Player Matchup

Hera
Hera
Joyci666
Hera
Level 83
God Stats
37W - 21L
1,615 SR
Queue Stats
134W - 139L
1,450 Elo+
Solo
Sylvanus
Sylvanus
Sabowar
Sylvanus
Level 120
God Stats
11W - 8L
1,565 SR
Queue Stats
41W - 50L
1,479 Elo+
Party 3
Thanatos
Thanatos
Special Bradley
Thanatos
Level 104
God Stats
48W - 38L
1,633 SR
Queue Stats
430W - 421L
1,540 Elo+
Party 3
Chaac
Chaac
WillhelmTheWise
Chaac
Level 127
God Stats
13W - 11L
1,674 SR
Queue Stats
110W - 110L
1,515 Elo+
Party 3
Rama
Rama
stef447stef
Rama
Level 91
God Stats
4W - 2L
1,525 SR
Queue Stats
231W - 224L
1,480 Elo+
Solo
Team Averages
Level 105
1,603 SR
1,493 Elo+

VS

Team Averages
Level 73
1,448 SR
1,365 Elo+
Medusa
Medusa
BloodyRoots__
Medusa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 71L
1,362 Elo+
Party 1
Mercury
Mercury
CreepyKamXD
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,279 Elo+
Party 2
Tyr
Tyr
NeXo__Moto
Tyr
Level 98
God Stats
3W - 7L
1,347 SR
Queue Stats
62W - 70L
1,439 Elo+
Party 1
The Morrigan
The Morrigan
TequilaJS
The Morrigan
Level 56
God Stats
0W - 2L
1,358 SR
Queue Stats
20W - 34L
1,423 Elo+
Party 1
Cerberus
Cerberus
jessi415
Cerberus
Level 84
God Stats
63W - 57L
1,535 SR
Queue Stats
356W - 371L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
1 / 0 / 5
8,485
606
8,122
4,634
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Sabowar
Sylvanus
11
0 / 0 / 5
6,038
431
2,844
6,506
4,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
13
9 / 1 / 2
8,056
575
6,273
7,672
2,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 0 / 2
8,660
619
8,219
10,591
9,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 0 / 4
6,267
448
3,256
5,481
1,661
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,579
470
6,573
6,839
1,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
CreepyKamXD
Mercury
11
0 / 3 / 0
6,331
452
1,101
8,429
2,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 0
7,356
525
7,736
15,731
6,674
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
TequilaJS
The Morrigan
13
0 / 1 / 0
6,916
494
45
6,131
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
jessi415
Cerberus
10
0 / 2 / 0
6,103
436
2,701
9,494
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
13
Kills
1
1
Deaths
13
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Mercury
CreepyKamXD
Mercury
0
3
0
0
W
Hera
1
0
5
3.5
L
0
4
0
0
W
Sylvanus
Sabowar
Sylvanus
0
0
5
2.5
W
Thanatos
9
1
2
10
L
The Morrigan
TequilaJS
The Morrigan
0
1
0
0
W
3
0
2
4
L
Cerberus
jessi415
Cerberus
0
2
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,714
Damage
18,156
34,884
Taken
46,624
19,195
Mitigated
17,087
22,843
Healing
12,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,573
2,311
0
1,777
6,839
1,960
0
2,962
3,811
0
38,297
L
Mercury
CreepyKamXD
Mercury
1,101
473
0
250
8,429
2,751
0
951
7,415
0
42,614
W
Hera
8,122
1,511
0
2,459
4,634
1,521
21
367
4,267
64,430
0
L
7,736
1,127
0
4,854
15,731
6,674
0
685
14,429
0
51,933
W
Sylvanus
Sabowar
Sylvanus
2,844
564
1,557
2,166
6,506
4,317
641
1,865
4,641
13,369
2,546
W
Thanatos
6,273
1,183
0
6,992
7,672
2,687
0
0
7,672
0
35,948
L
The Morrigan
TequilaJS
The Morrigan
45
45
0
2,005
6,131
2,163
0
3,210
2,655
43,016
0
W
8,219
2,143
0
6,731
10,591
9,009
270
0
10,591
0
53,889
L
Cerberus
jessi415
Cerberus
2,701
63
0
4,072
9,494
3,539
0
2,511
6,913
25,546
0
W
3,256
3,063
0
2,938
5,481
1,661
440
514
4,967
0
39,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,506
Gold Earned
33,285
440
Minions Killed
426
0
Camps Cleared
0
1,270,745
Distance Traveled
1,258,856
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,579
470
73
5
0
233,309
0
L
Mercury
6,331
452
81
6
0
293,131
0
W
Hera
8,485
606
140
10
0
260,616
5
L
Tyr
7,356
525
117
8
0
228,831
0
W
Sylvanus
6,038
431
33
2
0
226,806
1
W
Thanatos
8,056
575
74
5
0
286,936
4
L
The Morrigan
6,916
494
90
6
0
251,943
5
W
Chaac
8,660
619
111
8
0
250,556
0
L
Cerberus
6,103
436
65
5
0
251,642
4
W
Rama
6,267
448
82
6
0
245,831
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role