Player Matchup

Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DEVIANTHORROR666
Bellona
Level 19
God Stats
32W - 31L
1,527 SR
Queue Stats
155W - 137L
1,393 Elo+
Solo
Medusa
Medusa
Tigerninja1661
Medusa
Level 29
God Stats
27W - 25L
1,462 SR
Queue Stats
122W - 189L
1,238 Elo+
Solo
Ra
Ra
bk_jimbo327
Ra
Level 29
God Stats
9W - 13L
1,248 SR
Queue Stats
43W - 50L
1,290 Elo+
Solo
Neith
Neith
reportallmyaccts
Neith
Level 23
God Stats
14W - 10L
1,421 SR
Queue Stats
27W - 29L
1,778 Elo+
Solo
Team Averages
Level 26
1,432 SR
1,440 Elo+

VS

Team Averages
Level 12
1,429 SR
1,291 Elo+
Gilgamesh
Gilgamesh
AEVA_tsouvali_YT
Gilgamesh
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,255 Elo+
Solo
Zeus
Zeus
Iliqncho69
Zeus
Level 16
God Stats
1W - 4L
1,308 SR
Queue Stats
7W - 14L
1,294 Elo+
Solo
Hades
Hades
Kalnafein
Hades
Level 11
God Stats
23W - 10L
1,761 SR
Queue Stats
35W - 21L
1,601 Elo+
Solo
Set
Set
OG_Nameless_King
Set
Level 14
God Stats
0W - 1L
1,078 SR
Queue Stats
45W - 39L
1,089 Elo+
Solo
Thor
Thor
ToniO-_-NiNjA
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
7 / 0 / 15
11,252
1,023
14,743
6,495
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
7 / 1 / 20
11,422
1,038
11,396
11,176
7,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
15 / 2 / 10
13,157
1,196
21,005
7,596
3,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 1 / 16
10,542
958
5,828
2,965
1,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 2 / 17
11,581
1,053
16,843
7,520
3,164
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

319

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
15
2 / 7 / 2
10,083
917
5,431
20,879
13,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
0 / 9 / 2
9,381
853
5,140
17,605
7,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
Kalnafein
Hades
16
4 / 4 / 1
10,989
999
10,382
14,576
10,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 13 / 2
9,050
823
10,117
21,885
13,454
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

13
0 / 7 / 0
8,229
748
0
7,454
2,721

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
13
38
Kills
6
6
Deaths
40
78
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
0
15
14.5
L
Gilgamesh
2
7
2
0.43
W
7
1
20
17
L
0
9
2
0.11
L
Hades
Kalnafein
Hades
4
4
1
1.13
L
0
13
2
0.08
W
15
2
10
10
L
0
7
0
0
W
2
1
16
10
W
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,815
Damage
31,070
35,752
Taken
82,399
18,208
Mitigated
48,126
7,941
Healing
4,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
14,743
2,045
0
313
6,495
2,795
0
2,807
3,688
27,643
0
L
Gilgamesh
5,431
1,152
0
898
20,879
13,109
0
6,143
14,464
0
24,419
W
11,396
4,035
0
2,454
11,176
7,800
0
4,738
6,438
123
19,406
L
5,140
552
354
730
17,605
7,898
0
4,001
13,452
28,574
0
L
Hades
Kalnafein
Hades
10,382
436
346
2,071
14,576
10,944
0
2,546
11,864
19,941
0
L
10,117
4,387
0
407
21,885
13,454
0
6,681
14,936
0
20,158
W
21,005
11,503
0
1,553
7,596
3,178
0
3,808
3,788
0
41,734
L
0
0
0
0
7,454
2,721
0
451
7,003
0
1,787
W
5,828
613
1,132
0
2,965
1,271
0
919
2,046
24,482
0
W
16,843
7,980
0
2,489
7,520
3,164
0
3,250
4,270
0
44,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,954
Gold Earned
47,732
206
Minions Killed
131
14
Camps Cleared
2
1,026,334
Distance Traveled
783,850
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,252
1,023
49
4
1
200,355
3
L
Gilgamesh
10,083
917
39
4
0
202,275
0
W
Bellona
11,422
1,038
17
2
0
205,704
3
L
Zeus
9,381
853
36
3
0
151,525
1
L
Hades
10,989
999
32
3
1
177,418
0
L
Set
9,050
823
24
2
1
183,763
0
W
Medusa
13,157
1,196
46
4
5
204,986
1
L
Thor
8,229
748
0
0
0
68,869
0
W
Ra
10,542
958
47
4
0
208,784
0
W
Neith
11,581
1,053
47
4
8
206,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role