Player Matchup

Vulcan
Vulcan
LoneJusticeTyr
Vulcan
Level 159
God Stats
87W - 46L
1,651 SR
Queue Stats
828W - 629L
1,566 Elo+
Party 1
Gilgamesh
Gilgamesh
Waak890
Gilgamesh
Level 159
God Stats
28W - 20L
1,565 SR
Queue Stats
689W - 678L
1,631 Elo+
Solo
Pele
Pele
akex11
Pele
Level 145
God Stats
18W - 18L
1,680 SR
Queue Stats
345W - 333L
1,612 Elo+
Solo
Sun Wukong
Sun Wukong
bajakaa
Sun Wukong
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 253L
1,676 Elo+
Solo
Izanami
Izanami
人间留客
Izanami
Level 120
God Stats
287W - 243L
1,791 SR
Queue Stats
308W - 270L
1,642 Elo+
Party 1
Team Averages
Level 145
1,637 SR
1,625 Elo+

VS

Team Averages
Level 128
1,604 SR
1,576 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
GodsSigh
Vamana
Level 160
God Stats
2W - 0L
1,866 SR
Queue Stats
91W - 77L
1,628 Elo+
Solo
Chiron
Chiron
Spliita
Chiron
Level 128
God Stats
10W - 4L
1,749 SR
Queue Stats
185W - 166L
1,611 Elo+
Solo
Terra
Terra
The Nebelung
Terra
Level 86
God Stats
2W - 3L
1,604 SR
Queue Stats
948W - 872L
1,569 Elo+
Solo
Janus
Janus
你瞒我瞒丶
Janus
Level 146
God Stats
2W - 1L
1,299 SR
Queue Stats
37W - 33L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,587
329
471
1,007
218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Waak890
Gilgamesh
15
8 / 2 / 2
9,551
562
12,639
16,135
12,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
akex11
Pele
15
3 / 4 / 3
9,120
536
8,274
16,160
6,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
bajakaa
Sun Wukong
15
2 / 2 / 1
8,889
523
8,630
11,460
8,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
人间留客
Izanami
13
0 / 10 / 3
8,194
482
9,114
17,369
4,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
5 / 5 / 3
9,688
570
8,502
10,989
4,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vamana
GodsSigh
Vamana
17
2 / 2 / 1
10,122
595
7,018
11,266
11,354
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
Spliita
Chiron
18
11 / 1 / 2
10,904
641
20,497
17,227
6,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 2 / 2
7,285
429
2,961
11,115
8,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
1 / 3 / 1
8,870
522
3,094
6,247
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
13
Kills
19
19
Deaths
13
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
5
3
1.3
W
Vamana
GodsSigh
Vamana
2
2
1
1.25
L
0
1
0
0
W
Chiron
Spliita
Chiron
11
1
2
12
W
0
2
2
0.5
L
Gilgamesh
Waak890
Gilgamesh
8
2
2
4.5
L
Pele
akex11
Pele
3
4
3
1.13
L
Sun Wukong
bajakaa
Sun Wukong
2
2
1
1.25
L
Izanami
人间留客
Izanami
0
10
3
0.15
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,128
Damage
42,072
62,131
Taken
56,844
32,706
Mitigated
32,403
15,433
Healing
21,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
8,502
1,657
0
3,548
10,989
4,548
0
216
10,773
0
52,819
W
Vamana
GodsSigh
Vamana
7,018
3,814
0
5,002
11,266
11,354
833
74
11,152
0
73,424
L
471
102
0
144
1,007
218
0
0
1,007
13,699
0
W
Chiron
Spliita
Chiron
20,497
10,799
190
8,193
17,227
6,741
1,118
126
17,101
0
84,955
W
2,961
302
842
2,523
11,115
8,137
12
205
10,886
25,203
0
L
Gilgamesh
Waak890
Gilgamesh
12,639
2,791
0
3,873
16,135
12,293
328
2,465
13,670
398
60,999
L
Pele
akex11
Pele
8,274
1,659
0
5,456
16,160
6,615
0
1,755
14,405
0
71,169
L
Sun Wukong
bajakaa
Sun Wukong
8,630
1,624
0
2,550
11,460
8,661
92
485
10,975
0
55,120
L
Izanami
人间留客
Izanami
9,114
6,728
0
3,410
17,369
4,919
0
1,350
16,019
0
57,249
W
3,094
0
0
1,485
6,247
1,623
0
124
6,109
71,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,341
Gold Earned
46,869
493
Minions Killed
578
0
Camps Cleared
0
1,466,661
Distance Traveled
1,720,915
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,688
570
89
5
0
370,624
6
W
Vamana
10,122
595
153
9
0
352,762
3
L
Vulcan
5,587
329
25
1
0
136,284
3
W
Chiron
10,904
641
153
9
0
330,335
0
W
Terra
7,285
429
42
2
0
333,845
2
L
Gilgamesh
9,551
562
106
6
0
360,666
4
L
Pele
9,120
536
134
8
0
335,859
2
L
Sun Wukong
8,889
523
125
7
0
361,321
7
L
Izanami
8,194
482
103
6
0
272,531
3
W
Janus
8,870
522
141
8
0
333,349
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role