Player Matchup

Ullr
Ullr
Gromikkq
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,327 Elo+
Party 1
Fenrir
Fenrir
PillarsofAthens
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,683 Elo+
Solo
Ah Puch
Ah Puch
capxantan
Ah Puch
Level 22
God Stats
12W - 11L
1,763 SR
Queue Stats
55W - 55L
1,282 Elo+
Solo
Aphrodite
Aphrodite
vanek3796
Aphrodite
Level 18
God Stats
20W - 32L
1,541 SR
Queue Stats
32W - 51L
1,342 Elo+
Party 1
Bellona
Bellona
孤立波救我
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 16
1,561 SR
1,427 Elo+

VS

Team Averages
Level 20
1,428 SR
1,438 Elo+
Baron Samedi
Baron Samedi
Alexandre313
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hera
Hera
Cpuv
Hera
Level 23
God Stats
4W - 3L
1,508 SR
Queue Stats
17W - 31L
1,304 Elo+
Party 2
Izanami
Izanami
XEpown
Izanami
Level 7
God Stats
1W - 1L
1,302 SR
Queue Stats
4W - 4L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
cbdgreenbrady
Gilgamesh
Level 28
God Stats
14W - 10L
1,333 SR
Queue Stats
226W - 248L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
琴弦ii
Danzaburou
Level 26
God Stats
4W - 5L
1,496 SR
Queue Stats
85W - 77L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
6 / 15 / 10
11,896
458
14,951
25,915
12,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

2
0 / 1 / 0
6,483
249
210
1,084
255
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Boots

Boots

+6%
Movement Speed

Ah Puch
capxantan
Ah Puch
20
19 / 7 / 8
13,707
527
36,938
23,359
9,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
vanek3796
Aphrodite
17
1 / 9 / 17
10,435
401
5,054
21,222
18,203
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

19
12 / 9 / 7
12,984
499
19,615
28,294
24,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alexandre313
Baron Samedi
13
2 / 12 / 4
10,169
391
5,800
17,587
11,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

Hera
Cpuv
Hera
20
12 / 9 / 5
14,781
569
19,014
19,191
8,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Izanami
XEpown
Izanami
19
8 / 8 / 12
13,887
534
22,950
20,389
8,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
cbdgreenbrady
Gilgamesh
20
7 / 5 / 7
15,253
587
12,549
26,742
18,891
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
琴弦ii
Danzaburou
20
12 / 6 / 7
16,420
632
24,306
25,675
12,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
76
38
Kills
41
41
Deaths
40
42
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alexandre313
Baron Samedi
2
12
4
0.33
W
Hera
Cpuv
Hera
12
9
5
1.61
L
Ullr
6
15
10
0.73
L
0
1
0
0
W
Izanami
XEpown
Izanami
8
8
12
1.75
L
Ah Puch
capxantan
Ah Puch
19
7
8
3.29
W
Gilgamesh
cbdgreenbrady
Gilgamesh
7
5
7
2.1
L
Aphrodite
vanek3796
Aphrodite
1
9
17
1.06
L
12
9
7
1.72
W
Danzaburou
琴弦ii
Danzaburou
12
6
7
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,768
Damage
84,619
99,874
Taken
109,584
65,180
Mitigated
59,856
21,181
Healing
25,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alexandre313
Baron Samedi
5,800
340
147
318
17,587
11,712
411
11,581
6,006
25,419
0
W
Hera
Cpuv
Hera
19,014
4,613
1,132
4,517
19,191
8,316
1,259
11,607
7,584
70,271
0
L
Ullr
14,951
9,131
0
724
25,915
12,450
165
6,627
19,288
0
53,903
L
210
48
28
87
1,084
255
0
552
492
0
620
W
Izanami
XEpown
Izanami
22,950
15,366
0
1,935
20,389
8,551
2,091
6,929
13,460
0
84,087
L
Ah Puch
capxantan
Ah Puch
36,938
1,161
106
5,115
23,359
9,742
691
9,553
13,518
84,647
0
W
Gilgamesh
cbdgreenbrady
Gilgamesh
12,549
2,786
15
8,333
26,742
18,891
552
4,964
21,778
0
100,665
L
Aphrodite
vanek3796
Aphrodite
5,054
371
5,339
8,518
21,222
18,203
148
5,218
15,970
33,363
0
L
19,615
7,460
0
1,264
28,294
24,530
316
2,478
25,792
0
67,725
W
Danzaburou
琴弦ii
Danzaburou
24,306
9,192
0
8,884
25,675
12,386
5,870
6,911
18,764
0
109,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,505
Gold Earned
70,510
311
Minions Killed
593
0
Camps Cleared
0
1,676,136
Distance Traveled
1,965,231
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,169
391
32
1
0
294,624
2
W
Hera
14,781
569
123
5
0
389,359
3
L
Ullr
11,896
458
58
2
0
383,024
0
L
Fenrir
6,483
249
0
0
0
66,235
0
W
Izanami
13,887
534
114
4
0
396,383
1
L
Ah Puch
13,707
527
103
4
0
403,229
0
W
Gilgamesh
15,253
587
127
5
0
480,451
0
L
Aphrodite
10,435
401
61
2
0
391,387
2
L
Bellona
12,984
499
89
3
0
432,261
0
W
Danzaburou
16,420
632
197
8
0
404,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role