Player Matchup

Guan Yu
Guan Yu
DY0N_Free
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Da Eto Jostka
Ah Muzen Cab
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
SHIN_DIVNAUTS
Susano
Level 17
God Stats
5W - 9L
1,124 SR
Queue Stats
80W - 140L
1,202 Elo+
Solo
Ra
Ra
aIwaysDrunk-
Ra
Level 6
God Stats
2W - 11L
1,500 SR
Queue Stats
142W - 131L
1,500 Elo+
Solo
Sylvanus
Sylvanus
inmacvlado
Sylvanus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 6
1,425 SR
1,440 Elo+

VS

Team Averages
Level 21
1,433 SR
1,369 Elo+
Mulan
Mulan
AlwaysMixin
Mulan
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,320 Elo+
Solo
Vulcan
Vulcan
Bobcsu666
Vulcan
Level 27
God Stats
4W - 1L
1,558 SR
Queue Stats
6W - 2L
1,604 Elo+
Solo
Persephone
Persephone
Phill mcball
Persephone
Level 29
God Stats
33W - 38L
1,520 SR
Queue Stats
460W - 496L
1,489 Elo+
Party 1
Da Ji
Da Ji
TTV Cleoo
Da Ji
Level 14
God Stats
21W - 16L
1,472 SR
Queue Stats
347W - 378L
1,203 Elo+
Party 1
Yemoja
Yemoja
xKeLeS
Yemoja
Level 21
God Stats
11W - 11L
1,116 SR
Queue Stats
225W - 281L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DY0N_Free
Guan Yu
14
2 / 5 / 2
8,514
448
2,407
12,412
9,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
Da Eto Jostka
Ah Muzen Cab
9
0 / 16 / 2
6,669
351
4,064
15,501
5,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 4 / 0
9,663
509
6,243
16,586
6,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 11 / 2
7,141
376
4,593
10,474
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
inmacvlado
Sylvanus
3
1 / 2 / 0
5,619
296
274
2,435
764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 2
8,884
468
3,568
11,814
11,355
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Bobcsu666
Vulcan
13
7 / 1 / 12
9,186
483
13,288
5,658
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Phill mcball
Persephone
15
12 / 1 / 11
10,489
552
10,448
8,039
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
TTV Cleoo
Da Ji
15
9 / 3 / 4
9,747
513
7,271
12,213
4,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
xKeLeS
Yemoja
13
4 / 1 / 10
9,138
481
5,806
8,283
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
76
6
Kills
37
38
Deaths
8
6
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
W
Vulcan
Bobcsu666
Vulcan
7
1
12
13
L
Guan Yu
DY0N_Free
Guan Yu
2
5
2
0.6
L
Ah Muzen Cab
Da Eto Jostka
Ah Muzen Cab
0
16
2
0.06
W
Persephone
Phill mcball
Persephone
12
1
11
17.5
L
3
4
0
0.75
W
Da Ji
TTV Cleoo
Da Ji
9
3
4
3.67
L
0
11
2
0.09
L
Sylvanus
inmacvlado
Sylvanus
1
2
0
0.5
W
Yemoja
xKeLeS
Yemoja
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,581
Damage
40,381
57,408
Taken
46,007
25,267
Mitigated
26,779
9,088
Healing
11,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,568
631
0
2,283
11,814
11,355
684
349
11,285
0
38,513
W
Vulcan
Bobcsu666
Vulcan
13,288
7,124
0
0
5,658
1,864
1,679
1,450
4,071
45,274
0
L
Guan Yu
DY0N_Free
Guan Yu
2,407
141
214
2,304
12,412
9,702
1,016
5,758
6,590
0
26,912
L
Ah Muzen Cab
Da Eto Jostka
Ah Muzen Cab
4,064
2,188
0
1,053
15,501
5,153
0
11,246
3,862
0
25,876
W
Persephone
Phill mcball
Persephone
10,448
440
0
2,274
8,039
2,894
1,529
1,002
6,856
56,828
0
L
6,243
1,373
0
4,860
16,586
6,133
139
3,667
12,764
0
52,173
W
Da Ji
TTV Cleoo
Da Ji
7,271
2,273
0
3,972
12,213
4,999
1,154
376
11,772
0
56,729
L
4,593
485
0
560
10,474
3,515
0
6,874
3,149
25,664
0
L
Sylvanus
inmacvlado
Sylvanus
274
152
0
97
2,435
764
0
854
1,451
2,938
694
W
Yemoja
xKeLeS
Yemoja
5,806
1,800
1,722
854
8,283
5,667
1,443
1,100
6,955
20,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,606
Gold Earned
47,444
219
Minions Killed
392
0
Camps Cleared
0
1,210,538
Distance Traveled
1,707,693
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,884
468
67
4
0
312,976
2
W
Vulcan
9,186
483
79
4
0
366,108
0
L
Guan Yu
8,514
448
37
2
0
310,104
1
L
Ah Muzen Cab
6,669
351
39
2
0
213,181
1
W
Persephone
10,489
552
103
5
0
332,439
0
L
Susano
9,663
509
103
5
0
310,485
0
W
Da Ji
9,747
513
104
5
0
352,963
0
L
Ra
7,141
376
35
2
0
259,806
1
L
Sylvanus
5,619
296
5
0
0
116,962
1
W
Yemoja
9,138
481
39
2
0
343,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role