Player Matchup

Sun Wukong
Sun Wukong
CeRill420
Sun Wukong
Level 35
God Stats
4W - 7L
1,386 SR
Queue Stats
163W - 140L
1,479 Elo+
Party 2
Neith
Neith
fairPam
Neith
Level 26
God Stats
11W - 7L
1,520 SR
Queue Stats
82W - 71L
1,468 Elo+
Party 2
Merlin
Merlin
Флафл
Merlin
Level 45
God Stats
3W - 4L
1,500 SR
Queue Stats
104W - 136L
1,406 Elo+
Solo
Team Averages
Level 35
1,469 SR
1,451 Elo+

VS

Team Averages
Level 54
1,410 SR
1,346 Elo+
Serqet
Serqet
DeFaMiir
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 366L
1,251 Elo+
Party 1
Eset
Eset
GULLT9
Eset
Level 29
God Stats
29W - 57L
1,230 SR
Queue Stats
218W - 373L
1,288 Elo+
Party 1
Gilgamesh
Gilgamesh
WolfGun95
Gilgamesh
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CeRill420
Sun Wukong
18
15 / 8 / 8
15,006
750
17,697
22,333
25,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
fairPam
Neith
18
5 / 3 / 16
14,233
712
9,742
11,646
3,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Флафл
Merlin
17
3 / 5 / 11
12,811
641
15,892
9,813
3,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DeFaMiir
Serqet
17
9 / 8 / 3
14,402
720
9,230
18,585
7,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
GULLT9
Eset
15
3 / 7 / 9
12,448
622
13,148
17,282
6,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
WolfGun95
Gilgamesh
16
3 / 8 / 8
12,337
617
13,242
18,940
10,566
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
35
23
Kills
15
16
Deaths
23
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CeRill420
Sun Wukong
15
8
8
2.38
L
Serqet
DeFaMiir
Serqet
9
8
3
1.31
L
Eset
GULLT9
Eset
3
7
9
1.07
L
Gilgamesh
WolfGun95
Gilgamesh
3
8
8
0.88
W
Neith
fairPam
Neith
5
3
16
4.33
W
Merlin
Флафл
Merlin
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,331
Damage
35,620
43,792
Taken
54,807
32,590
Mitigated
24,640
8,129
Healing
4,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CeRill420
Sun Wukong
17,697
4,197
291
2,950
22,333
25,202
0
8,229
13,281
0
57,294
L
Serqet
DeFaMiir
Serqet
9,230
1,918
708
864
18,585
7,728
0
3,693
14,554
0
31,251
L
Eset
GULLT9
Eset
13,148
1,280
636
1,519
17,282
6,346
171
5,900
11,157
44,526
0
L
Gilgamesh
WolfGun95
Gilgamesh
13,242
3,715
0
544
18,940
10,566
0
6,555
12,133
0
76,873
W
Neith
fairPam
Neith
9,742
2,858
558
2,721
11,646
3,893
1,568
2,615
8,056
0
51,568
W
Merlin
Флафл
Merlin
15,892
465
657
952
9,813
3,495
380
2,408
7,405
69,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,050
Gold Earned
39,187
215
Minions Killed
198
0
Camps Cleared
0
976,723
Distance Traveled
924,295
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,006
750
56
3
0
339,253
2
L
Serqet
14,402
720
45
2
0
328,617
3
L
Eset
12,448
622
71
4
0
277,583
4
L
Gilgamesh
12,337
617
82
4
0
318,095
2
W
Neith
14,233
712
75
4
0
302,065
4
W
Merlin
12,811
641
84
4
0
335,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role