Player Matchup

Neith
Neith
RJcrits
Neith
Level 37
God Stats
5W - 8L
1,569 SR
Queue Stats
17W - 21L
1,376 Elo+
Party 1
Artio
Artio
W4ND3R5ON
Artio
Level 151
God Stats
4W - 14L
1,196 SR
Queue Stats
314W - 378L
1,439 Elo+
Party 1
Sol
Sol
whitetiger61
Sol
Level 53
God Stats
10W - 17L
1,562 SR
Queue Stats
35W - 121L
1,170 Elo+
Solo
Team Averages
Level 80
1,442 SR
1,328 Elo+

VS

Team Averages
Level 65
1,334 SR
1,398 Elo+
Izanami
Izanami
PewPewSniper967
Izanami
Level 25
God Stats
3W - 1L
1,161 SR
Queue Stats
6W - 8L
1,296 Elo+
Solo
Discordia
Discordia
funky_dancer
Discordia
Level 69
God Stats
50W - 59L
1,507 SR
Queue Stats
417W - 606L
1,448 Elo+
Solo
Zeus
Zeus
jaybird1444
Zeus
Level 101
God Stats
6W - 5L
1,333 SR
Queue Stats
290W - 368L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
RJcrits
Neith
12
3 / 3 / 1
8,859
681
6,311
10,251
4,034
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
W4ND3R5ON
Artio
10
0 / 6 / 1
8,202
631
2,272
14,918
11,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 6 / 1
8,125
625
2,404
11,540
3,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 5
10,674
821
12,037
6,575
2,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
funky_dancer
Discordia
12
3 / 3 / 7
9,315
717
6,561
4,997
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 9
9,216
709
8,139
3,968
1,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
14
15
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
0
5
11.5
L
Neith
RJcrits
Neith
3
3
1
1.17
L
Artio
W4ND3R5ON
Artio
0
6
1
0.08
W
Discordia
funky_dancer
Discordia
3
3
7
2.17
W
2
1
9
6.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,987
Damage
26,737
36,709
Taken
15,540
18,895
Mitigated
5,342
8,492
Healing
2,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,037
8,582
0
779
6,575
2,234
2,109
2,144
4,431
0
40,436
L
Neith
RJcrits
Neith
6,311
2,095
612
1,896
10,251
4,034
32
5,412
4,839
0
34,413
L
Artio
W4ND3R5ON
Artio
2,272
196
0
2,285
14,918
11,120
0
4,495
10,423
16,200
0
W
Discordia
funky_dancer
Discordia
6,561
339
106
243
4,997
1,787
752
1,519
3,478
29,083
0
W
8,139
551
0
1,250
3,968
1,321
404
1,097
2,871
43,638
0
L
2,404
1,072
600
3,099
11,540
3,741
72
5,199
6,341
30,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,186
Gold Earned
29,205
120
Minions Killed
151
0
Camps Cleared
0
672,126
Distance Traveled
682,188
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,674
821
43
3
0
243,616
0
L
Neith
8,859
681
53
4
0
233,786
3
L
Artio
8,202
631
17
1
0
229,040
4
W
Discordia
9,315
717
50
4
0
209,336
0
W
Zeus
9,216
709
58
4
0
229,236
0
L
Sol
8,125
625
50
4
0
209,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role