Player Matchup

Ne Zha
Ne Zha
CombatWombat414
Ne Zha
Level 149
God Stats
4W - 0L
1,500 SR
Queue Stats
83W - 83L
1,547 Elo+
Solo
Jormungandr
Jormungandr
Dayrhyme
Jormungandr
Level 65
God Stats
3W - 1L
1,619 SR
Queue Stats
88W - 91L
1,573 Elo+
Solo
Bellona
Bellona
Enstergard
Bellona
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
321W - 305L
1,586 Elo+
Solo
Medusa
Medusa
Fafné
Medusa
Level 127
God Stats
2W - 0L
1,746 SR
Queue Stats
33W - 28L
1,595 Elo+
Solo
Horus
Horus
KingMedovar
Horus
Level 152
God Stats
1W - 0L
1,335 SR
Queue Stats
212W - 179L
1,577 Elo+
Solo
Team Averages
Level 127
1,540 SR
1,575 Elo+

VS

Team Averages
Level 117
1,618 SR
1,562 Elo+
Thoth
Thoth
Chanpiontokage
Thoth
Level 160
God Stats
0W - 5L
1,500 SR
Queue Stats
280W - 272L
1,614 Elo+
Party 1
Ullr
Ullr
DeeJoke
Ullr
Level 105
God Stats
1W - 1L
1,961 SR
Queue Stats
45W - 42L
1,522 Elo+
Solo
Zhong Kui
Zhong Kui
Halibe13
Zhong Kui
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 266L
1,569 Elo+
Solo
Da Ji
Da Ji
Merke
Da Ji
Level 68
God Stats
7W - 8L
1,546 SR
Queue Stats
599W - 613L
1,584 Elo+
Solo
Terra
Terra
ReportDorkyPork
Terra
Level 160
God Stats
4W - 2L
1,584 SR
Queue Stats
370W - 391L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 15
10,654
761
16,009
20,057
10,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Dayrhyme
Jormungandr
18
10 / 5 / 16
12,190
871
25,802
23,377
25,274
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Enstergard
Bellona
17
3 / 6 / 17
10,323
737
11,695
27,171
22,771
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Fafné
Medusa
20
13 / 1 / 16
13,057
933
23,098
13,384
6,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 3 / 22
10,966
783
10,539
31,693
37,738
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 9
10,904
779
26,368
13,499
6,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
DeeJoke
Ullr
18
6 / 4 / 7
9,826
702
24,606
18,527
9,945
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Halibe13
Zhong Kui
15
1 / 7 / 14
9,290
664
13,627
19,628
20,332
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
Merke
Da Ji
14
3 / 8 / 6
8,653
618
11,281
21,973
25,960
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

16
1 / 7 / 11
9,331
667
16,835
23,085
31,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
64
31
Kills
17
18
Deaths
31
86
Assists
47
Player
Kills
Deaths
Assists
KDA
L
6
5
9
2.1
W
4
3
15
3.83
W
Jormungandr
Dayrhyme
Jormungandr
10
5
16
3.6
L
Ullr
DeeJoke
Ullr
6
4
7
2.38
W
Bellona
Enstergard
Bellona
3
6
17
1.92
W
Medusa
Fafné
Medusa
13
1
16
21
L
Zhong Kui
Halibe13
Zhong Kui
1
7
14
1.14
W
1
3
22
4
L
Da Ji
Merke
Da Ji
3
8
6
0.75
L
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,143
Damage
92,717
115,682
Taken
96,712
102,814
Mitigated
94,256
66,879
Healing
31,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,368
1,706
1,866
1,751
13,499
6,390
116
3,611
9,888
54,777
0
W
16,009
2,966
4,519
7,191
20,057
10,619
1,315
11,109
8,948
0
29,729
W
Jormungandr
Dayrhyme
Jormungandr
25,802
4,903
3,365
3,141
23,377
25,274
242
10,655
12,722
45,243
0
L
Ullr
DeeJoke
Ullr
24,606
17,609
2,629
5,900
18,527
9,945
1,418
6,346
12,181
0
35,722
W
Bellona
Enstergard
Bellona
11,695
4,299
2,528
6,949
27,171
22,771
592
11,907
15,264
0
21,410
W
Medusa
Fafné
Medusa
23,098
12,582
4,269
4,308
13,384
6,412
3,855
9,799
3,585
0
54,693
L
Zhong Kui
Halibe13
Zhong Kui
13,627
1,359
1,546
2,167
19,628
20,332
0
3,164
16,464
23,783
0
W
10,539
4,373
13,638
16,971
31,693
37,738
71
13,360
18,333
0
15,704
L
Da Ji
Merke
Da Ji
11,281
2,647
1,177
987
21,973
25,960
0
6,362
15,611
0
14,919
L
16,835
1,371
7,008
6,275
23,085
31,629
0
6,319
16,766
27,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,190
Gold Earned
48,004
160
Minions Killed
138
0
Camps Cleared
0
1,355,863
Distance Traveled
1,087,645
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,904
779
60
4
0
209,799
0
W
Ne Zha
10,654
761
18
1
0
287,092
0
W
Jormungandr
12,190
871
38
3
0
233,703
0
L
Ullr
9,826
702
37
3
0
234,658
1
W
Bellona
10,323
737
18
1
0
265,211
0
W
Medusa
13,057
933
81
6
0
285,675
5
L
Zhong Kui
9,290
664
23
2
0
225,725
5
W
Horus
10,966
783
5
0
0
284,182
0
L
Da Ji
8,653
618
3
0
0
187,899
0
L
Terra
9,331
667
15
1
0
229,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role