Player Matchup

Tyr
Tyr
EliteBlockz
Tyr
Level 18
God Stats
12W - 9L
1,814 SR
Queue Stats
36W - 36L
1,365 Elo+
Party 3
Ymir
Ymir
Impulzs
Ymir
Level 7
God Stats
0W - 8L
1,208 SR
Queue Stats
17W - 23L
1,137 Elo+
Party 3
Thoth
Thoth
LordBobRoss
Thoth
Level 26
God Stats
0W - 1L
1,289 SR
Queue Stats
79W - 71L
1,424 Elo+
Party 3
Set
Set
NitrusEnvy
Set
Level 26
God Stats
3W - 9L
1,500 SR
Queue Stats
48W - 52L
1,388 Elo+
Party 3
Xbalanque
Xbalanque
SmashvilleX74
Xbalanque
Level 26
God Stats
20W - 22L
1,483 SR
Queue Stats
25W - 35L
1,385 Elo+
Party 3
Team Averages
Level 21
1,459 SR
1,340 Elo+

VS

Team Averages
Level 30
1,594 SR
1,467 Elo+
Horus
Horus
ArminCrieg1
Horus
Level 36
God Stats
10W - 4L
1,938 SR
Queue Stats
168W - 164L
1,478 Elo+
Party 2
Gilgamesh
Gilgamesh
GipsusSlim
Gilgamesh
Level 29
God Stats
11W - 23L
1,371 SR
Queue Stats
297W - 337L
1,448 Elo+
Solo
Anubis
Anubis
InterMissionn
Anubis
Level 34
God Stats
8W - 5L
1,511 SR
Queue Stats
92W - 82L
1,486 Elo+
Party 2
Izanami
Izanami
KiN4eS
Izanami
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 48L
1,503 Elo+
Party 1
Ares
Ares
SuperRodya
Ares
Level 8
God Stats
2W - 0L
1,651 SR
Queue Stats
2W - 2L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 1
10,492
477
5,429
25,153
20,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
Impulzs
Ymir
14
1 / 11 / 7
9,082
413
5,114
21,114
12,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 8 / 1
9,422
428
11,033
15,440
4,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 9 / 0
10,144
461
8,931
20,775
8,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
SmashvilleX74
Xbalanque
13
5 / 9 / 2
8,982
408
15,855
16,551
5,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 12
10,995
500
11,191
14,279
12,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
GipsusSlim
Gilgamesh
20
11 / 2 / 10
13,443
611
24,201
16,617
16,512
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
10 / 1 / 7
11,818
537
16,052
10,437
5,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
KiN4eS
Izanami
19
12 / 2 / 10
12,477
567
22,065
14,513
6,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 5 / 18
10,981
499
6,211
16,950
15,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
100
11
Kills
43
43
Deaths
11
11
Assists
57
Player
Kills
Deaths
Assists
KDA
W
7
1
12
13
L
1
6
1
0.25
W
Gilgamesh
GipsusSlim
Gilgamesh
11
2
10
8
L
Ymir
Impulzs
Ymir
1
11
7
0.41
W
10
1
7
13.5
W
Izanami
KiN4eS
Izanami
12
2
10
8.5
L
0
8
1
0.06
L
4
9
0
0.44
L
Xbalanque
SmashvilleX74
Xbalanque
5
9
2
0.67
W
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,362
Damage
79,720
99,033
Taken
72,796
51,248
Mitigated
56,038
12,162
Healing
31,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,191
4,783
1,346
5,619
14,279
12,771
532
2,088
12,109
0
56,206
L
5,429
1,207
0
3,683
25,153
20,730
293
3,548
21,605
0
51,249
W
Gilgamesh
GipsusSlim
Gilgamesh
24,201
8,132
898
6,476
16,617
16,512
2,054
2,261
14,162
0
103,337
L
Ymir
Impulzs
Ymir
5,114
1,798
0
664
21,114
12,053
374
3,739
17,375
33,696
0
W
16,052
814
0
7,137
10,437
5,235
2,246
5,325
4,614
73,387
0
W
Izanami
KiN4eS
Izanami
22,065
14,597
0
8,068
14,513
6,511
5,044
2,175
12,234
0
100,126
L
11,033
821
0
1,724
15,440
4,214
210
8,523
6,917
49,622
0
L
8,931
4,669
0
6,091
20,775
8,670
0
3,440
17,335
0
60,061
L
Xbalanque
SmashvilleX74
Xbalanque
15,855
12,944
0
0
16,551
5,581
710
3,013
13,538
0
51,452
W
6,211
404
0
1,504
16,950
15,009
929
3,304
13,530
13,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,122
Gold Earned
59,714
421
Minions Killed
525
0
Camps Cleared
0
1,759,237
Distance Traveled
2,048,746
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,995
500
76
3
0
436,659
2
L
Tyr
10,492
477
84
4
0
430,557
2
W
Gilgamesh
13,443
611
155
7
0
472,867
0
L
Ymir
9,082
413
34
2
0
336,741
0
W
Anubis
11,818
537
122
6
0
370,535
7
W
Izanami
12,477
567
160
7
0
393,709
5
L
Thoth
9,422
428
94
4
0
321,992
3
L
Set
10,144
461
110
5
0
352,706
2
L
Xbalanque
8,982
408
99
5
0
317,241
0
W
Ares
10,981
499
12
1
0
374,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role