Player Matchup

Cu Chulainn
Cu Chulainn
Cr1zzle
Cu Chulainn
Level 29
God Stats
8W - 2L
1,682 SR
Queue Stats
32W - 22L
1,562 Elo+
Party 1
Nu Wa
Nu Wa
MiDaOsIrIs
Nu Wa
Level 108
God Stats
3W - 0L
1,853 SR
Queue Stats
158W - 156L
1,524 Elo+
Party 1
Vamana
Vamana
SirPenniless
Vamana
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 76L
1,562 Elo+
Party 1
Team Averages
Level 64
1,678 SR
1,549 Elo+

VS

Team Averages
Level 99
1,520 SR
1,494 Elo+
Jormungandr
Jormungandr
AspergicHero
Jormungandr
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,437 Elo+
Party 2
Arachne
Arachne
Polythera
Arachne
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Nox
Nox
XdOnGoRx
Nox
Level 160
God Stats
7W - 5L
1,561 SR
Queue Stats
84W - 82L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cr1zzle
Cu Chulainn
11
6 / 2 / 5
8,877
740
6,576
9,459
5,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
14
7 / 0 / 9
9,680
807
11,251
4,794
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
12
3 / 1 / 9
8,692
724
4,114
9,200
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AspergicHero
Jormungandr
10
0 / 7 / 2
7,724
644
6,513
11,626
4,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
Polythera
Arachne
9
0 / 6 / 2
7,383
615
1,848
7,005
2,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 3 / 0
8,509
709
6,851
7,003
1,844
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
16
Kills
3
3
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AspergicHero
Jormungandr
0
7
2
0.14
W
Cu Chulainn
Cr1zzle
Cu Chulainn
6
2
5
4.25
W
Nu Wa
7
0
9
11.5
L
Arachne
Polythera
Arachne
0
6
2
0.17
W
Vamana
3
1
9
7.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,941
Damage
15,212
23,453
Taken
25,634
11,462
Mitigated
8,776
5,569
Healing
2,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AspergicHero
Jormungandr
6,513
913
0
393
11,626
4,447
0
4,541
6,443
26,454
0
W
Cu Chulainn
Cr1zzle
Cu Chulainn
6,576
1,380
0
570
9,459
5,677
112
6,207
3,252
0
19,602
W
Nu Wa
11,251
4,344
50
2,263
4,794
1,650
1,037
2,093
2,701
42,791
0
L
Arachne
Polythera
Arachne
1,848
1,005
0
539
7,005
2,485
0
2,728
4,026
0
23,892
W
Vamana
4,114
2,747
0
2,686
9,200
4,135
842
5,098
4,102
0
22,402
L
6,851
540
0
1,319
7,003
1,844
0
3,378
3,309
43,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,249
Gold Earned
23,616
151
Minions Killed
157
0
Camps Cleared
0
684,732
Distance Traveled
652,016
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,724
644
42
4
0
190,698
1
W
Cu Chulainn
8,877
740
32
3
0
222,533
1
W
Nu Wa
9,680
807
63
5
0
206,931
1
L
Arachne
7,383
615
31
3
0
227,037
1
W
Vamana
8,692
724
56
5
0
255,268
0
L
Nox
8,509
709
84
7
0
234,281
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role