Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BlooDung
Ah Muzen Cab
Level 20
God Stats
1W - 2L
1,297 SR
Queue Stats
2W - 4L
1,307 Elo+
Solo
Arachne
Arachne
JohnnySeagull
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,301 Elo+
Solo
Fenrir
Fenrir
Kronolol
Fenrir
Level 18
God Stats
4W - 0L
1,855 SR
Queue Stats
14W - 9L
1,575 Elo+
Solo
Merlin
Merlin
Molfors
Merlin
Level 22
God Stats
10W - 9L
1,712 SR
Queue Stats
80W - 72L
1,532 Elo+
Party 2
Zeus
Zeus
drunkpsych
Zeus
Level 22
God Stats
12W - 10L
1,520 SR
Queue Stats
59W - 51L
1,518 Elo+
Party 2
Team Averages
Level 18
1,577 SR
1,447 Elo+

VS

Team Averages
Level 24
1,714 SR
1,476 Elo+
Thor
Thor
DeathMarkxd
Thor
Level 17
God Stats
2W - 1L
1,759 SR
Queue Stats
19W - 16L
1,552 Elo+
Party 1
Heimdallr
Heimdallr
MrCuddIes
Heimdallr
Level 63
God Stats
2W - 1L
1,871 SR
Queue Stats
99W - 88L
1,488 Elo+
Party 1
Sun Wukong
Sun Wukong
SOmeOneOwnS
Sun Wukong
Level 14
God Stats
5W - 4L
1,759 SR
Queue Stats
22W - 14L
1,570 Elo+
Party 1
Aphrodite
Aphrodite
Sneakynek0
Aphrodite
Level 16
God Stats
12W - 13L
1,680 SR
Queue Stats
43W - 42L
1,524 Elo+
Party 1
Guan Yu
Guan Yu
bohansb
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlooDung
Ah Muzen Cab
20
3 / 5 / 24
14,534
969
20,214
15,266
5,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
20
5 / 12 / 18
14,177
945
15,167
26,516
9,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
Kronolol
Fenrir
20
9 / 9 / 18
15,708
1,047
21,793
27,881
16,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
Molfors
Merlin
20
10 / 5 / 19
16,587
1,106
31,479
14,051
5,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 8 / 20
15,566
1,038
38,529
14,925
4,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 12 / 21
15,163
1,011
16,647
26,383
9,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
MrCuddIes
Heimdallr
20
11 / 5 / 24
17,560
1,171
36,612
25,387
9,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
SOmeOneOwnS
Sun Wukong
20
8 / 9 / 22
16,118
1,075
22,277
36,581
45,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Sneakynek0
Aphrodite
20
3 / 2 / 18
13,967
931
5,870
15,208
9,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Guan Yu
bohansb
Guan Yu
20
9 / 7 / 22
15,800
1,053
12,191
29,590
36,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
146
35
Kills
39
39
Deaths
35
99
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BlooDung
Ah Muzen Cab
3
5
24
3
L
8
12
21
1.54
W
Arachne
5
12
18
1.17
W
Fenrir
Kronolol
Fenrir
9
9
18
2
W
Merlin
Molfors
Merlin
10
5
19
3.9
L
Heimdallr
MrCuddIes
Heimdallr
11
5
24
4.6
L
Sun Wukong
SOmeOneOwnS
Sun Wukong
8
9
22
2.11
L
Aphrodite
Sneakynek0
Aphrodite
3
2
18
6
L
Guan Yu
bohansb
Guan Yu
9
7
22
2.86
W
8
8
20
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,182
Damage
93,597
98,639
Taken
133,149
41,974
Mitigated
109,966
9,610
Healing
23,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BlooDung
Ah Muzen Cab
20,214
6,804
0
3,051
15,266
5,953
0
443
14,823
0
56,446
L
16,647
2,841
0
0
26,383
9,564
0
14,710
11,673
0
33,450
W
Arachne
15,167
9,471
0
3,692
26,516
9,957
0
2,280
24,232
407
27,248
W
Fenrir
Kronolol
Fenrir
21,793
5,176
0
1,493
27,881
16,397
0
2,680
25,070
0
31,927
W
Merlin
Molfors
Merlin
31,479
1,388
0
0
14,051
5,437
0
542
13,509
76,866
0
L
Heimdallr
MrCuddIes
Heimdallr
36,612
11,090
0
1,764
25,387
9,856
0
11,600
13,787
0
111,162
L
Sun Wukong
SOmeOneOwnS
Sun Wukong
22,277
3,268
0
1,437
36,581
45,088
0
19,090
17,491
1,684
51,467
L
Aphrodite
Sneakynek0
Aphrodite
5,870
1,995
6,800
4,091
15,208
9,228
0
8,394
6,814
26,323
0
L
Guan Yu
bohansb
Guan Yu
12,191
1,608
5,300
4,302
29,590
36,230
0
16,621
12,969
0
23,146
W
38,529
2,166
1,221
153
14,925
4,230
0
939
13,986
76,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,572
Gold Earned
78,608
318
Minions Killed
360
4
Camps Cleared
13
1,377,465
Distance Traveled
1,436,121
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,534
969
71
5
0
307,382
0
L
Thor
15,163
1,011
28
2
2
257,139
0
W
Arachne
14,177
945
22
1
2
263,699
0
W
Fenrir
15,708
1,047
21
1
0
287,626
0
W
Merlin
16,587
1,106
94
6
1
267,236
0
L
Heimdallr
17,560
1,171
163
11
5
295,825
0
L
Sun Wukong
16,118
1,075
60
4
3
302,610
2
L
Aphrodite
13,967
931
78
5
1
275,506
0
L
Guan Yu
15,800
1,053
31
2
2
305,041
0
W
Zeus
15,566
1,038
110
7
1
251,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role