / 0 / 1
10,153
725
16,484
13,341
4,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Loki
Srnudg
Loki
14
1 / 0 / 2
8,117
580
1,144
6,212
2,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
TheMattStark
Heimdallr
10
3 / 2 / 1
6,935
495
4,171
7,479
2,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
yo_lts_PANDA
Ganesha
10
0 / 1 / 7
7,239
517
1,983
9,370
4,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
8
Kills
23
23
Deaths
8
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Epistale26
Nemesis
2
4
1
0.63
L
1
5
2
0.4
W
3
5
4
1
L
Nu Wa
Parkabolt
Nu Wa
0
5
1
0.1
W
16
0
1
16.5
W
Loki
Srnudg
Loki
1
0
2
2
W
Heimdallr
TheMattStark
Heimdallr
3
2
1
1.75
L
Tiamat
3
2
0
1.5
L
Medusa
2
7
0
0.29
W
Ganesha
yo_lts_PANDA
Ganesha
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,126
Damage
30,407
43,260
Taken
44,910
19,400
Mitigated
16,807
4,847
Healing
20,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Epistale26
Nemesis
4,126
1,889
0
1,033
10,763
3,779
0
3,715
7,048
0
47,061
L
4,986
666
0
368
10,272
6,130
0
2,720
7,552
17,360
0
W
6,625
2,011
0
1,232
8,508
2,568
0
2,226
6,157
0
22,383
L
Nu Wa
Parkabolt
Nu Wa
3,641
2,928
318
1,686
8,379
2,247
18
6,351
2,028
27,895
0
W
16,484
893
2,827
10,959
13,341
4,741
649
6,287
6,573
71,482
0
W
Loki
Srnudg
Loki
1,144
340
0
835
6,212
2,117
304
1,727
4,360
0
51,487
W
Heimdallr
TheMattStark
Heimdallr
4,171
1,961
0
1,250
7,479
2,692
2,221
2,324
5,005
0
31,725
L
Tiamat
6,717
591
0
1,442
6,448
5,719
0
2,883
3,565
18,878
0
L
Medusa
3,656
2,084
0
0
7,398
1,525
0
2,798
4,600
0
11,825
W
Ganesha
yo_lts_PANDA
Ganesha
1,983
33
0
3,009
9,370
4,689
445
1,674
7,471
18,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,815
Gold Earned
39,151
201
Minions Killed
395
0
Camps Cleared
0
1,312,568
Distance Traveled
1,437,648
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,785
485
80
6
0
258,621
0
L
Cthulhu
5,489
392
24
2
0
285,468
3
W
Da Ji
6,707
479
45
3
0
290,044
1
L
Nu Wa
5,780
413
47
3
0
242,859
1
W
Hel
10,153
725
141
10
0
311,545
2
W
Loki
8,117
580
128
9
0
288,288
0
W
Heimdallr
6,935
495
74
5
0
254,536
0
L
Tiamat
5,861
419
25
2
0
271,192
6
L
Medusa
5,900
421
25
2
0
254,428
0
W
Ganesha
7,239
517
7
1
0
293,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role