Player Matchup

Apollo
Apollo
AmiroF
Apollo
Level 60
God Stats
8W - 15L
1,588 SR
Queue Stats
714W - 789L
1,453 Elo+
Party 1
Merlin
Merlin
TGLA
Merlin
Level 66
God Stats
103W - 83L
1,580 SR
Queue Stats
381W - 376L
1,504 Elo+
Party 3
King Arthur
King Arthur
kelertzell
King Arthur
Level 75
God Stats
23W - 19L
1,240 SR
Queue Stats
429W - 444L
1,473 Elo+
Solo
Medusa
Medusa
mohamadzamani
Medusa
Level 66
God Stats
11W - 15L
1,355 SR
Queue Stats
537W - 602L
1,380 Elo+
Party 1
Geb
Geb
thywyht
Geb
Level 77
God Stats
34W - 27L
1,436 SR
Queue Stats
499W - 492L
1,403 Elo+
Party 3
Team Averages
Level 69
1,440 SR
1,443 Elo+

VS

Team Averages
Level 81
1,489 SR
1,476 Elo+
Freya
Freya
DarkSlark
Freya
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 32L
1,557 Elo+
Party 2
King Arthur
King Arthur
Destructorteam
King Arthur
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Mafiacool
Ymir
Level 54
God Stats
23W - 22L
1,447 SR
Queue Stats
62W - 78L
1,324 Elo+
Party 2
Gilgamesh
Gilgamesh
Nature12345
Gilgamesh
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anhur
Anhur
Tofu776
Anhur
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AmiroF
Apollo
1
0 / 0 / 0
2,412
482
0
0
0
Merlin
TGLA
Merlin
5
1 / 3 / 0
3,377
675
985
2,162
590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
kelertzell
King Arthur
5
0 / 2 / 0
3,296
659
730
2,983
822
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

1
0 / 0 / 0
2,412
482
0
0
0
Geb
5
0 / 1 / 2
3,430
686
400
1,347
504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DarkSlark
Freya
5
2 / 1 / 0
3,800
760
1,118
2,031
624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
Destructorteam
King Arthur
7
3 / 0 / 0
4,091
818
1,472
2,718
880
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ymir
5
0 / 1 / 0
3,051
610
448
1,620
634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Nature12345
Gilgamesh
5
1 / 0 / 0
3,355
671
401
2,129
824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Tofu776
Anhur
1
0 / 0 / 0
2,412
482
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
1
Kills
6
6
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
AmiroF
Apollo
0
0
0
0
W
Freya
DarkSlark
Freya
2
1
0
2
W
King Arthur
Destructorteam
King Arthur
3
0
0
3
W
Ymir
0
1
0
0
W
Gilgamesh
Nature12345
Gilgamesh
1
0
0
1
L
Merlin
TGLA
Merlin
1
3
0
0.33
W
Anhur
Tofu776
Anhur
0
0
0
0
L
King Arthur
kelertzell
King Arthur
0
2
0
0
L
0
0
0
0
L
Geb
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,115
Damage
3,439
6,492
Taken
8,498
1,916
Mitigated
2,962
634
Healing
3,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AmiroF
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Freya
DarkSlark
Freya
1,118
455
0
431
2,031
624
0
794
1,097
10,128
1,183
W
King Arthur
Destructorteam
King Arthur
1,472
192
0
1,475
2,718
880
0
68
2,611
0
14,920
W
Ymir
448
126
0
221
1,620
634
384
273
1,347
6,500
0
W
Gilgamesh
Nature12345
Gilgamesh
401
78
0
971
2,129
824
0
59
2,058
0
12,200
L
Merlin
TGLA
Merlin
985
80
0
190
2,162
590
0
1,023
1,139
9,255
0
W
Anhur
Tofu776
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
kelertzell
King Arthur
730
263
0
290
2,983
822
0
0
2,983
0
12,907
L
0
0
0
0
0
0
0
0
0
0
0
L
Geb
400
27
0
154
1,347
504
52
448
899
8,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,927
Gold Earned
16,709
71
Minions Killed
110
0
Camps Cleared
0
287,902
Distance Traveled
390,280
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
2,412
482
0
0
0
0
0
W
Freya
3,800
760
31
6
0
88,092
1
W
King Arthur
4,091
818
36
7
0
98,809
0
W
Ymir
3,051
610
8
2
0
104,231
0
W
Gilgamesh
3,355
671
35
7
0
99,148
1
L
Merlin
3,377
675
22
4
0
87,693
2
W
Anhur
2,412
482
0
0
0
0
0
L
King Arthur
3,296
659
36
7
0
95,687
1
L
Medusa
2,412
482
0
0
0
0
0
L
Geb
3,430
686
13
3
0
104,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role