Player Matchup

Fenrir
Fenrir
Gold V
Ghσst
Fenrir
Gold V
Level 96
God Stats
24W - 18L
1,521 SR
Queue Stats
338W - 330L
1,338 MMR
Solo
Athena
Athena
Gold V
MOPTUC
Athena
Gold V
Level 122
God Stats
2W - 1L
1,688 SR
Queue Stats
57W - 51L
1,186 MMR
Solo
Neith
Neith
Silver III
NèoVDK
Neith
Silver III
Level 100
God Stats
3W - 4L
1,502 SR
Queue Stats
12W - 20L
1,147 MMR
Solo
Vulcan
Vulcan
Silver I
mopogo
Vulcan
Silver I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver I
秦川小泰迪
Cernunnos
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,542 SR
1,334 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,562 SR
1,283 MMR
King Arthur
King Arthur
Silver I
DWOSSA
King Arthur
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver I
Daggernic
Ra
Silver I
Level 140
God Stats
2W - 1L
1,620 SR
Queue Stats
114W - 113L
1,249 MMR
Solo
Anhur
Anhur
Silver I
KakashiHatake9
Anhur
Silver I
Level 154
God Stats
7W - 13L
1,567 SR
Queue Stats
313W - 335L
1,070 MMR
Solo
Xing Tian
Xing Tian
Silver II
hemulihemmot
Xing Tian
Silver II
Level 84
God Stats
15W - 14L
1,621 SR
Queue Stats
235W - 230L
1,097 MMR
Solo
Ravana
Ravana
Gold V
下雨天丶的夜
Ravana
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ghσst
Fenrir
18
8 / 1 / 10
11,794
590
13,699
14,797
8,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
MOPTUC
Athena
14
2 / 4 / 11
9,998
500
8,150
18,911
13,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
NèoVDK
Neith
19
5 / 3 / 5
12,521
626
14,643
16,492
6,819
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
mopogo
Vulcan
19
7 / 1 / 5
12,631
632
14,168
7,430
3,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
秦川小泰迪
Cernunnos
19
1 / 3 / 3
11,313
566
11,276
13,903
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bans
TiamatDanzaburouCthulhuApolloJanus

VS

Bans
NemesisTyrKumbhakarnaGuan YuYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DWOSSA
King Arthur
16
4 / 7 / 0
9,972
499
12,066
25,900
19,255
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 5 / 1
9,934
497
4,398
9,957
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 3 / 2
11,209
560
11,785
13,943
5,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
hemulihemmot
Xing Tian
12
0 / 3 / 8
8,223
411
10,190
19,189
19,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 5 / 3
8,556
428
6,775
14,252
7,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
23
Kills
12
12
Deaths
23
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DWOSSA
King Arthur
4
7
0
0.57
L
2
5
1
0.5
W
Fenrir
Ghσst
Fenrir
8
1
10
13
L
4
3
2
1.67
W
Athena
MOPTUC
Athena
2
4
11
1.88
W
Neith
NèoVDK
Neith
5
3
5
2.5
L
Xing Tian
hemulihemmot
Xing Tian
0
3
8
1.33
W
Vulcan
mopogo
Vulcan
7
1
5
9.5
L
2
5
3
0.7
W
Cernunnos
秦川小泰迪
Cernunnos
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,936
Damage
45,214
71,533
Taken
83,241
37,191
Mitigated
55,226
32,522
Healing
24,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DWOSSA
King Arthur
12,066
927
0
6,797
25,900
19,255
0
3,144
22,662
0
57,408
L
4,398
751
1,668
2,947
9,957
3,790
0
5,086
4,569
63,224
0
W
Fenrir
Ghσst
Fenrir
13,699
4,222
0
6,386
14,797
8,635
0
3,165
11,562
0
84,518
L
11,785
6,374
0
7,022
13,943
5,762
942
1,531
12,372
0
87,728
W
Athena
MOPTUC
Athena
8,150
3,184
0
6,494
18,911
13,820
303
5,853
12,940
27,548
0
W
Neith
NèoVDK
Neith
14,643
7,984
0
11,018
16,492
6,819
5,401
1,178
15,314
0
82,559
L
Xing Tian
hemulihemmot
Xing Tian
10,190
1,002
0
1,531
19,189
19,022
0
6,512
12,553
28,838
0
W
Vulcan
mopogo
Vulcan
14,168
2,905
0
2,197
7,430
3,265
1,134
3,124
4,118
96,954
0
L
6,775
1,275
0
4,744
14,252
7,397
13
5,270
8,767
0
52,443
W
Cernunnos
秦川小泰迪
Cernunnos
11,276
5,541
0
6,427
13,903
4,652
1,031
1,858
12,045
0
95,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,257
Gold Earned
47,894
647
Minions Killed
528
0
Camps Cleared
0
1,992,950
Distance Traveled
1,864,679
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,972
499
115
6
0
383,710
4
L
Ra
9,934
497
140
7
0
381,257
7
W
Fenrir
11,794
590
119
6
0
444,392
4
L
Anhur
11,209
560
159
8
0
333,227
10
W
Athena
9,998
500
33
2
0
450,392
11
W
Neith
12,521
626
149
7
0
325,361
3
L
Xing Tian
8,223
411
26
1
0
402,069
6
W
Vulcan
12,631
632
180
9
0
417,871
4
L
Ravana
8,556
428
88
4
0
364,416
0
W
Cernunnos
11,313
566
166
8
0
354,934
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role