Player Matchup

Bellona
Bellona
Anakin_0
Bellona
Level 26
God Stats
4W - 6L
1,396 SR
Queue Stats
98W - 95L
1,512 Elo+
Solo
Tiamat
Tiamat
Mr_Kr69
Tiamat
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,700 Elo+
Solo
Gilgamesh
Gilgamesh
Olorin97
Gilgamesh
Level 18
God Stats
8W - 4L
1,749 SR
Queue Stats
143W - 111L
1,456 Elo+
Solo
Merlin
Merlin
addansenna
Merlin
Level 27
God Stats
3W - 2L
1,391 SR
Queue Stats
14W - 7L
1,508 Elo+
Solo
Yemoja
Yemoja
fabian_8504
Yemoja
Level 8
God Stats
7W - 3L
1,500 SR
Queue Stats
21W - 16L
1,258 Elo+
Solo
Team Averages
Level 18
1,507 SR
1,487 Elo+

VS

Team Averages
Level 10
1,500 SR
1,278 Elo+
Agni
Agni
DarkInstinct07
Agni
Level 15
God Stats
1W - 2L
1,664 SR
Queue Stats
27W - 38L
1,323 Elo+
Solo
Chernobog
Chernobog
Draken ID
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,180 Elo+
Solo
Thor
Thor
Saurus8122
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 19L
1,235 Elo+
Solo
Gilgamesh
Gilgamesh
awbk-
Gilgamesh
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,323 Elo+
Solo
Nemesis
Nemesis
uwubxtch
Nemesis
Level 5
God Stats
2W - 4L
1,336 SR
Queue Stats
2W - 4L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anakin_0
Bellona
20
14 / 1 / 16
14,266
1,189
18,829
15,463
11,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Mr_Kr69
Tiamat
18
2 / 4 / 16
11,496
958
11,293
11,619
7,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Olorin97
Gilgamesh
20
16 / 1 / 10
14,069
1,172
26,390
16,646
11,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
addansenna
Merlin
18
2 / 1 / 14
11,624
969
9,142
6,094
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
19
3 / 0 / 23
13,636
1,136
7,108
5,969
6,227
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 2
12,018
1,002
22,982
15,453
5,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Draken ID
Chernobog
18
1 / 3 / 5
11,538
962
12,027
16,883
7,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 14 / 2
10,322
860
6,378
18,741
7,239
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
awbk-
Gilgamesh
16
1 / 7 / 2
10,584
882
5,386
16,434
7,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
uwubxtch
Nemesis
15
0 / 7 / 3
9,841
820
1,526
14,554
5,535
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
21
37
Kills
7
7
Deaths
37
79
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
Anakin_0
Bellona
14
1
16
22
L
4
6
2
0.83
L
Chernobog
Draken ID
Chernobog
1
3
5
1.17
W
Tiamat
Mr_Kr69
Tiamat
2
4
16
2.5
W
Gilgamesh
Olorin97
Gilgamesh
16
1
10
21
L
1
14
2
0.14
W
Merlin
addansenna
Merlin
2
1
14
9
L
Gilgamesh
awbk-
Gilgamesh
1
7
2
0.29
W
Yemoja
3
0
23
14.5
L
Nemesis
uwubxtch
Nemesis
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,762
Damage
48,299
55,791
Taken
82,065
38,683
Mitigated
33,848
12,982
Healing
3,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Anakin_0
Bellona
18,829
7,671
0
1,139
15,463
11,175
0
5,291
10,172
0
37,286
L
22,982
938
0
2,028
15,453
5,725
0
5,700
9,387
48,373
0
L
Chernobog
Draken ID
Chernobog
12,027
5,401
0
987
16,883
7,819
0
4,610
12,133
0
39,424
W
Tiamat
Mr_Kr69
Tiamat
11,293
1,370
0
1,637
11,619
7,279
0
3,519
8,100
25,817
0
W
Gilgamesh
Olorin97
Gilgamesh
26,390
7,335
0
1,458
16,646
11,230
0
6,735
9,911
38
45,651
L
6,378
1,556
0
0
18,741
7,239
0
7,271
11,139
0
20,108
W
Merlin
addansenna
Merlin
9,142
650
0
140
6,094
2,772
0
3,978
2,116
34,503
0
L
Gilgamesh
awbk-
Gilgamesh
5,386
1,202
0
304
16,434
7,530
0
4,568
11,624
0
23,232
W
Yemoja
7,108
1,348
7,116
1,492
5,969
6,227
0
3,459
2,510
17,598
0
L
Nemesis
uwubxtch
Nemesis
1,526
524
0
144
14,554
5,535
0
4,158
10,222
0
9,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,091
Gold Earned
54,303
225
Minions Killed
208
5
Camps Cleared
6
1,059,601
Distance Traveled
916,225
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,266
1,189
49
4
0
235,915
3
L
Agni
12,018
1,002
53
4
2
192,539
0
L
Chernobog
11,538
962
61
5
3
228,708
0
W
Tiamat
11,496
958
24
2
2
164,865
0
W
Gilgamesh
14,069
1,172
52
4
0
260,217
0
L
Thor
10,322
860
31
3
0
181,459
1
W
Merlin
11,624
969
76
6
2
194,798
0
L
Gilgamesh
10,584
882
49
4
1
182,666
1
W
Yemoja
13,636
1,136
24
2
1
203,806
1
L
Nemesis
9,841
820
14
1
0
130,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role