Player Matchup

Danzaburou
Danzaburou
Boksoven
Danzaburou
Level 17
God Stats
1W - 0L
1,686 SR
Queue Stats
4W - 2L
1,624 Elo+
Solo
Athena
Athena
DannyPowell16
Athena
Level 28
God Stats
24W - 7L
1,812 SR
Queue Stats
258W - 222L
1,547 Elo+
Party 1
Gilgamesh
Gilgamesh
G_a_n_i_b_a_l_S
Gilgamesh
Level 28
God Stats
1W - 1L
1,280 SR
Queue Stats
78W - 73L
1,448 Elo+
Solo
Persephone
Persephone
Jackgriffy
Persephone
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,724 Elo+
Solo
Pele
Pele
mzd12
Pele
Level 29
God Stats
2W - 1L
1,569 SR
Queue Stats
301W - 263L
1,526 Elo+
Party 1
Team Averages
Level 24
1,570 SR
1,574 Elo+

VS

Team Averages
Level 17
1,492 SR
1,521 Elo+
Heimdallr
Heimdallr
FreshPrinceWill1
Heimdallr
Level 25
God Stats
4W - 5L
1,264 SR
Queue Stats
313W - 357L
1,486 Elo+
Solo
Ares
Ares
Gagarin_TV
Ares
Level 29
God Stats
2W - 2L
1,587 SR
Queue Stats
26W - 36L
1,407 Elo+
Solo
Mercury
Mercury
OliveSilver1779
Mercury
Level 6
God Stats
3W - 8L
1,500 SR
Queue Stats
23W - 24L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
abundant_parrot7
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,643 Elo+
Solo
Hades
Hades
plymouth-ship6
Hades
Level 21
God Stats
33W - 16L
1,609 SR
Queue Stats
194W - 153L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boksoven
Danzaburou
16
11 / 4 / 11
11,829
563
15,917
13,966
5,535
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 5 / 16
11,313
539
11,859
25,819
30,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
G_a_n_i_b_a_l_S
Gilgamesh
18
3 / 6 / 8
10,724
511
11,054
15,625
8,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
Jackgriffy
Persephone
16
3 / 7 / 9
10,781
513
9,594
11,997
4,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
mzd12
Pele
19
6 / 5 / 3
11,683
556
10,394
18,423
9,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
16
6 / 11 / 7
10,699
509
12,890
15,572
7,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 6 / 10
9,063
432
6,034
21,553
19,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 6 / 8
9,469
451
5,133
15,756
6,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
4
0 / 5 / 0
5,874
280
1,075
4,198
972
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
15 / 2 / 5
12,949
617
29,623
21,232
16,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
55
30
Kills
25
27
Deaths
30
47
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Boksoven
Danzaburou
11
4
11
4.13
W
7
5
16
3
L
Heimdallr
6
11
7
0.86
W
Gilgamesh
G_a_n_i_b_a_l_S
Gilgamesh
3
6
8
1.17
L
2
6
10
1.17
W
Persephone
Jackgriffy
Persephone
3
7
9
1.07
L
2
6
8
1
L
Tsukuyomi
0
5
0
0
W
Pele
mzd12
Pele
6
5
3
1.5
L
15
2
5
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,818
Damage
54,755
85,830
Taken
78,311
59,067
Mitigated
50,266
15,818
Healing
21,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Boksoven
Danzaburou
15,917
8,866
0
4,064
13,966
5,535
3,256
5,178
8,788
0
58,601
W
11,859
4,386
0
1,233
25,819
30,524
573
10,600
15,219
44,656
0
L
Heimdallr
12,890
6,232
0
1,310
15,572
7,310
401
4,737
10,701
0
46,135
W
Gilgamesh
G_a_n_i_b_a_l_S
Gilgamesh
11,054
3,314
0
1,934
15,625
8,820
2,354
6,918
8,707
0
70,705
L
6,034
672
1,223
2,820
21,553
19,182
0
4,862
16,437
37,353
0
W
Persephone
Jackgriffy
Persephone
9,594
754
0
1,340
11,997
4,924
904
5,652
6,340
49,071
0
L
5,133
1,974
255
2,894
15,756
6,506
0
4,951
10,633
0
52,299
L
Tsukuyomi
1,075
629
0
19
4,198
972
172
1,631
2,469
0
3,209
W
Pele
mzd12
Pele
10,394
3,083
0
7,247
18,423
9,264
2,200
7,307
11,116
0
86,043
L
29,623
1,141
248
12,941
21,232
16,296
650
4,463
16,618
104,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,330
Gold Earned
48,054
488
Minions Killed
390
0
Camps Cleared
0
1,944,580
Distance Traveled
1,585,157
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,829
563
82
4
0
369,918
5
W
Athena
11,313
539
42
2
0
399,898
2
L
Heimdallr
10,699
509
74
4
0
373,461
2
W
Gilgamesh
10,724
511
114
5
0
347,516
0
L
Ares
9,063
432
45
2
0
386,048
2
W
Persephone
10,781
513
85
4
0
357,517
2
L
Mercury
9,469
451
82
4
0
368,827
1
L
Tsukuyomi
5,874
280
5
0
0
100,896
0
W
Pele
11,683
556
165
8
0
469,731
1
L
Hades
12,949
617
184
9
0
355,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role