Player Matchup

Baron Samedi
Baron Samedi
Gold II
BPKYLOREN305
Baron Samedi
Gold II
Level 128
God Stats
73W - 65L
1,635 SR
Queue Stats
456W - 519L
1,623 MMR
Solo
Vamana
Vamana
Gold III
ItsYaBoiSachi
Vamana
Gold III
Level 142
God Stats
2W - 2L
1,538 SR
Queue Stats
170W - 172L
1,803 MMR
Party 2
Danzaburou
Danzaburou
Gold III
RaptorWarKing
Danzaburou
Gold III
Level 144
God Stats
2W - 4L
1,721 SR
Queue Stats
146W - 143L
1,803 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,632 SR
1,743 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 140
1,636 SR
1,487 MMR
Ymir
Ymir
Bronze III
Azxzeel
Ymir
Bronze III
Level 145
God Stats
0W - 1L
1,360 SR
Queue Stats
9W - 5L
1,493 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
Joosse_10
Hou Yi
Bronze III
Level 158
God Stats
1W - 1L
1,868 SR
Queue Stats
4W - 1L
1,493 MMR
Party 1
Raijin
Raijin
Silver II
Kaeson
Raijin
Silver II
Level 117
God Stats
11W - 16L
1,680 SR
Queue Stats
27W - 52L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BPKYLOREN305
Baron Samedi
15
2 / 0 / 14
10,622
708
11,214
11,873
5,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
10 / 1 / 8
12,599
840
13,079
20,765
12,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
RaptorWarKing
Danzaburou
13
9 / 6 / 9
12,033
802
7,998
13,777
4,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AthenaAh PuchAphroditeBacchusChang'e

VS

Bans
MedusaTiamatDiscordiaScyllaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Azxzeel
Ymir
12
1 / 10 / 3
9,656
644
7,126
17,327
14,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Joosse_10
Hou Yi
14
4 / 5 / 2
10,178
679
9,819
12,430
4,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Kaeson
Raijin
11
1 / 6 / 3
9,340
623
4,600
7,778
2,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
21
Kills
6
7
Deaths
21
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
Azxzeel
Ymir
1
10
3
0.25
W
Baron Samedi
BPKYLOREN305
Baron Samedi
2
0
14
9
W
10
1
8
14
L
Hou Yi
Joosse_10
Hou Yi
4
5
2
1
L
Raijin
Kaeson
Raijin
1
6
3
0.42
W
Danzaburou
RaptorWarKing
Danzaburou
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,291
Damage
21,545
46,415
Taken
37,535
22,377
Mitigated
21,682
20,375
Healing
6,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Azxzeel
Ymir
7,126
1,627
0
1,409
17,327
14,910
0
5,448
11,387
27,135
0
W
Baron Samedi
BPKYLOREN305
Baron Samedi
11,214
531
2,556
5,793
11,873
5,559
53
2,994
8,879
46,873
0
W
13,079
6,898
0
9,120
20,765
12,096
1,005
5,362
15,403
0
42,544
L
Hou Yi
Joosse_10
Hou Yi
9,819
4,688
0
4,052
12,430
4,237
0
3,198
9,018
0
50,846
L
Raijin
Kaeson
Raijin
4,600
266
0
690
7,778
2,535
0
1,680
5,892
22,694
0
W
Danzaburou
RaptorWarKing
Danzaburou
7,998
3,630
0
2,906
13,777
4,722
2,768
3,442
10,335
0
37,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,254
Gold Earned
29,174
167
Minions Killed
163
0
Camps Cleared
0
850,601
Distance Traveled
617,100
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,656
644
34
2
0
226,034
2
W
Baron Samedi
10,622
708
70
5
0
276,980
2
W
Vamana
12,599
840
50
3
0
323,833
2
L
Hou Yi
10,178
679
83
6
0
233,838
4
L
Raijin
9,340
623
46
3
0
157,228
2
W
Danzaburou
12,033
802
47
3
0
249,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role