Player Matchup

Tiamat
Tiamat
AzuNyan0215
Tiamat
Level 138
God Stats
10W - 7L
1,545 SR
Queue Stats
25W - 27L
1,574 Elo+
Solo
Thor
Thor
jawshualol
Thor
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
tablor
Anhur
Level 43
God Stats
6W - 4L
1,438 SR
Queue Stats
142W - 115L
1,551 Elo+
Solo
Team Averages
Level 96
1,494 SR
1,542 Elo+

VS

Team Averages
Level 122
1,459 SR
1,542 Elo+
Artemis
Artemis
DaiIyWoIfLife
Artemis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,749 Elo+
Party 1
Ah Puch
Ah Puch
Dreadedsolja
Ah Puch
Level 84
God Stats
27W - 27L
1,378 SR
Queue Stats
316W - 420L
1,377 Elo+
Solo
Gilgamesh
Gilgamesh
Inprexes
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
4 / 2 / 5
9,260
772
7,988
9,807
7,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 4 / 4
8,850
738
6,483
10,114
3,391
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anhur
tablor
Anhur
12
2 / 4 / 5
8,554
713
3,169
8,913
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
4 / 3 / 3
8,397
700
5,166
6,357
2,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
Dreadedsolja
Ah Puch
12
3 / 3 / 3
8,455
705
9,392
6,104
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Inprexes
Gilgamesh
11
3 / 4 / 6
8,508
709
8,666
8,998
5,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
10
Kills
10
10
Deaths
10
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
2
5
3.25
L
Artemis
4
3
3
1.83
L
Ah Puch
Dreadedsolja
Ah Puch
3
3
3
1.5
L
Gilgamesh
Inprexes
Gilgamesh
3
4
6
1.5
W
4
4
4
1.5
W
Anhur
tablor
Anhur
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,640
Damage
23,224
28,834
Taken
21,459
13,542
Mitigated
9,230
4,738
Healing
2,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
7,988
1,062
0
2,748
9,807
7,058
704
2,395
7,206
33,960
0
L
Artemis
5,166
2,916
0
991
6,357
2,098
1,056
2,926
3,431
0
21,214
L
Ah Puch
Dreadedsolja
Ah Puch
9,392
114
0
342
6,104
1,877
0
1,592
4,512
33,573
0
L
Gilgamesh
Inprexes
Gilgamesh
8,666
2,939
0
1,349
8,998
5,255
294
3,576
5,422
0
25,769
W
6,483
676
0
135
10,114
3,391
0
3,772
6,113
0
21,714
W
Anhur
tablor
Anhur
3,169
1,452
0
1,855
8,913
3,093
674
2,678
6,043
0
30,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,664
Gold Earned
25,360
157
Minions Killed
170
0
Camps Cleared
0
621,748
Distance Traveled
596,132
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,260
772
63
5
0
214,876
3
L
Artemis
8,397
700
55
5
0
192,007
0
L
Ah Puch
8,455
705
82
7
0
209,419
1
L
Gilgamesh
8,508
709
33
3
0
194,706
3
W
Thor
8,850
738
24
2
0
213,200
2
W
Anhur
8,554
713
70
6
0
193,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role