Player Matchup

Achilles
Achilles
Daffybow
Achilles
Level 24
God Stats
0W - 4L
1,175 SR
Queue Stats
3W - 16L
1,193 Elo+
Solo
Sol
Sol
TajMahBallz
Sol
Level 26
God Stats
0W - 2L
1,578 SR
Queue Stats
1W - 4L
1,376 Elo+
Solo
Fenrir
Fenrir
deoraesse47
Fenrir
Level 76
God Stats
2W - 2L
1,479 SR
Queue Stats
79W - 104L
1,400 Elo+
Solo
Team Averages
Level 42
1,411 SR
1,323 Elo+

VS

Team Averages
Level 87
1,475 SR
1,333 Elo+
Geb
Geb
Alber114
Geb
Level 16
God Stats
1W - 0L
1,171 SR
Queue Stats
9W - 26L
1,083 Elo+
Solo
Hades
Hades
BigBadPoops
Hades
Level 107
God Stats
2W - 3L
1,463 SR
Queue Stats
341W - 443L
1,388 Elo+
Solo
Danzaburou
Danzaburou
loupblanc10kai
Danzaburou
Level 139
God Stats
15W - 8L
1,791 SR
Queue Stats
102W - 115L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Daffybow
Achilles
12
2 / 3 / 2
8,922
637
4,975
10,644
9,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 4 / 0
9,769
698
12,981
9,499
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
11
0 / 6 / 4
8,582
613
4,899
12,003
3,894
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 9
8,707
622
1,648
7,775
2,929
15
10 / 3 / 3
11,145
796
13,715
12,901
6,079
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
loupblanc10kai
Danzaburou
14
3 / 2 / 7
10,354
740
7,502
9,066
5,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
7
Kills
13
13
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
W
10
3
3
3.83
L
Achilles
Daffybow
Achilles
2
3
2
1
L
5
4
0
1.25
L
Fenrir
0
6
4
0.33
W
Danzaburou
loupblanc10kai
Danzaburou
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,855
Damage
22,865
32,146
Taken
29,742
15,144
Mitigated
14,127
5,819
Healing
9,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,648
178
0
0
7,775
2,929
134
3,782
3,711
5,446
0
W
13,715
812
369
4,546
12,901
6,079
692
5,457
7,065
41,827
0
L
Achilles
Daffybow
Achilles
4,975
1,050
0
1,220
10,644
9,004
0
4,773
5,871
0
20,390
L
12,981
2,773
0
2,896
9,499
2,246
781
6,269
3,230
45,168
0
L
Fenrir
4,899
823
0
1,703
12,003
3,894
0
4,464
7,539
0
33,489
W
Danzaburou
loupblanc10kai
Danzaburou
7,502
3,072
0
4,486
9,066
5,119
2,204
2,772
5,932
0
59,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,273
Gold Earned
30,206
140
Minions Killed
162
0
Camps Cleared
0
697,168
Distance Traveled
652,720
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,707
622
3
0
0
220,287
4
W
Hades
11,145
796
60
4
0
207,126
0
L
Achilles
8,922
637
25
2
0
256,097
4
L
Sol
9,769
698
74
5
0
198,791
2
L
Fenrir
8,582
613
41
3
0
242,280
2
W
Danzaburou
10,354
740
99
7
0
225,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role