Player Matchup

Rama
Rama
DanteAshes
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 48L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
LeviGondim
Cthulhu
Level 18
God Stats
1W - 3L
1,213 SR
Queue Stats
4W - 8L
1,020 Elo+
Solo
Guan Yu
Guan Yu
Voclorry
Guan Yu
Level 88
God Stats
6W - 2L
1,564 SR
Queue Stats
67W - 54L
1,540 Elo+
Party 1
Team Averages
Level 44
1,426 SR
1,356 Elo+

VS

Team Averages
Level 20
1,502 SR
1,246 Elo+
Fenrir
Fenrir
Alber114
Fenrir
Level 16
God Stats
1W - 1L
1,651 SR
Queue Stats
9W - 26L
1,134 Elo+
Solo
Sol
Sol
TajMahBallz
Sol
Level 26
God Stats
0W - 2L
1,551 SR
Queue Stats
1W - 4L
1,282 Elo+
Solo
Amaterasu
Amaterasu
micahhan
Amaterasu
Level 18
God Stats
3W - 6L
1,303 SR
Queue Stats
38W - 51L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
7,916
720
7,050
5,782
1,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
LeviGondim
Cthulhu
8
0 / 7 / 5
6,625
602
1,870
11,385
6,310
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Voclorry
Guan Yu
12
6 / 1 / 3
8,524
775
8,490
8,499
5,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alber114
Fenrir
6
0 / 4 / 4
6,224
566
297
4,020
1,126
11
5 / 2 / 3
8,089
735
10,603
6,990
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
micahhan
Amaterasu
11
1 / 3 / 4
7,342
667
4,370
11,192
4,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
9
Kills
6
9
Deaths
9
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alber114
Fenrir
0
4
4
0.5
W
3
1
4
5
W
Cthulhu
LeviGondim
Cthulhu
0
7
5
0.36
L
5
2
3
3.25
W
Guan Yu
Voclorry
Guan Yu
6
1
3
7.5
L
Amaterasu
micahhan
Amaterasu
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,410
Damage
15,270
25,666
Taken
22,202
14,159
Mitigated
7,641
3,566
Healing
6,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alber114
Fenrir
297
0
0
0
4,020
1,126
18
551
3,469
0
1,423
W
7,050
6,565
0
0
5,782
1,894
944
2,178
3,446
0
29,674
W
Cthulhu
LeviGondim
Cthulhu
1,870
76
0
160
11,385
6,310
72
3,868
7,327
8,645
0
L
10,603
4,711
0
2,315
6,990
1,773
240
788
6,202
28,171
0
W
Guan Yu
Voclorry
Guan Yu
8,490
1,093
992
2,414
8,499
5,955
116
4,039
4,206
0
30,877
L
Amaterasu
micahhan
Amaterasu
4,370
1,804
0
3,907
11,192
4,742
0
564
10,628
0
28,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,065
Gold Earned
21,655
110
Minions Killed
100
0
Camps Cleared
0
593,804
Distance Traveled
529,606
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,224
566
2
0
0
138,018
0
W
Rama
7,916
720
59
5
0
183,618
0
W
Cthulhu
6,625
602
6
1
0
167,721
3
L
Sol
8,089
735
61
6
0
185,549
0
W
Guan Yu
8,524
775
45
4
0
242,465
5
L
Amaterasu
7,342
667
37
3
0
206,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role