Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
VLOGF
Cthulhu
Level 14
God Stats
0W - 2L
1,244 SR
Queue Stats
13W - 61L
1,150 Elo+
Party 2
Ah Puch
Ah Puch
ven66610
Ah Puch
Level 18
God Stats
1W - 2L
1,863 SR
Queue Stats
28W - 101L
1,198 Elo+
Party 2
Team Averages
Level 39
1,536 SR
1,282 Elo+

VS

Team Averages
Level 32
1,409 SR
1,299 Elo+
Khepri
Khepri
OneeTime07
Khepri
Level 69
God Stats
1W - 5L
1,500 SR
Queue Stats
80W - 109L
1,439 Elo+
Solo
Neith
Neith
SkyOblivionX
Neith
Level 14
God Stats
5W - 10L
1,226 SR
Queue Stats
6W - 14L
1,229 Elo+
Party 1
Cthulhu
Cthulhu
lonespartian
Cthulhu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 24L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 2 / 0
6,990
635
3,552
7,580
3,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
VLOGF
Cthulhu
7
0 / 13 / 0
6,169
561
4,051
14,239
4,709
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
ven66610
Ah Puch
8
0 / 5 / 1
6,525
593
9,431
7,128
1,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
OneeTime07
Khepri
10
3 / 0 / 13
8,169
743
3,775
9,023
6,421
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
13 / 0 / 6
9,560
869
10,321
5,851
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
lonespartian
Cthulhu
11
4 / 1 / 11
8,215
747
9,016
10,275
6,957
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
50
1
Kills
20
20
Deaths
1
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
2
0
0.5
W
Khepri
OneeTime07
Khepri
3
0
13
9.5
W
13
0
6
16
L
Cthulhu
VLOGF
Cthulhu
0
13
0
0
W
Cthulhu
lonespartian
Cthulhu
4
1
11
9.5
L
Ah Puch
ven66610
Ah Puch
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,034
Damage
23,112
28,947
Taken
25,149
10,639
Mitigated
16,128
2,327
Healing
6,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,552
808
359
1,416
7,580
3,977
0
3,949
3,631
0
23,539
W
Khepri
OneeTime07
Khepri
3,775
776
759
1,285
9,023
6,421
23
5,848
3,175
9,481
0
W
10,321
5,953
0
1,584
5,851
2,750
970
2,940
2,911
0
25,092
L
Cthulhu
VLOGF
Cthulhu
4,051
589
100
19
14,239
4,709
0
5,090
9,149
9,747
0
W
Cthulhu
lonespartian
Cthulhu
9,016
1,407
1,251
1,619
10,275
6,957
429
4,710
5,565
30,958
0
L
Ah Puch
ven66610
Ah Puch
9,431
330
0
433
7,128
1,953
0
3,848
3,280
23,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,684
Gold Earned
25,944
84
Minions Killed
109
0
Camps Cleared
0
511,466
Distance Traveled
661,519
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,990
635
44
4
0
202,967
0
W
Khepri
8,169
743
13
1
0
250,647
0
W
Neith
9,560
869
50
5
0
197,058
0
L
Cthulhu
6,169
561
12
1
0
145,897
0
W
Cthulhu
8,215
747
46
4
0
213,814
0
L
Ah Puch
6,525
593
28
3
0
162,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role