Player Matchup

King Arthur
King Arthur
VERDUGO319
King Arthur
Level 86
God Stats
6W - 7L
1,557 SR
Queue Stats
62W - 71L
1,430 Elo+
Party 2
Chernobog
Chernobog
diessel_2016
Chernobog
Level 91
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 29L
1,409 Elo+
Party 2
Bakasura
Bakasura
dragonfire200368
Bakasura
Level 88
God Stats
31W - 24L
1,559 SR
Queue Stats
325W - 318L
1,533 Elo+
Party 2
Anubis
Anubis
hugo20020
Anubis
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
64W - 80L
1,402 Elo+
Party 2
Chaac
Chaac
olympico94
Chaac
Level 63
God Stats
25W - 15L
1,344 SR
Queue Stats
31W - 31L
1,189 Elo+
Solo
Team Averages
Level 83
1,492 SR
1,393 Elo+

VS

Team Averages
Level 78
1,478 SR
1,359 Elo+
Amaterasu
Amaterasu
AR3A Villu
Amaterasu
Level 120
God Stats
16W - 16L
1,512 SR
Queue Stats
721W - 823L
1,364 Elo+
Solo
Nox
Nox
Ddraig_Aflan
Nox
Level 40
God Stats
1W - 1L
1,554 SR
Queue Stats
35W - 38L
1,499 Elo+
Solo
Jormungandr
Jormungandr
Monkey_D_Scelor
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 83L
1,322 Elo+
Party 1
Cernunnos
Cernunnos
SF5SALVADOR
Cernunnos
Level 160
God Stats
16W - 14L
1,500 SR
Queue Stats
775W - 822L
1,382 Elo+
Solo
Bakasura
Bakasura
nesta95420
Bakasura
Level 42
God Stats
281W - 324L
1,327 SR
Queue Stats
426W - 568L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
VERDUGO319
King Arthur
13
3 / 3 / 1
7,755
554
9,321
11,470
4,921
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
diessel_2016
Chernobog
12
9 / 1 / 5
8,038
574
11,279
10,422
3,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
8 / 1 / 0
9,128
652
8,627
9,049
4,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
hugo20020
Anubis
12
2 / 5 / 1
7,546
539
4,503
8,994
5,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
12
2 / 0 / 7
7,393
528
6,193
10,588
7,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AR3A Villu
Amaterasu
10
0 / 5 / 4
6,189
442
5,095
15,732
8,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 1 / 1
7,554
540
8,372
5,508
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Monkey_D_Scelor
Jormungandr
9
0 / 6 / 2
5,384
385
3,127
11,912
5,938
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
SF5SALVADOR
Cernunnos
9
0 / 7 / 1
5,663
405
6,666
11,477
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
nesta95420
Bakasura
11
4 / 5 / 0
7,002
500
4,142
10,819
4,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
24
Kills
9
10
Deaths
24
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AR3A Villu
Amaterasu
0
5
4
0.4
L
5
1
1
5.5
L
Jormungandr
Monkey_D_Scelor
Jormungandr
0
6
2
0.17
L
Cernunnos
SF5SALVADOR
Cernunnos
0
7
1
0.07
W
King Arthur
VERDUGO319
King Arthur
3
3
1
1.17
W
Chernobog
diessel_2016
Chernobog
9
1
5
11.5
W
8
1
0
8
W
Anubis
hugo20020
Anubis
2
5
1
0.5
L
Bakasura
nesta95420
Bakasura
4
5
0
0.8
W
Chaac
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,923
Damage
27,402
50,523
Taken
55,448
25,732
Mitigated
23,747
20,295
Healing
13,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AR3A Villu
Amaterasu
5,095
3,105
0
6,733
15,732
8,313
0
915
14,607
0
27,144
L
8,372
838
0
863
5,508
1,653
344
2,673
2,835
36,203
0
L
Jormungandr
Monkey_D_Scelor
Jormungandr
3,127
831
342
884
11,912
5,938
0
532
10,882
16,113
0
L
Cernunnos
SF5SALVADOR
Cernunnos
6,666
2,440
0
2,444
11,477
3,238
0
184
11,238
0
34,082
W
King Arthur
VERDUGO319
King Arthur
9,321
2,339
0
1,981
11,470
4,921
336
627
10,232
0
41,095
W
Chernobog
diessel_2016
Chernobog
11,279
7,540
752
3,761
10,422
3,423
1,477
3,183
7,131
0
34,873
W
8,627
6,057
0
4,643
9,049
4,816
0
208
8,841
0
68,337
W
Anubis
hugo20020
Anubis
4,503
179
0
2,812
8,994
5,159
297
4,195
4,312
37,767
0
L
Bakasura
nesta95420
Bakasura
4,142
2,472
0
1,840
10,819
4,605
126
199
10,538
0
25,724
W
Chaac
6,193
889
504
5,842
10,588
7,413
282
2,730
7,760
0
22,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,860
Gold Earned
31,792
363
Minions Killed
253
0
Camps Cleared
0
1,360,260
Distance Traveled
1,249,529
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,189
442
47
3
0
269,631
2
L
Nox
7,554
540
74
5
0
250,068
1
L
Jormungandr
5,384
385
20
1
0
257,847
0
L
Cernunnos
5,663
405
50
4
0
232,795
1
W
King Arthur
7,755
554
68
5
0
281,079
1
W
Chernobog
8,038
574
56
4
0
240,886
2
W
Bakasura
9,128
652
140
10
0
312,968
3
W
Anubis
7,546
539
74
5
0
214,163
0
L
Bakasura
7,002
500
62
4
0
239,188
0
W
Chaac
7,393
528
25
2
0
311,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role