Player Matchup

Bellona
Bellona
BOSSKachalki2
Bellona
Level 8
God Stats
1W - 1L
1,433 SR
Queue Stats
9W - 8L
1,347 Elo+
Solo
Neith
Neith
Fatia24
Neith
Level 24
God Stats
16W - 6L
1,745 SR
Queue Stats
226W - 229L
1,352 Elo+
Solo
Agni
Agni
KmurdocS
Agni
Level 29
God Stats
11W - 11L
1,551 SR
Queue Stats
94W - 89L
1,485 Elo+
Solo
Ares
Ares
Scouttman
Ares
Level 49
God Stats
1W - 3L
1,305 SR
Queue Stats
11W - 20L
1,338 Elo+
Party 3
Danzaburou
Danzaburou
Skilanmanchi
Danzaburou
Level 11
God Stats
2W - 0L
1,695 SR
Queue Stats
7W - 15L
1,288 Elo+
Party 3
Team Averages
Level 24
1,546 SR
1,362 Elo+

VS

Team Averages
Level 18
1,575 SR
1,326 Elo+
Cupid
Cupid
AkeCandyNeko
Cupid
Level 32
God Stats
1W - 1L
1,729 SR
Queue Stats
20W - 21L
1,560 Elo+
Party 2
Guan Yu
Guan Yu
Anrox656
Guan Yu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 19L
1,281 Elo+
Party 1
Cthulhu
Cthulhu
PixelCorps
Cthulhu
Level 29
God Stats
12W - 10L
1,644 SR
Queue Stats
22W - 22L
1,560 Elo+
Party 2
Olorun
Olorun
QuickAdam102
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,079 Elo+
Party 1
Sun Wukong
Sun Wukong
gazda432
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,148 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
3 / 4 / 25
13,677
912
17,175
21,694
19,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Fatia24
Neith
20
7 / 3 / 22
14,600
973
21,689
14,371
7,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
20
9 / 2 / 22
15,923
1,062
33,228
15,761
6,912
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
20
2 / 3 / 20
13,196
880
14,283
21,140
26,400
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Skilanmanchi
Danzaburou
20
12 / 2 / 15
15,697
1,046
27,918
14,979
8,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

121

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 7
13,910
927
17,521
16,559
6,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Anrox656
Guan Yu
19
4 / 8 / 9
13,644
910
22,875
34,455
46,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
PixelCorps
Cthulhu
19
2 / 4 / 4
12,619
841
18,169
23,351
29,219
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
19
1 / 8 / 6
12,521
835
13,945
20,193
9,013
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
gazda432
Sun Wukong
20
2 / 9 / 12
13,412
894
11,443
28,066
30,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
52
33
Kills
14
14
Deaths
33
104
Assists
38
Player
Kills
Deaths
Assists
KDA
L
5
4
7
2.13
L
Guan Yu
Anrox656
Guan Yu
4
8
9
1.06
W
Bellona
3
4
25
3.88
W
Neith
Fatia24
Neith
7
3
22
6
W
Agni
9
2
22
10
L
Cthulhu
PixelCorps
Cthulhu
2
4
4
1
L
Olorun
1
8
6
0.5
W
Ares
2
3
20
4
W
Danzaburou
Skilanmanchi
Danzaburou
12
2
15
9.75
L
Sun Wukong
gazda432
Sun Wukong
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,293
Damage
83,953
87,945
Taken
122,624
68,233
Mitigated
122,424
12,252
Healing
24,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,521
7,403
2,360
2,455
16,559
6,614
0
9,615
6,694
0
46,720
L
Guan Yu
Anrox656
Guan Yu
22,875
3,124
3,324
4,720
34,455
46,708
0
10,353
23,844
0
38,307
W
Bellona
17,175
4,218
0
1,619
21,694
19,375
0
10,657
11,037
341
28,922
W
Neith
Fatia24
Neith
21,689
10,088
0
3,439
14,371
7,154
0
2,837
11,534
0
45,982
W
Agni
33,228
1,322
0
3,359
15,761
6,912
0
6,543
9,218
77,870
0
L
Cthulhu
PixelCorps
Cthulhu
18,169
204
2,756
1,268
23,351
29,219
0
7,150
15,845
40,861
0
L
Olorun
13,945
7,464
2,761
4,105
20,193
9,013
0
8,711
11,278
48,680
0
W
Ares
14,283
309
0
0
21,140
26,400
0
9,224
11,916
28,977
0
W
Danzaburou
Skilanmanchi
Danzaburou
27,918
14,096
0
3,835
14,979
8,392
0
3,037
11,942
0
53,424
L
Sun Wukong
gazda432
Sun Wukong
11,443
1,002
0
309
28,066
30,870
0
10,617
17,165
184
23,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,093
Gold Earned
66,106
279
Minions Killed
269
11
Camps Cleared
3
1,301,559
Distance Traveled
1,362,681
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
13,910
927
93
6
1
276,034
0
L
Guan Yu
13,644
910
35
2
0
300,155
1
W
Bellona
13,677
912
25
2
0
263,122
0
W
Neith
14,600
973
56
4
0
258,957
0
W
Agni
15,923
1,062
116
8
8
255,982
0
L
Cthulhu
12,619
841
31
2
0
321,835
1
L
Olorun
12,521
835
76
5
0
179,235
4
W
Ares
13,196
880
32
2
3
262,904
3
W
Danzaburou
15,697
1,046
50
3
0
260,594
0
L
Sun Wukong
13,412
894
34
2
2
285,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role