Player Matchup

Janus
Janus
Alaska-i
Janus
Level 131
God Stats
9W - 7L
1,563 SR
Queue Stats
98W - 106L
1,578 Elo+
Solo
Neith
Neith
EleventhFlyer35
Neith
Level 105
God Stats
35W - 31L
1,618 SR
Queue Stats
484W - 420L
1,598 Elo+
Solo
Cerberus
Cerberus
Juulixs
Cerberus
Level 123
God Stats
14W - 12L
1,462 SR
Queue Stats
1,179W - 1,148L
1,598 Elo+
Solo
Pele
Pele
Zreci
Pele
Level 141
God Stats
7W - 8L
1,570 SR
Queue Stats
695W - 616L
1,589 Elo+
Party 2
Chaac
Chaac
clive is great
Chaac
Level 141
God Stats
78W - 56L
1,737 SR
Queue Stats
182W - 173L
1,525 Elo+
Party 2
Team Averages
Level 128
1,590 SR
1,578 Elo+

VS

Team Averages
Level 124
1,530 SR
1,611 Elo+
Eset
Eset
BuffaloBiscuit
Eset
Level 128
God Stats
2W - 5L
1,414 SR
Queue Stats
263W - 251L
1,601 Elo+
Party 1
Guan Yu
Guan Yu
Bulwrex
Guan Yu
Level 157
God Stats
2W - 6L
1,595 SR
Queue Stats
326W - 302L
1,623 Elo+
Party 1
Ne Zha
Ne Zha
ChronoWalker
Ne Zha
Level 138
God Stats
1W - 5L
1,339 SR
Queue Stats
177W - 144L
1,611 Elo+
Party 1
Geb
Geb
MorganKnows
Geb
Level 109
God Stats
1W - 1L
1,792 SR
Queue Stats
281W - 252L
1,626 Elo+
Solo
Artemis
Artemis
vegaspaisen
Artemis
Level 87
God Stats
2W - 3L
1,509 SR
Queue Stats
367W - 357L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alaska-i
Janus
12
3 / 1 / 2
6,669
556
2,879
3,409
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
5 / 0 / 2
8,053
671
5,713
4,686
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Juulixs
Cerberus
11
1 / 1 / 8
6,623
552
4,638
9,985
5,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
Zreci
Pele
12
3 / 2 / 6
6,999
583
7,507
7,338
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 1
7,501
625
3,739
5,784
3,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,155
513
5,205
5,433
1,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
Bulwrex
Guan Yu
9
0 / 4 / 2
5,641
470
3,121
9,477
4,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
11
1 / 3 / 3
6,018
502
4,981
6,836
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 3 / 0
5,360
447
3,507
7,963
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
vegaspaisen
Artemis
10
0 / 2 / 0
5,205
434
2,869
5,008
1,247
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
14
Kills
4
4
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
Alaska-i
Janus
3
1
2
4
L
3
2
0
1.5
L
Guan Yu
Bulwrex
Guan Yu
0
4
2
0.25
L
Ne Zha
1
3
3
0.83
W
5
0
2
6
W
Cerberus
Juulixs
Cerberus
1
1
8
5
L
0
3
0
0
W
Pele
Zreci
Pele
3
2
6
3
W
2
0
1
2.5
L
Artemis
vegaspaisen
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,476
Damage
19,683
31,202
Taken
34,717
14,465
Mitigated
13,353
14,316
Healing
10,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Alaska-i
Janus
2,879
141
0
473
3,409
868
0
765
2,644
40,209
0
L
5,205
1,011
594
1,306
5,433
1,632
0
1,623
3,742
43,140
0
L
Guan Yu
Bulwrex
Guan Yu
3,121
926
494
1,590
9,477
4,266
0
2,610
6,809
0
18,168
L
Ne Zha
4,981
1,105
0
2,114
6,836
2,739
0
2,069
4,655
0
32,946
W
5,713
2,996
0
3,121
4,686
1,490
1,736
0
4,686
0
53,828
W
Cerberus
Juulixs
Cerberus
4,638
209
0
4,739
9,985
5,973
0
2,799
7,174
14,105
0
L
3,507
277
0
2,874
7,963
3,469
0
583
7,380
31,802
0
W
Pele
Zreci
Pele
7,507
1,679
0
3,014
7,338
2,234
0
2,069
5,243
0
38,564
W
3,739
900
0
2,969
5,784
3,900
52
2,741
2,743
0
44,773
L
Artemis
vegaspaisen
Artemis
2,869
1,189
0
1,927
5,008
1,247
0
394
4,614
0
26,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,845
Gold Earned
28,379
401
Minions Killed
303
0
Camps Cleared
0
1,162,193
Distance Traveled
1,163,344
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,669
556
102
9
0
233,156
4
L
Eset
6,155
513
95
8
0
210,894
1
L
Guan Yu
5,641
470
38
3
0
240,090
6
L
Ne Zha
6,018
502
73
6
0
274,428
4
W
Neith
8,053
671
114
10
0
190,535
5
W
Cerberus
6,623
552
21
2
0
257,715
4
L
Geb
5,360
447
56
5
0
237,085
3
W
Pele
6,999
583
74
6
0
257,235
3
W
Chaac
7,501
625
90
8
0
223,552
2
L
Artemis
5,205
434
41
3
0
200,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role