Player Matchup

Bacchus
Bacchus
RageShadow
Bacchus
Level 75
God Stats
4W - 4L
1,500 SR
Queue Stats
33W - 35L
1,583 Elo+
Party 1
Janus
Janus
WEAK3NisDADDY
Janus
Level 67
God Stats
5W - 1L
1,648 SR
Queue Stats
31W - 34L
1,501 Elo+
Party 1
Hel
Hel
daniiiiiiilka33
Hel
Level 45
God Stats
129W - 123L
1,482 SR
Queue Stats
289W - 377L
1,349 Elo+
Solo
Team Averages
Level 62
1,543 SR
1,478 Elo+

VS

Team Averages
Level 45
1,538 SR
1,486 Elo+
Janus
Janus
DemoBestia
Janus
Level 66
God Stats
20W - 30L
1,441 SR
Queue Stats
335W - 341L
1,494 Elo+
Solo
Da Ji
Da Ji
SpiderManLe3
Da Ji
Level 42
God Stats
4W - 5L
1,891 SR
Queue Stats
51W - 66L
1,438 Elo+
Solo
Guan Yu
Guan Yu
kepek666
Guan Yu
Level 27
God Stats
0W - 3L
1,282 SR
Queue Stats
49W - 25L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
RageShadow
Bacchus
12
2 / 3 / 5
9,499
731
5,198
10,065
6,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 4 / 7
8,799
677
5,933
7,074
1,755
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 2 / 2
9,712
747
5,626
8,828
4,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
3 / 3 / 4
8,737
672
9,783
6,084
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 4 / 2
8,623
663
4,493
7,243
2,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
kepek666
Guan Yu
11
2 / 2 / 6
8,327
641
6,267
10,156
9,983
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
9
Kills
9
9
Deaths
9
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
3
3
4
1.67
W
Bacchus
RageShadow
Bacchus
2
3
5
1.5
L
4
4
2
1.25
W
1
4
7
1.13
W
6
2
2
3.5
L
Guan Yu
kepek666
Guan Yu
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,757
Damage
20,543
25,967
Taken
23,483
12,354
Mitigated
14,873
10,590
Healing
1,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
9,783
47
0
747
6,084
2,188
0
4,409
1,675
57,559
0
W
Bacchus
RageShadow
Bacchus
5,198
448
0
1,931
10,065
6,545
106
2,530
7,405
19,185
0
L
4,493
416
0
0
7,243
2,702
190
5,210
2,033
0
21,264
W
5,933
374
0
378
7,074
1,755
377
2,615
4,311
50,583
0
W
5,626
293
3,589
4,692
8,828
4,054
753
4,156
4,432
19,593
0
L
Guan Yu
kepek666
Guan Yu
6,267
755
224
1,014
10,156
9,983
0
7,205
2,951
0
14,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,010
Gold Earned
25,687
136
Minions Killed
146
0
Camps Cleared
0
707,224
Distance Traveled
682,928
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,737
672
100
8
0
215,421
4
W
Bacchus
9,499
731
12
1
0
245,996
4
L
Da Ji
8,623
663
31
2
0
230,849
0
W
Janus
8,799
677
89
7
0
225,492
3
W
Hel
9,712
747
35
3
0
235,736
1
L
Guan Yu
8,327
641
15
1
0
236,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role