Player Matchup

Ne Zha
Ne Zha
DaAussyy
Ne Zha
Level 128
God Stats
28W - 36L
1,582 SR
Queue Stats
295W - 320L
1,560 Elo+
Party 2
Kukulkan
Kukulkan
Nrmes
Kukulkan
Level 160
God Stats
67W - 76L
1,487 SR
Queue Stats
799W - 894L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
tobythesphynx
Cthulhu
Level 54
God Stats
11W - 10L
1,486 SR
Queue Stats
133W - 232L
1,514 Elo+
Solo
Team Averages
Level 114
1,519 SR
1,527 Elo+

VS

Team Averages
Level 142
1,619 SR
1,675 Elo+
Bacchus
Bacchus
DarimonMortess
Bacchus
Level 155
God Stats
18W - 10L
1,857 SR
Queue Stats
556W - 378L
1,690 Elo+
Party 1
Eset
Eset
LucyHeaven
Eset
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
559W - 375L
1,691 Elo+
Party 1
Set
Set
Mungrohiik
Set
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 72L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DaAussyy
Ne Zha
13
0 / 6 / 4
9,316
582
8,300
11,285
3,918
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
Nrmes
Kukulkan
14
5 / 7 / 0
10,506
657
9,940
11,243
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
13
0 / 4 / 4
9,927
620
8,582
16,498
13,356
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 8
12,971
811
13,502
15,148
22,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
3 / 2 / 11
10,827
677
9,148
9,282
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 2 / 11
11,241
703
13,057
12,790
7,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
5
Kills
17
17
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
DaAussyy
Ne Zha
0
6
4
0.33
W
9
1
8
13
W
3
2
11
4.25
W
5
2
11
5.25
L
Kukulkan
Nrmes
Kukulkan
5
7
0
0.71
L
Cthulhu
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,822
Damage
35,707
39,026
Taken
37,220
21,443
Mitigated
33,072
3,244
Healing
10,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
DaAussyy
Ne Zha
8,300
1,829
0
843
11,285
3,918
576
6,120
4,965
0
41,324
W
13,502
1,390
0
3,001
15,148
22,434
148
6,908
8,240
36,163
0
W
9,148
1,066
856
3,223
9,282
3,591
898
5,260
4,022
63,602
0
W
13,057
5,702
0
3,198
12,790
7,047
240
6,410
6,380
0
43,571
L
Kukulkan
Nrmes
Kukulkan
9,940
566
0
547
11,243
4,169
0
5,912
5,249
47,103
0
L
Cthulhu
8,582
607
120
1,734
16,498
13,356
0
10,024
6,034
38,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,749
Gold Earned
35,039
207
Minions Killed
214
0
Camps Cleared
0
864,048
Distance Traveled
944,025
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,316
582
61
4
0
276,843
1
W
Bacchus
12,971
811
27
2
0
331,780
1
W
Eset
10,827
677
110
7
0
297,724
5
W
Set
11,241
703
77
5
0
314,521
1
L
Kukulkan
10,506
657
97
6
0
277,154
7
L
Cthulhu
9,927
620
49
3
0
310,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role