Player Matchup

Sobek
Sobek
Gregory Okonoma
Sobek
Level 14
God Stats
4W - 4L
1,474 SR
Queue Stats
19W - 24L
1,318 Elo+
Solo
Ares
Ares
Infinent--Slayer
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
N_N299
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Terra
Terra
hugessfan
Terra
Level 28
God Stats
9W - 4L
1,500 SR
Queue Stats
403W - 396L
1,264 Elo+
Party 1
Izanami
Izanami
legoman822sgt
Izanami
Level 26
God Stats
18W - 10L
1,836 SR
Queue Stats
278W - 306L
1,280 Elo+
Party 1
Team Averages
Level 15
1,562 SR
1,372 Elo+

VS

Team Averages
Level 15
1,336 SR
1,319 Elo+
Loki
Loki
Bornkiller9
Loki
Level 16
God Stats
2W - 3L
1,044 SR
Queue Stats
22W - 37L
1,121 Elo+
Solo
Ymir
Ymir
DGreen_Official
Ymir
Level 15
God Stats
18W - 15L
1,554 SR
Queue Stats
25W - 24L
1,456 Elo+
Party 3
Neith
Neith
Gwoodzy2009
Neith
Level 20
God Stats
5W - 4L
1,399 SR
Queue Stats
59W - 47L
1,374 Elo+
Party 3
Thor
Thor
Latched-opolo
Thor
Level 14
God Stats
3W - 4L
1,183 SR
Queue Stats
7W - 13L
1,146 Elo+
Party 2
Ra
Ra
janobotha546
Ra
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 5 / 0
3,667
367
768
5,095
2,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
0 / 4 / 0
4,511
451
1,547
6,564
3,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
N_N299
Sun Wukong
3
0 / 4 / 0
3,603
360
284
2,800
909
Terra
hugessfan
Terra
5
0 / 1 / 0
4,028
403
1,486
7,197
2,593
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
11
1 / 1 / 0
6,090
609
2,438
5,575
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
4,815
482
3,125
4,288
1,057
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 0 / 5
5,512
551
2,596
3,624
1,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
5 / 1 / 2
6,320
632
3,263
3,515
1,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
3 / 0 / 1
5,219
522
2,556
3,715
1,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 0 / 1
5,404
540
2,665
2,723
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
14
15
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
3
0
5
5.5
L
0
5
0
0
W
5
1
2
6
L
0
4
0
0
W
3
0
1
3.5
L
Sun Wukong
N_N299
Sun Wukong
0
4
0
0
L
Terra
hugessfan
Terra
0
1
0
0
W
2
0
1
2.5
L
Izanami
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,523
Damage
14,205
27,231
Taken
17,865
11,261
Mitigated
5,323
6,962
Healing
4,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,125
1,195
0
1,438
4,288
1,057
43
685
3,603
0
12,056
W
2,596
551
0
0
3,624
1,411
1,008
401
3,223
12,525
0
L
768
0
0
354
5,095
2,519
0
1,390
3,705
2,361
0
W
3,263
2,031
0
1,846
3,515
1,058
1,542
429
3,086
0
29,712
L
1,547
567
0
444
6,564
3,555
234
1,089
5,381
12,498
0
W
2,556
525
0
250
3,715
1,017
442
1,187
2,528
0
10,780
L
Sun Wukong
N_N299
Sun Wukong
284
209
0
0
2,800
909
290
0
2,800
0
1,035
L
Terra
hugessfan
Terra
1,486
846
673
2,893
7,197
2,593
0
1,608
5,451
13,108
0
W
2,665
586
407
515
2,723
780
313
1,099
1,624
19,295
0
L
Izanami
2,438
1,621
0
2,598
5,575
1,685
1,200
902
4,633
0
44,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,899
Gold Earned
27,270
146
Minions Killed
163
0
Camps Cleared
0
714,599
Distance Traveled
890,928
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,815
482
13
1
0
159,178
0
W
Ymir
5,512
551
33
3
0
196,156
4
L
Sobek
3,667
367
2
0
0
109,244
0
W
Neith
6,320
632
68
7
0
152,351
0
L
Ares
4,511
451
16
2
0
189,576
1
W
Thor
5,219
522
19
2
0
181,303
0
L
Sun Wukong
3,603
360
1
0
0
89,948
0
L
Terra
4,028
403
21
2
0
174,871
4
W
Ra
5,404
540
30
3
0
201,940
0
L
Izanami
6,090
609
106
11
0
150,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role