Player Matchup

Mercury
Mercury
Ossiemann
Mercury
Level 29
God Stats
1W - 6L
1,222 SR
Queue Stats
95W - 102L
1,483 Elo+
Party 1
Fenrir
Fenrir
daveperquin
Fenrir
Level 63
God Stats
0W - 1L
1,383 SR
Queue Stats
102W - 140L
1,420 Elo+
Party 1
Awilix
Awilix
lazyman13
Awilix
Level 102
God Stats
2W - 3L
1,416 SR
Queue Stats
178W - 212L
1,484 Elo+
Party 1
Team Averages
Level 65
1,341 SR
1,462 Elo+

VS

Team Averages
Level 55
1,793 SR
1,589 Elo+
Xing Tian
Xing Tian
Beesy23
Xing Tian
Level 125
God Stats
4W - 0L
1,935 SR
Queue Stats
148W - 135L
1,581 Elo+
Party 2
Izanami
Izanami
IGeezusChrist
Izanami
Level 21
God Stats
34W - 19L
1,894 SR
Queue Stats
140W - 114L
1,640 Elo+
Party 2
Mercury
Mercury
Sleii
Mercury
Level 18
God Stats
1W - 0L
1,550 SR
Queue Stats
36W - 24L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ossiemann
Mercury
10
3 / 6 / 8
7,678
698
3,212
9,458
3,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
10
1 / 9 / 8
7,181
653
3,447
10,131
4,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Awilix
lazyman13
Awilix
12
7 / 4 / 3
8,679
789
5,701
9,350
3,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Beesy23
Xing Tian
12
3 / 4 / 16
9,406
855
6,766
11,373
8,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
12
9 / 2 / 10
9,486
862
10,817
7,987
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Sleii
Mercury
13
7 / 5 / 12
9,495
863
5,866
7,780
3,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
11
Kills
19
19
Deaths
11
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Beesy23
Xing Tian
3
4
16
2.75
W
Izanami
9
2
10
7
L
Mercury
Ossiemann
Mercury
3
6
8
1.17
W
Mercury
Sleii
Mercury
7
5
12
2.6
L
Fenrir
1
9
8
0.56
L
Awilix
lazyman13
Awilix
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,360
Damage
23,449
28,939
Taken
27,140
11,921
Mitigated
14,829
3,811
Healing
4,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Beesy23
Xing Tian
6,766
610
879
1,996
11,373
8,403
333
19
11,354
23,989
0
W
Izanami
10,817
7,528
0
1,749
7,987
3,100
2,110
8
7,979
0
42,079
L
Mercury
Ossiemann
Mercury
3,212
358
0
1,290
9,458
3,752
0
1,699
7,759
0
16,234
W
Mercury
Sleii
Mercury
5,866
2,220
0
163
7,780
3,326
561
40
7,740
0
31,079
L
Fenrir
3,447
290
0
968
10,131
4,315
0
1,992
8,139
0
12,020
L
Awilix
lazyman13
Awilix
5,701
2,210
0
1,553
9,350
3,854
0
3,127
6,223
0
21,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,538
Gold Earned
28,387
72
Minions Killed
132
0
Camps Cleared
0
535,482
Distance Traveled
571,276
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,406
855
26
2
0
197,996
2
W
Izanami
9,486
862
59
5
0
181,191
0
L
Mercury
7,678
698
28
3
0
168,047
2
W
Mercury
9,495
863
47
4
0
192,089
3
L
Fenrir
7,181
653
17
2
0
177,052
1
L
Awilix
8,679
789
27
2
0
190,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role