Player Matchup

Heimdallr
Heimdallr
DrezyOP
Heimdallr
Level 8
God Stats
19W - 6L
1,873 SR
Queue Stats
106W - 26L
1,860 Elo+
Solo
Erlang Shen
Erlang Shen
Feelix16
Erlang Shen
Level 27
God Stats
3W - 5L
1,399 SR
Queue Stats
50W - 47L
1,645 Elo+
Solo
Mercury
Mercury
JumbNutz
Mercury
Level 29
God Stats
12W - 8L
1,634 SR
Queue Stats
445W - 315L
1,694 Elo+
Solo
Jormungandr
Jormungandr
WOWOAAAAA
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,445 Elo+
Solo
Merlin
Merlin
pimou1810
Merlin
Level 28
God Stats
8W - 8L
1,500 SR
Queue Stats
233W - 199L
1,546 Elo+
Solo
Team Averages
Level 21
1,581 SR
1,638 Elo+

VS

Team Averages
Level 30
1,654 SR
1,649 Elo+
Cupid
Cupid
ClaagNut
Cupid
Level 8
God Stats
4W - 0L
1,924 SR
Queue Stats
7W - 3L
1,686 Elo+
Solo
Hachiman
Hachiman
LacunaHehe
Hachiman
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 5L
1,788 Elo+
Party 1
Kuzenbo
Kuzenbo
SidewaysPenguin
Kuzenbo
Level 87
God Stats
4W - 0L
1,539 SR
Queue Stats
150W - 148L
1,528 Elo+
Party 1
Fenrir
Fenrir
Wiistry
Fenrir
Level 17
God Stats
30W - 26L
1,575 SR
Queue Stats
196W - 183L
1,563 Elo+
Solo
Tyr
Tyr
Witthens
Tyr
Level 30
God Stats
12W - 7L
1,733 SR
Queue Stats
57W - 30L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrezyOP
Heimdallr
10
3 / 7 / 3
6,805
454
6,245
10,545
3,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Feelix16
Erlang Shen
13
0 / 4 / 0
6,942
463
2,681
8,222
5,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
JumbNutz
Mercury
13
4 / 5 / 5
8,246
550
6,670
11,056
3,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
WOWOAAAAA
Jormungandr
12
0 / 4 / 5
6,589
439
7,506
9,840
5,048
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
pimou1810
Merlin
12
5 / 5 / 3
7,906
527
6,930
8,017
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ClaagNut
Cupid
12
4 / 4 / 8
7,287
486
6,193
9,770
2,754
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
LacunaHehe
Hachiman
11
4 / 4 / 2
6,986
466
5,155
9,144
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 10
7,263
484
4,929
8,563
7,178
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Wiistry
Fenrir
14
7 / 1 / 5
8,213
548
9,428
11,108
4,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 1 / 1
9,716
648
7,564
9,941
8,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
12
Kills
24
25
Deaths
12
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cupid
ClaagNut
Cupid
4
4
8
2
L
Heimdallr
DrezyOP
Heimdallr
3
7
3
0.64
L
Erlang Shen
Feelix16
Erlang Shen
0
4
0
0
L
Mercury
JumbNutz
Mercury
4
5
5
1.3
W
Hachiman
LacunaHehe
Hachiman
4
4
2
1.25
W
3
2
10
4
L
Jormungandr
WOWOAAAAA
Jormungandr
0
4
5
0.63
W
Fenrir
Wiistry
Fenrir
7
1
5
9.5
W
6
1
1
6.5
L
Merlin
pimou1810
Merlin
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,032
Damage
33,269
47,680
Taken
48,526
21,115
Mitigated
26,313
5,172
Healing
16,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
ClaagNut
Cupid
6,193
4,148
136
4,048
9,770
2,754
0
2,777
6,931
0
34,382
L
Heimdallr
DrezyOP
Heimdallr
6,245
2,038
0
1,582
10,545
3,496
306
2,383
8,162
0
30,654
L
Erlang Shen
Feelix16
Erlang Shen
2,681
1,096
0
1,035
8,222
5,886
429
0
8,222
0
38,031
L
Mercury
JumbNutz
Mercury
6,670
2,624
0
434
11,056
3,915
0
719
10,337
0
43,771
W
Hachiman
LacunaHehe
Hachiman
5,155
2,655
0
2,123
9,144
2,950
158
4,870
3,911
0
29,019
W
4,929
1,974
0
1,032
8,563
7,178
0
3,296
5,180
14,190
0
L
Jormungandr
WOWOAAAAA
Jormungandr
7,506
1,468
228
552
9,840
5,048
298
1,282
8,558
39,007
0
W
Fenrir
Wiistry
Fenrir
9,428
2,603
0
4,931
11,108
4,550
0
2,020
8,952
0
37,919
W
7,564
1,505
0
4,723
9,941
8,881
0
723
9,116
0
73,261
L
Merlin
pimou1810
Merlin
6,930
764
0
1,341
8,017
2,770
0
545
7,472
32,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,488
Gold Earned
39,465
346
Minions Killed
349
0
Camps Cleared
0
1,329,484
Distance Traveled
1,508,602
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,287
486
50
3
0
275,495
0
L
Heimdallr
6,805
454
54
4
0
245,911
4
L
Erlang Shen
6,942
463
90
6
0
253,916
0
L
Mercury
8,246
550
74
5
0
288,875
1
W
Hachiman
6,986
466
56
4
0
272,687
1
W
Kuzenbo
7,263
484
14
1
0
324,984
11
L
Jormungandr
6,589
439
62
4
0
282,171
1
W
Fenrir
8,213
548
62
4
0
308,401
3
W
Tyr
9,716
648
167
11
0
327,035
5
L
Merlin
7,906
527
66
4
0
258,611
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role