Player Matchup

Raijin
Raijin
IAMPICKLE
Raijin
Level 23
God Stats
0W - 4L
1,500 SR
Queue Stats
165W - 162L
1,472 Elo+
Solo
Neith
Neith
Jacobball007
Neith
Level 22
God Stats
3W - 2L
1,595 SR
Queue Stats
50W - 33L
1,539 Elo+
Solo
Ymir
Ymir
astro343
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,231 Elo+
Solo
Mercury
Mercury
itsyaboikief
Mercury
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 50L
1,650 Elo+
Solo
Hercules
Hercules
yydsjsw
Hercules
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 12L
1,539 Elo+
Solo
Team Averages
Level 16
1,519 SR
1,486 Elo+

VS

Team Averages
Level 45
1,494 SR
1,587 Elo+
Terra
Terra
JuggerKnott
Terra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 9L
1,637 Elo+
Party 1
Ullr
Ullr
JujiVampiric
Ullr
Level 26
God Stats
6W - 2L
1,701 SR
Queue Stats
81W - 22L
1,787 Elo+
Party 1
Nemesis
Nemesis
KengaFoster
Nemesis
Level 17
God Stats
1W - 1L
1,271 SR
Queue Stats
22W - 37L
1,389 Elo+
Solo
Tiamat
Tiamat
NightmareReborn
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
TechCrypted
Guan Yu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
IAMPICKLE
Raijin
9
0 / 3 / 2
7,130
375
880
5,184
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 10 / 3
8,096
426
7,354
14,789
4,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
11
0 / 10 / 1
7,107
374
2,236
16,761
10,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
itsyaboikief
Mercury
18
5 / 3 / 2
11,163
588
6,261
15,326
6,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
yydsjsw
Hercules
12
1 / 7 / 2
8,004
421
4,149
17,126
11,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 16
11,159
587
8,064
10,323
9,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
12 / 4 / 5
11,549
608
12,104
13,172
5,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
KengaFoster
Nemesis
14
3 / 2 / 3
9,286
489
3,931
12,287
5,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
13 / 1 / 6
12,059
635
24,573
12,555
8,694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
TechCrypted
Guan Yu
14
1 / 3 / 3
9,210
485
2,327
11,027
10,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
7
Kills
33
33
Deaths
10
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Raijin
IAMPICKLE
Raijin
0
3
2
0.33
L
1
10
3
0.25
W
4
0
16
12
W
12
4
5
3.63
W
Nemesis
KengaFoster
Nemesis
3
2
3
2.25
W
13
1
6
16
W
Guan Yu
TechCrypted
Guan Yu
1
3
3
0.83
L
Ymir
0
10
1
0.05
L
Mercury
itsyaboikief
Mercury
5
3
2
2
L
Hercules
yydsjsw
Hercules
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,880
Damage
50,999
69,186
Taken
59,364
34,008
Mitigated
40,799
10,539
Healing
16,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
IAMPICKLE
Raijin
880
212
0
1,602
5,184
1,540
0
3,088
2,096
24,886
0
L
7,354
3,099
0
1,317
14,789
4,198
0
7,535
7,254
0
42,124
W
8,064
1,463
284
2,982
10,323
9,961
449
956
9,293
38,591
0
W
12,104
5,250
0
1,121
13,172
5,965
3,851
70
13,102
0
61,901
W
Nemesis
KengaFoster
Nemesis
3,931
2,369
0
3,321
12,287
5,272
792
1,826
10,436
0
55,466
W
24,573
2,863
154
4,719
12,555
8,694
4,772
1,020
11,498
99,610
0
W
Guan Yu
TechCrypted
Guan Yu
2,327
151
1,204
2,364
11,027
10,907
614
798
9,904
0
38,880
L
Ymir
2,236
347
0
573
16,761
10,850
160
7,849
8,912
26,553
0
L
Mercury
itsyaboikief
Mercury
6,261
2,887
0
3,752
15,326
6,187
0
5,988
9,313
0
71,725
L
Hercules
yydsjsw
Hercules
4,149
982
0
3,295
17,126
11,233
0
8,872
7,904
0
25,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,500
Gold Earned
53,263
397
Minions Killed
451
0
Camps Cleared
0
1,372,701
Distance Traveled
1,935,959
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,130
375
57
3
0
134,204
1
L
Neith
8,096
426
88
5
0
272,830
0
W
Terra
11,159
587
54
3
0
469,208
6
W
Ullr
11,549
608
102
5
0
324,738
3
W
Nemesis
9,286
489
87
5
0
383,979
1
W
Tiamat
12,059
635
132
7
0
380,754
1
W
Guan Yu
9,210
485
76
4
0
377,280
5
L
Ymir
7,107
374
43
2
0
291,330
3
L
Mercury
11,163
588
157
8
0
409,885
0
L
Hercules
8,004
421
52
3
0
264,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role