Player Matchup

Set
Set
Silver I
BeasT_NdaBX
Set
Silver I
Level 155
God Stats
3W - 6L
1,525 SR
Queue Stats
371W - 364L
1,004 MMR
Party 1
Anhur
Anhur
Silver III
KR_Handsome-Guy
Anhur
Silver III
Level 126
God Stats
12W - 12L
1,536 SR
Queue Stats
27W - 47L
897 MMR
Solo
Sobek
Sobek
Silver I
MDTReckless
Sobek
Silver I
Level 158
God Stats
2W - 4L
1,644 SR
Queue Stats
365W - 357L
1,008 MMR
Party 1
Chaac
Chaac
Silver IV
dakenscott
Chaac
Silver IV
Level 87
God Stats
10W - 7L
1,718 SR
Queue Stats
138W - 185L
817 MMR
Solo
Kukulkan
Kukulkan
Bronze IV
str8vicious91
Kukulkan
Bronze IV
Level 80
God Stats
1W - 14L
1,126 SR
Queue Stats
57W - 102L
-266 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,510 SR
692 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,461 SR
755 MMR
Ullr
Ullr
Silver V
FeedONtheWEAK
Ullr
Silver V
Level 141
God Stats
5W - 5L
1,332 SR
Queue Stats
54W - 79L
357 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Haroolie
Sun Wukong
Silver II
Level 104
God Stats
74W - 80L
1,571 SR
Queue Stats
166W - 178L
1,093 MMR
Solo
Hera
Hera
Silver I
Martchell
Hera
Silver I
Level 154
God Stats
6W - 4L
1,500 SR
Queue Stats
444W - 454L
1,099 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
Urbane-level1
Kumbhakarna
Silver II
Level 63
God Stats
3W - 3L
1,500 SR
Queue Stats
294W - 331L
840 MMR
Solo
Loki
Loki
Bronze I
iMystik KYT
Loki
Bronze I
Level 64
God Stats
59W - 44L
1,400 SR
Queue Stats
717W - 716L
384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 1
10,815
492
8,157
19,240
10,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 4 / 1
8,244
375
5,127
10,546
3,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 3 / 2
8,010
364
7,362
14,246
9,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
13
0 / 8 / 1
8,114
369
9,932
20,031
21,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
str8vicious91
Kukulkan
14
0 / 5 / 2
8,424
383
9,089
13,449
9,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Bans
DanzaburouAthenaKing ArthurTiamatFenrir

VS

Bans
TsukuyomiHeimdallrYmirGuan YuPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 5
10,939
497
8,859
12,976
4,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Haroolie
Sun Wukong
19
3 / 2 / 11
12,980
590
14,133
22,354
17,211
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hera
19
6 / 0 / 11
13,249
602
17,243
10,903
4,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Urbane-level1
Kumbhakarna
16
3 / 2 / 7
11,877
540
5,582
17,041
15,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
11 / 2 / 5
13,129
597
11,798
14,235
5,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
7
Kills
26
26
Deaths
7
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
W
3
1
5
5.5
W
Sun Wukong
Haroolie
Sun Wukong
3
2
11
4.25
L
2
4
1
0.63
L
1
3
2
0.67
W
Hera
6
0
11
11.5
W
Kumbhakarna
Urbane-level1
Kumbhakarna
3
2
7
3.25
L
Chaac
0
8
1
0.06
W
11
2
5
6.75
L
Kukulkan
str8vicious91
Kukulkan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,667
Damage
57,615
77,512
Taken
77,509
53,928
Mitigated
48,491
18,942
Healing
16,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,157
3,327
0
6,518
19,240
10,088
0
5,396
13,632
0
78,502
W
8,859
3,077
0
182
12,976
4,999
5,128
3,071
9,830
0
68,770
W
Sun Wukong
Haroolie
Sun Wukong
14,133
2,879
0
7,925
22,354
17,211
5,186
4,071
17,808
0
95,265
L
5,127
2,867
0
394
10,546
3,939
0
3,676
6,790
0
41,914
L
7,362
148
331
4,937
14,246
9,655
0
4,281
9,831
32,063
0
W
Hera
17,243
4,731
0
3,351
10,903
4,658
4,163
2,657
8,171
97,335
0
W
Kumbhakarna
Urbane-level1
Kumbhakarna
5,582
693
0
3,436
17,041
15,769
1,145
3,914
13,099
36,980
0
L
Chaac
9,932
1,465
0
5,217
20,031
21,154
0
2,832
17,099
0
40,743
W
11,798
4,716
0
1,392
14,235
5,854
1,117
2,738
11,402
0
71,981
L
Kukulkan
str8vicious91
Kukulkan
9,089
600
436
1,109
13,449
9,092
0
5,800
7,335
55,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,607
Gold Earned
62,174
428
Minions Killed
597
0
Camps Cleared
0
1,936,640
Distance Traveled
2,097,153
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,815
492
128
6
0
417,435
0
W
Ullr
10,939
497
98
4
0
360,469
6
W
Sun Wukong
12,980
590
162
7
0
423,065
2
L
Anhur
8,244
375
85
4
0
347,744
3
L
Sobek
8,010
364
50
2
0
410,041
4
W
Hera
13,249
602
177
8
0
459,549
4
W
Kumbhakarna
11,877
540
50
2
0
414,260
0
L
Chaac
8,114
369
72
3
0
361,063
3
W
Loki
13,129
597
110
5
0
439,810
9
L
Kukulkan
8,424
383
93
4
0
400,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role