Player Matchup

Chiron
Chiron
Dhallemaaan
Chiron
Level 32
God Stats
23W - 8L
1,792 SR
Queue Stats
95W - 85L
1,453 Elo+
Solo
Merlin
Merlin
JonezLP
Merlin
Level 157
God Stats
0W - 1L
1,723 SR
Queue Stats
307W - 327L
1,456 Elo+
Party 3
Awilix
Awilix
TheNikeezLive
Awilix
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 18L
1,666 Elo+
Party 3
Artio
Artio
WowiHurtYourKD
Artio
Level 45
God Stats
1W - 1L
1,715 SR
Queue Stats
274W - 291L
1,459 Elo+
Solo
Fenrir
Fenrir
k9xIEnergy
Fenrir
Level 79
God Stats
26W - 21L
1,444 SR
Queue Stats
275W - 250L
1,471 Elo+
Party 3
Team Averages
Level 65
1,635 SR
1,501 Elo+

VS

Team Averages
Level 69
1,557 SR
1,421 Elo+
Scylla
Scylla
Branter321
Scylla
Level 127
God Stats
3W - 1L
1,745 SR
Queue Stats
70W - 48L
1,548 Elo+
Party 1
Neith
Neith
ItsVega222
Neith
Level 27
God Stats
14W - 21L
1,363 SR
Queue Stats
361W - 421L
1,310 Elo+
Party 2
Ao Kuang
Ao Kuang
alexcrack3203
Ao Kuang
Level 47
God Stats
18W - 24L
1,449 SR
Queue Stats
329W - 404L
1,295 Elo+
Party 2
Ares
Ares
gabripopcorn
Ares
Level 19
God Stats
15W - 7L
1,500 SR
Queue Stats
40W - 32L
1,278 Elo+
Party 1
Sun Wukong
Sun Wukong
ubaytodocrack
Sun Wukong
Level 126
God Stats
1W - 0L
1,728 SR
Queue Stats
67W - 44L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
4 / 8 / 0
10,602
505
10,014
18,042
6,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
JonezLP
Merlin
19
1 / 1 / 1
11,275
537
5,212
7,200
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 1 / 1
10,567
503
10,527
12,692
7,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 7 / 2
7,658
365
2,926
16,890
10,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
k9xIEnergy
Fenrir
18
1 / 1 / 2
10,340
492
5,828
12,590
5,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Branter321
Scylla
18
2 / 2 / 2
10,797
514
8,867
9,923
3,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
17
2 / 2 / 7
10,248
488
10,227
10,227
3,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
alexcrack3203
Ao Kuang
19
10 / 0 / 1
11,265
536
10,002
12,554
4,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
2 / 2 / 8
9,275
442
7,247
10,131
8,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
ubaytodocrack
Sun Wukong
19
1 / 2 / 1
11,492
547
10,963
16,836
10,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
8
Kills
17
18
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
Branter321
Scylla
2
2
2
1.5
L
Chiron
4
8
0
0.5
W
Neith
2
2
7
2.75
L
Merlin
JonezLP
Merlin
1
1
1
1.5
L
2
1
1
2.5
L
0
7
2
0.14
W
Ao Kuang
alexcrack3203
Ao Kuang
10
0
1
10.5
W
2
2
8
3
L
Fenrir
k9xIEnergy
Fenrir
1
1
2
2
W
Sun Wukong
ubaytodocrack
Sun Wukong
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,507
Damage
47,306
67,414
Taken
59,671
33,814
Mitigated
31,664
19,479
Healing
19,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Branter321
Scylla
8,867
865
140
2,152
9,923
3,694
696
1,570
8,287
82,860
0
L
Chiron
10,014
4,919
527
6,029
18,042
6,367
1,132
6,873
11,169
0
72,854
W
Neith
10,227
4,739
0
3,854
10,227
3,925
2,564
397
9,830
0
74,637
L
Merlin
JonezLP
Merlin
5,212
119
0
2,091
7,200
3,049
0
3,216
3,922
96,134
0
L
10,527
3,539
0
750
12,692
7,912
611
1,740
10,910
0
70,059
L
2,926
279
319
2,347
16,890
10,997
181
9,957
6,845
18,078
0
W
Ao Kuang
alexcrack3203
Ao Kuang
10,002
1,978
0
4,465
12,554
4,903
0
1,968
10,532
98,527
0
W
7,247
550
0
997
10,131
8,912
308
2,625
7,408
25,272
0
L
Fenrir
k9xIEnergy
Fenrir
5,828
713
0
7,416
12,590
5,489
0
4,014
8,452
0
74,382
W
Sun Wukong
ubaytodocrack
Sun Wukong
10,963
2,932
0
8,244
16,836
10,230
675
1,252
15,476
0
94,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,442
Gold Earned
53,077
629
Minions Killed
654
0
Camps Cleared
0
1,907,107
Distance Traveled
2,026,455
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,797
514
156
7
0
377,545
2
L
Chiron
10,602
505
128
6
0
341,102
2
W
Neith
10,248
488
122
6
0
330,200
0
L
Merlin
11,275
537
195
9
0
363,498
7
L
Awilix
10,567
503
145
7
0
391,388
2
L
Artio
7,658
365
27
1
0
378,623
1
W
Ao Kuang
11,265
536
140
7
0
459,143
1
W
Ares
9,275
442
33
2
0
435,412
5
L
Fenrir
10,340
492
134
6
0
432,496
0
W
Sun Wukong
11,492
547
203
10
0
424,155
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role