Player Matchup

Sun Wukong
Sun Wukong
AlertedCoyoteX
Sun Wukong
Level 29
God Stats
10W - 13L
1,854 SR
Queue Stats
48W - 61L
1,383 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dezsoke
Cu Chulainn
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 123L
1,058 Elo+
Party 3
Zeus
Zeus
Miladst021
Zeus
Level 42
God Stats
74W - 84L
1,392 SR
Queue Stats
248W - 307L
1,288 Elo+
Party 3
Izanami
Izanami
isanyi361
Izanami
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
nickY666
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 25
1,549 SR
1,346 Elo+

VS

Team Averages
Level 24
1,448 SR
1,321 Elo+
Sun Wukong
Sun Wukong
JimiTheGreat
Sun Wukong
Level 18
God Stats
2W - 2L
1,176 SR
Queue Stats
11W - 15L
1,271 Elo+
Party 2
Terra
Terra
Lucianuls
Terra
Level 35
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 24L
1,306 Elo+
Party 1
Susano
Susano
VerdoGaintzon
Susano
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,251 Elo+
Party 2
Artemis
Artemis
Yüky
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 16L
1,394 Elo+
Party 1
Olorun
Olorun
demonichealer666
Olorun
Level 28
God Stats
12W - 9L
1,564 SR
Queue Stats
195W - 205L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlertedCoyoteX
Sun Wukong
12
0 / 8 / 0
7,474
415
6,497
17,562
7,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Dezsoke
Cu Chulainn
10
1 / 14 / 0
6,855
381
6,156
19,593
10,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 7 / 0
7,289
405
4,606
9,006
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
isanyi361
Izanami
12
2 / 15 / 1
7,935
441
9,858
19,618
5,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
nickY666
Artemis
10
0 / 15 / 0
6,278
349
6,616
13,619
4,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JimiTheGreat
Sun Wukong
15
5 / 0 / 4
10,049
558
6,882
9,403
5,601
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
Lucianuls
Terra
15
4 / 1 / 23
11,022
612
11,461
16,514
17,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 1 / 3
10,140
563
6,076
13,063
5,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
Yüky
Artemis
17
21 / 2 / 6
12,140
674
17,767
14,827
6,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
25 / 2 / 2
13,694
761
22,889
19,710
9,323
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
97
4
Kills
59
59
Deaths
6
1
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AlertedCoyoteX
Sun Wukong
0
8
0
0
L
Cu Chulainn
Dezsoke
Cu Chulainn
1
14
0
0.07
W
Sun Wukong
JimiTheGreat
Sun Wukong
5
0
4
7
W
Terra
Lucianuls
Terra
4
1
23
15.5
L
1
7
0
0.14
W
4
1
3
5.5
W
Artemis
Yüky
Artemis
21
2
6
12
W
25
2
2
13
L
Izanami
isanyi361
Izanami
2
15
1
0.17
L
Artemis
nickY666
Artemis
0
15
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,733
Damage
65,075
79,398
Taken
73,517
31,298
Mitigated
44,124
5,460
Healing
30,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AlertedCoyoteX
Sun Wukong
6,497
1,201
0
2,349
17,562
7,960
0
3,841
13,721
0
46,412
L
Cu Chulainn
Dezsoke
Cu Chulainn
6,156
1,275
0
72
19,593
10,899
0
9,158
10,435
3,725
24,222
W
Sun Wukong
JimiTheGreat
Sun Wukong
6,882
1,331
0
1,539
9,403
5,601
2,373
168
9,199
0
44,792
W
Terra
Lucianuls
Terra
11,461
3,744
1,909
3,532
16,514
17,247
509
446
16,068
42,280
0
L
4,606
997
0
1,654
9,006
2,891
0
5,659
3,347
27,649
0
W
6,076
1,583
0
5,020
13,063
5,432
2,493
54
13,009
0
57,707
W
Artemis
Yüky
Artemis
17,767
10,779
0
6,754
14,827
6,521
4,399
428
14,399
0
67,984
W
22,889
14,330
262
11,586
19,710
9,323
6,382
4,277
15,031
96,011
0
L
Izanami
isanyi361
Izanami
9,858
7,315
0
1,385
19,618
5,407
130
10,776
8,842
0
41,217
L
Artemis
nickY666
Artemis
6,616
3,244
0
0
13,619
4,141
115
4,916
8,703
0
26,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,831
Gold Earned
57,045
294
Minions Killed
529
0
Camps Cleared
0
1,241,563
Distance Traveled
1,697,871
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,474
415
86
5
0
255,335
0
L
Cu Chulainn
6,855
381
52
3
0
286,629
1
W
Sun Wukong
10,049
558
102
6
0
350,932
5
W
Terra
11,022
612
56
3
0
388,135
2
L
Zeus
7,289
405
49
3
0
184,067
1
W
Susano
10,140
563
111
6
0
328,394
5
W
Artemis
12,140
674
104
6
0
297,331
0
W
Olorun
13,694
761
156
9
0
333,079
2
L
Izanami
7,935
441
69
4
0
246,397
0
L
Artemis
6,278
349
38
2
0
269,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role