Player Matchup

Ymir
Ymir
Diamond V
 
Ymir
Diamond V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Diamond V
Markitus488
Zeus
Diamond V
Level 149
God Stats
48W - 26L
1,855 SR
Queue Stats
756W - 759L
2,079 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
TSFxSHIN4RUI 00
Zhong Kui
Diamond III
Level 105
God Stats
10W - 8L
1,843 SR
Queue Stats
896W - 910L
2,333 MMR
Solo
Nemesis
Nemesis
Masters
k4os_futbol1st4
Nemesis
Masters
Level 154
God Stats
4W - 2L
1,773 SR
Queue Stats
279W - 279L
2,124 MMR
Solo
Chernobog
Chernobog
Platinum I
szymka2133
Chernobog
Platinum I
Level 122
God Stats
5W - 6L
1,841 SR
Queue Stats
376W - 367L
2,001 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,762 SR
2,007 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,510 SR
2,135 MMR
Sylvanus
Sylvanus
Diamond IV
Klubiii
Sylvanus
Diamond IV
Level 160
God Stats
12W - 9L
1,593 SR
Queue Stats
388W - 365L
2,181 MMR
Party 1
Agni
Agni
Diamond V
Stash Stacks
Agni
Diamond V
Level 149
God Stats
1W - 5L
1,179 SR
Queue Stats
441W - 439L
2,084 MMR
Party 1
Hun Batz
Hun Batz
Platinum I
Th3Cicada3301
Hun Batz
Platinum I
Level 130
God Stats
6W - 7L
1,558 SR
Queue Stats
114W - 95L
1,911 MMR
Solo
Medusa
Medusa
Diamond III
WorldOfProphecy
Medusa
Diamond III
Level 160
God Stats
27W - 29L
1,710 SR
Queue Stats
176W - 159L
2,166 MMR
Solo
King Arthur
King Arthur
Diamond V
s1pdermatt
King Arthur
Diamond V
Level 154
God Stats
4W - 2L
1,512 SR
Queue Stats
27W - 14L
2,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 1 / 2
5,739
441
2,404
7,986
3,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 0
6,459
497
4,108
4,917
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zhong Kui
TSFxSHIN4RUI 00
Zhong Kui
11
2 / 3 / 0
6,872
529
11,240
14,382
14,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 3 / 1
7,114
547
3,882
6,880
2,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Chernobog
szymka2133
Chernobog
10
1 / 7 / 2
6,661
512
1,964
10,047
2,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
SetTiamatJanusAthenaTsukuyomi

VS

Bans
ScyllaDanzaburouApolloCupidSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Klubiii
Sylvanus
11
3 / 1 / 5
6,824
525
5,679
9,126
5,614
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 1 / 4
6,857
527
3,954
4,561
1,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Th3Cicada3301
Hun Batz
14
5 / 0 / 3
7,965
613
5,545
8,362
3,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

15
5 / 1 / 2
8,882
683
5,875
5,594
2,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
s1pdermatt
King Arthur
12
0 / 2 / 3
7,100
546
10,261
15,691
8,632
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
16
16
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
2
1
W
Sylvanus
Klubiii
Sylvanus
3
1
5
5.5
L
0
2
0
0
W
3
1
4
5
L
Zhong Kui
TSFxSHIN4RUI 00
Zhong Kui
2
3
0
0.67
W
Hun Batz
Th3Cicada3301
Hun Batz
5
0
3
6.5
W
5
1
2
6
L
2
3
1
0.83
W
King Arthur
s1pdermatt
King Arthur
0
2
3
0.75
L
Chernobog
szymka2133
Chernobog
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,598
Damage
31,314
44,212
Taken
43,334
24,416
Mitigated
21,272
13,757
Healing
17,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,404
529
0
1,896
7,986
3,646
0
3,179
4,807
11,595
0
W
Sylvanus
Klubiii
Sylvanus
5,679
1,822
1,872
3,426
9,126
5,614
39
3,146
5,938
17,908
0
L
4,108
256
0
1,710
4,917
1,427
180
2,884
2,033
43,645
0
W
3,954
586
0
1,509
4,561
1,775
0
1,868
2,693
32,478
0
L
Zhong Kui
TSFxSHIN4RUI 00
Zhong Kui
11,240
724
0
7,804
14,382
14,179
102
938
13,444
40,876
0
W
Hun Batz
Th3Cicada3301
Hun Batz
5,545
2,670
0
3,584
8,362
3,212
0
3,161
5,111
0
42,752
W
5,875
2,488
0
1,472
5,594
2,039
1,862
493
5,101
0
68,872
L
3,882
1,438
0
571
6,880
2,567
0
1,817
5,063
0
37,753
W
King Arthur
s1pdermatt
King Arthur
10,261
1,929
0
5,530
15,691
8,632
0
8,328
6,739
0
47,864
L
Chernobog
szymka2133
Chernobog
1,964
1,025
0
1,776
10,047
2,597
29
815
9,232
0
28,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,845
Gold Earned
37,628
347
Minions Killed
409
0
Camps Cleared
0
1,187,228
Distance Traveled
1,238,535
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,739
441
24
2
0
248,764
6
W
Sylvanus
6,824
525
25
2
0
223,756
7
L
Zeus
6,459
497
91
7
0
233,904
3
W
Agni
6,857
527
79
6
0
249,990
5
L
Zhong Kui
6,872
529
86
7
0
217,933
3
W
Hun Batz
7,965
613
86
7
0
289,000
2
W
Medusa
8,882
683
132
10
0
220,906
2
L
Nemesis
7,114
547
82
6
0
276,549
4
W
King Arthur
7,100
546
87
7
0
254,883
6
L
Chernobog
6,661
512
64
5
0
210,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role