Player Matchup

Ne Zha
Ne Zha
CaptainLuffy237
Ne Zha
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,674 Elo+
Party 2
Khepri
Khepri
OZARKION
Khepri
Level 54
God Stats
2W - 1L
1,710 SR
Queue Stats
32W - 21L
1,646 Elo+
Party 2
Sun Wukong
Sun Wukong
Red Lps
Sun Wukong
Level 58
God Stats
13W - 16L
1,520 SR
Queue Stats
124W - 125L
1,481 Elo+
Party 2
Sylvanus
Sylvanus
ghostrider00008
Sylvanus
Level 87
God Stats
62W - 50L
1,595 SR
Queue Stats
373W - 317L
1,551 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xTrapLordVader
Ah Muzen Cab
Level 44
God Stats
25W - 19L
1,648 SR
Queue Stats
398W - 469L
1,544 Elo+
Party 2
Team Averages
Level 66
1,595 SR
1,579 Elo+

VS

Team Averages
Level 50
1,650 SR
1,418 Elo+
Gilgamesh
Gilgamesh
Akashimuraski
Gilgamesh
Level 107
God Stats
1W - 5L
1,492 SR
Queue Stats
4W - 11L
1,373 Elo+
Party 1
Scylla
Scylla
FungousPit1031
Scylla
Level 36
God Stats
9W - 8L
1,702 SR
Queue Stats
34W - 41L
1,447 Elo+
Solo
Kuzenbo
Kuzenbo
IceGuard_Onin
Kuzenbo
Level 38
God Stats
4W - 3L
1,642 SR
Queue Stats
100W - 103L
1,372 Elo+
Solo
Danzaburou
Danzaburou
TH3 JAKE RAT
Danzaburou
Level 49
God Stats
1W - 4L
1,914 SR
Queue Stats
21W - 20L
1,524 Elo+
Solo
Loki
Loki
Take_Orbit
Loki
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 7
10,799
568
9,803
16,834
6,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
OZARKION
Khepri
13
2 / 2 / 7
8,430
444
4,294
13,216
10,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Red Lps
Sun Wukong
16
6 / 1 / 3
10,287
541
8,486
14,674
9,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
20
17 / 0 / 5
13,709
722
18,677
11,096
7,358
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
xTrapLordVader
Ah Muzen Cab
14
2 / 7 / 2
9,046
476
5,688
12,327
4,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Akashimuraski
Gilgamesh
12
2 / 8 / 0
7,682
404
9,948
15,133
8,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 8 / 0
7,121
375
4,100
12,040
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
8
1 / 7 / 1
6,639
349
4,007
13,536
10,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
TH3 JAKE RAT
Danzaburou
17
6 / 3 / 3
11,083
583
12,553
11,935
4,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 9 / 2
7,638
402
4,018
10,270
2,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
35
Kills
13
13
Deaths
35
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Akashimuraski
Gilgamesh
2
8
0
0.25
W
8
3
7
3.83
L
2
8
0
0.25
L
Kuzenbo
1
7
1
0.21
W
Khepri
OZARKION
Khepri
2
2
7
2.75
W
Sun Wukong
Red Lps
Sun Wukong
6
1
3
7.5
L
Danzaburou
TH3 JAKE RAT
Danzaburou
6
3
3
2.5
L
2
9
2
0.33
W
Sylvanus
17
0
5
19.5
W
Ah Muzen Cab
xTrapLordVader
Ah Muzen Cab
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,948
Damage
34,626
68,147
Taken
62,914
38,020
Mitigated
29,033
27,802
Healing
11,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Akashimuraski
Gilgamesh
9,948
2,799
0
350
15,133
8,160
58
5,315
9,818
0
34,578
W
9,803
3,789
0
8,249
16,834
6,212
0
1,087
15,623
0
86,335
L
4,100
487
0
2,087
12,040
3,265
0
5,222
6,818
28,549
0
L
Kuzenbo
4,007
1,604
247
3,719
13,536
10,505
414
5,909
7,627
12,123
0
W
Khepri
OZARKION
Khepri
4,294
407
366
1,814
13,216
10,529
372
1,705
11,379
30,933
0
W
Sun Wukong
Red Lps
Sun Wukong
8,486
2,085
0
6,889
14,674
9,213
1,775
986
13,648
0
65,851
L
Danzaburou
TH3 JAKE RAT
Danzaburou
12,553
5,900
0
5,349
11,935
4,348
390
1,482
10,453
0
73,087
L
4,018
1,932
0
0
10,270
2,755
0
4,427
5,843
0
28,987
W
Sylvanus
18,677
6,135
1,376
5,996
11,096
7,358
1,123
3,177
7,687
121,283
9,023
W
Ah Muzen Cab
xTrapLordVader
Ah Muzen Cab
5,688
4,077
0
3,112
12,327
4,708
0
624
11,703
0
47,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,271
Gold Earned
40,163
608
Minions Killed
335
0
Camps Cleared
0
1,672,523
Distance Traveled
1,582,599
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,682
404
68
4
0
324,622
0
W
Ne Zha
10,799
568
117
6
0
371,029
0
L
Scylla
7,121
375
51
3
0
301,119
1
L
Kuzenbo
6,639
349
18
1
0
299,813
6
W
Khepri
8,430
444
43
2
0
346,595
3
W
Sun Wukong
10,287
541
128
7
0
325,810
0
L
Danzaburou
11,083
583
144
8
0
317,668
3
L
Loki
7,638
402
54
3
0
339,377
0
W
Sylvanus
13,709
722
227
12
0
347,553
3
W
Ah Muzen Cab
9,046
476
93
5
0
281,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role