Player Matchup

Olorun
Olorun
EdzioCeglarz
Olorun
Level 121
God Stats
0W - 3L
1,179 SR
Queue Stats
174W - 160L
1,597 Elo+
Solo
Ymir
Ymir
FoxTattoo
Ymir
Level 129
God Stats
0W - 1L
1,522 SR
Queue Stats
62W - 68L
1,552 Elo+
Solo
Rama
Rama
MountGryRum
Rama
Level 129
God Stats
17W - 24L
1,618 SR
Queue Stats
841W - 823L
1,607 Elo+
Solo
Tyr
Tyr
TripMonk
Tyr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
fuсkthisgame
Hun Batz
Level 122
God Stats
6W - 9L
1,481 SR
Queue Stats
458W - 433L
1,517 Elo+
Solo
Team Averages
Level 131
1,460 SR
1,555 Elo+

VS

Team Averages
Level 121
1,472 SR
1,584 Elo+
Bellona
Bellona
Kraftschlag
Bellona
Level 160
God Stats
5W - 2L
1,597 SR
Queue Stats
443W - 479L
1,572 Elo+
Party 1
Geb
Geb
Pertimos
Geb
Level 129
God Stats
5W - 1L
1,508 SR
Queue Stats
360W - 369L
1,556 Elo+
Party 1
Artio
Artio
RevisorySum4
Artio
Level 107
God Stats
3W - 0L
1,778 SR
Queue Stats
80W - 92L
1,579 Elo+
Solo
Hades
Hades
VaramyrSixskins
Hades
Level 73
God Stats
2W - 1L
1,317 SR
Queue Stats
138W - 129L
1,631 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ångelis
Ah Muzen Cab
Level 135
God Stats
1W - 2L
1,157 SR
Queue Stats
94W - 81L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
1 / 4 / 5
8,642
665
11,356
14,309
7,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
16
1 / 4 / 9
9,910
762
9,334
24,542
34,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 3 / 5
8,900
685
14,906
13,157
7,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 4 / 6
9,648
742
11,635
20,551
18,555
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
fuсkthisgame
Hun Batz
17
5 / 5 / 8
10,376
798
22,667
17,066
8,883
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kraftschlag
Bellona
18
5 / 2 / 13
10,671
821
17,162
20,732
27,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 2 / 13
9,532
733
8,335
16,997
17,634
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
1 / 3 / 16
10,138
780
11,192
25,224
30,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 5 / 14
8,961
689
11,151
19,253
15,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Ångelis
Ah Muzen Cab
20
12 / 1 / 6
11,657
897
32,337
10,275
6,646
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
82
12
Kills
20
20
Deaths
13
33
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
4
5
0.88
L
Ymir
1
4
9
1.38
W
Bellona
Kraftschlag
Bellona
5
2
13
5.75
L
2
3
5
1.5
W
2
2
13
4.25
W
1
3
16
3
L
3
4
6
1.5
W
0
5
14
1.4
L
Hun Batz
fuсkthisgame
Hun Batz
5
5
8
1.8
W
Ah Muzen Cab
Ångelis
Ah Muzen Cab
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,898
Damage
80,177
89,625
Taken
92,481
77,186
Mitigated
98,885
37,504
Healing
39,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
11,356
4,390
5,881
6,135
14,309
7,948
460
5,062
9,247
25,219
0
L
Ymir
9,334
1,230
2,245
4,636
24,542
34,763
0
8,224
16,318
17,499
0
W
Bellona
Kraftschlag
Bellona
17,162
3,752
3,437
3,652
20,732
27,993
1,594
4,114
16,618
0
27,531
L
14,906
10,233
0
2,708
13,157
7,037
822
4,789
8,368
0
26,795
W
8,335
656
3,495
2,889
16,997
17,634
948
4,834
12,163
16,302
0
W
11,192
861
7,520
7,153
25,224
30,969
588
5,446
19,778
23,916
0
L
11,635
855
3,290
7,239
20,551
18,555
0
7,570
12,981
0
19,321
W
11,151
605
3,099
3,925
19,253
15,643
228
5,138
14,115
22,656
0
L
Hun Batz
fuсkthisgame
Hun Batz
22,667
3,962
0
5,370
17,066
8,883
504
5,033
12,033
0
41,098
W
Ah Muzen Cab
Ångelis
Ah Muzen Cab
32,337
10,023
784
3,786
10,275
6,646
2,545
1,158
9,117
0
61,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,476
Gold Earned
50,959
164
Minions Killed
148
0
Camps Cleared
0
1,115,096
Distance Traveled
1,133,248
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,642
665
29
2
0
200,241
1
L
Ymir
9,910
762
13
1
0
197,734
1
W
Bellona
10,671
821
23
2
0
250,592
0
L
Rama
8,900
685
61
5
0
213,862
0
W
Geb
9,532
733
16
1
0
237,559
0
W
Artio
10,138
780
19
1
0
229,109
0
L
Tyr
9,648
742
11
1
0
261,457
1
W
Hades
8,961
689
31
2
0
186,880
4
L
Hun Batz
10,376
798
50
4
0
241,802
1
W
Ah Muzen Cab
11,657
897
59
5
0
229,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role