Player Matchup

Chernobog
Chernobog
Amucapri
Chernobog
Level 25
God Stats
2W - 3L
1,516 SR
Queue Stats
8W - 13L
1,526 Elo+
Party 2
Xbalanque
Xbalanque
BlacMac3109
Xbalanque
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 69L
1,313 Elo+
Party 2
Tiamat
Tiamat
El_Ultimo_Aesir
Tiamat
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 28L
1,500 Elo+
Party 3
Ganesha
Ganesha
El_pajero_tuerto
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Fenrir
Fenrir
Viablevelea
Fenrir
Level 156
God Stats
90W - 74L
1,529 SR
Queue Stats
137W - 135L
1,471 Elo+
Solo
Team Averages
Level 66
1,509 SR
1,462 Elo+

VS

Team Averages
Level 94
1,672 SR
1,508 Elo+
Ares
Ares
JoseLuna2k
Ares
Level 103
God Stats
7W - 2L
1,713 SR
Queue Stats
333W - 312L
1,545 Elo+
Party 1
Chronos
Chronos
Law1067
Chronos
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 74L
1,446 Elo+
Solo
Achilles
Achilles
NotableNeko
Achilles
Level 137
God Stats
32W - 27L
1,653 SR
Queue Stats
1,433W - 1,275L
1,502 Elo+
Party 1
Gilgamesh
Gilgamesh
kingbarrera93
Gilgamesh
Level 107
God Stats
33W - 12L
1,716 SR
Queue Stats
548W - 498L
1,536 Elo+
Party 1
Anhur
Anhur
mickeynotgood
Anhur
Level 26
God Stats
16W - 11L
1,776 SR
Queue Stats
348W - 259L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Amucapri
Chernobog
6
0 / 4 / 2
4,255
426
537
6,032
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
BlacMac3109
Xbalanque
7
1 / 3 / 0
4,859
486
2,021
3,549
709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 5 / 0
4,089
409
1,215
4,928
2,066
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 2 / 2
4,535
454
850
6,746
2,131
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
8
1 / 1 / 0
4,894
489
2,567
6,216
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 5
5,175
518
3,204
6,010
3,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
Law1067
Chronos
11
5 / 0 / 4
6,812
681
5,174
5,151
1,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
NotableNeko
Achilles
12
2 / 1 / 1
6,198
620
4,491
4,783
1,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
kingbarrera93
Gilgamesh
10
4 / 2 / 2
5,967
597
2,180
5,493
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 0 / 2
5,967
597
2,813
3,722
894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
14
15
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Amucapri
Chernobog
0
4
2
0.25
L
Xbalanque
BlacMac3109
Xbalanque
1
3
0
0.33
L
0
5
0
0
L
0
2
2
0.5
W
0
1
5
2.5
W
Chronos
Law1067
Chronos
5
0
4
7
W
Achilles
NotableNeko
Achilles
2
1
1
2.5
L
Fenrir
1
1
0
1
W
Gilgamesh
kingbarrera93
Gilgamesh
4
2
2
2.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,190
Damage
17,862
27,471
Taken
25,159
8,432
Mitigated
9,800
6,029
Healing
8,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Amucapri
Chernobog
537
338
0
1,320
6,032
1,485
0
0
6,032
0
10,116
L
Xbalanque
BlacMac3109
Xbalanque
2,021
1,148
0
0
3,549
709
0
976
2,573
0
17,994
L
1,215
259
0
490
4,928
2,066
0
2,578
2,350
12,159
0
L
850
52
0
1,931
6,746
2,131
0
3,315
3,431
9,804
0
W
3,204
174
0
1,762
6,010
3,305
0
678
5,332
14,309
0
W
Chronos
Law1067
Chronos
5,174
1,780
0
1,231
5,151
1,684
1,937
1,043
4,108
31,737
0
W
Achilles
NotableNeko
Achilles
4,491
1,011
0
1,533
4,783
1,841
0
0
4,783
0
28,006
L
Fenrir
2,567
650
0
2,288
6,216
2,041
0
1,509
4,707
0
21,921
W
Gilgamesh
kingbarrera93
Gilgamesh
2,180
238
0
2,240
5,493
2,076
0
273
5,220
0
32,710
W
2,813
1,058
0
1,552
3,722
894
462
71
3,651
0
31,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,632
Gold Earned
30,119
162
Minions Killed
284
0
Camps Cleared
0
781,692
Distance Traveled
927,607
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,255
426
20
2
0
129,150
0
L
Xbalanque
4,859
486
53
5
0
147,015
1
L
Tiamat
4,089
409
25
3
0
142,482
3
L
Ganesha
4,535
454
3
0
0
161,262
0
W
Ares
5,175
518
13
1
0
196,271
6
W
Chronos
6,812
681
63
6
0
192,911
1
W
Achilles
6,198
620
60
6
0
202,071
1
L
Fenrir
4,894
489
61
6
0
201,783
0
W
Gilgamesh
5,967
597
75
8
0
189,671
1
W
Anhur
5,967
597
73
7
0
146,683
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role