Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Riakouz
Medusa
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 26L
1,241 Elo+
Party 1
Athena
Athena
Riaxue
Athena
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,379 Elo+
Party 1
Gilgamesh
Gilgamesh
Waak890
Gilgamesh
Level 159
God Stats
28W - 20L
1,543 SR
Queue Stats
689W - 678L
1,621 Elo+
Solo
Pele
Pele
akex11
Pele
Level 145
God Stats
18W - 18L
1,662 SR
Queue Stats
345W - 333L
1,601 Elo+
Solo
Team Averages
Level 144
1,541 SR
1,468 Elo+

VS

Team Averages
Level 117
1,470 SR
1,593 Elo+
Pele
Pele
FARMER-GUY5150
Pele
Level 65
God Stats
6W - 3L
1,324 SR
Queue Stats
281W - 286L
1,527 Elo+
Solo
Ymir
Ymir
GodsSigh
Ymir
Level 160
God Stats
3W - 2L
1,691 SR
Queue Stats
91W - 77L
1,641 Elo+
Solo
Skadi
Skadi
PhysicalDrake32
Skadi
Level 108
God Stats
23W - 13L
1,646 SR
Queue Stats
142W - 127L
1,538 Elo+
Solo
Persephone
Persephone
Tinarix
Persephone
Level 108
God Stats
17W - 21L
1,233 SR
Queue Stats
294W - 293L
1,570 Elo+
Solo
Athena
Athena
bajakaa
Athena
Level 144
God Stats
11W - 9L
1,454 SR
Queue Stats
289W - 253L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
3 / 5 / 6
7,825
522
12,083
10,216
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Riakouz
Medusa
14
7 / 3 / 1
8,871
591
10,363
9,256
2,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Riaxue
Athena
10
0 / 5 / 4
6,394
426
6,069
11,486
5,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Waak890
Gilgamesh
18
7 / 0 / 6
10,532
702
10,875
11,806
6,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pele
akex11
Pele
15
9 / 2 / 4
9,121
608
7,887
13,970
5,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 3
7,057
470
6,405
11,707
4,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
13
2 / 7 / 1
8,112
541
8,033
14,956
7,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 7 / 4
7,337
489
7,404
10,835
5,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Tinarix
Persephone
8
1 / 3 / 3
6,014
401
3,779
4,536
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
bajakaa
Athena
11
6 / 4 / 2
7,572
505
7,880
18,442
14,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
26
Kills
15
15
Deaths
26
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
5
6
1.2
L
4
5
3
1.1
L
Ymir
2
7
1
0.36
L
2
7
4
0.57
W
Medusa
Riakouz
Medusa
7
3
1
2.5
W
Athena
Riaxue
Athena
0
5
4
0.4
L
Persephone
Tinarix
Persephone
1
3
3
0.83
W
Gilgamesh
Waak890
Gilgamesh
7
0
6
10
W
Pele
akex11
Pele
9
2
4
5.5
L
Athena
bajakaa
Athena
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,277
Damage
33,501
56,734
Taken
60,476
23,732
Mitigated
32,501
18,009
Healing
12,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,083
748
2,306
3,772
10,216
3,367
173
4,391
5,603
44,765
0
L
6,405
885
0
2,752
11,707
4,206
0
2,861
8,846
0
37,112
L
Ymir
8,033
1,827
0
3,770
14,956
7,124
0
3,585
11,371
43,016
0
L
7,404
3,339
0
1,010
10,835
5,642
0
1,994
8,841
0
46,968
W
Medusa
Riakouz
Medusa
10,363
6,019
0
696
9,256
2,935
678
1,346
7,910
0
52,611
W
Athena
Riaxue
Athena
6,069
2,281
0
869
11,486
5,920
0
5,881
5,547
17,039
0
L
Persephone
Tinarix
Persephone
3,779
244
0
1,001
4,536
1,383
0
2,089
2,446
18,376
0
W
Gilgamesh
Waak890
Gilgamesh
10,875
2,531
0
4,071
11,806
6,321
39
3,060
8,746
0
79,237
W
Pele
akex11
Pele
7,887
1,502
0
6,295
13,970
5,189
49
4,660
9,236
0
55,178
L
Athena
bajakaa
Athena
7,880
2,944
0
4,398
18,442
14,146
16
7,623
10,819
28,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,743
Gold Earned
36,092
434
Minions Killed
328
0
Camps Cleared
0
1,466,051
Distance Traveled
1,288,584
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,825
522
63
4
0
280,754
0
L
Pele
7,057
470
74
5
0
290,839
3
L
Ymir
8,112
541
95
6
0
272,625
4
L
Skadi
7,337
489
89
6
0
221,629
0
W
Medusa
8,871
591
88
6
0
258,836
2
W
Athena
6,394
426
38
3
0
286,932
9
L
Persephone
6,014
401
31
2
0
179,393
2
W
Gilgamesh
10,532
702
142
9
0
326,232
2
W
Pele
9,121
608
103
7
0
313,297
8
L
Athena
7,572
505
39
3
0
324,098
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role