Player Matchup

Agni
Agni
KSA_FDR
Agni
Level 8
God Stats
7W - 2L
1,798 SR
Queue Stats
8W - 2L
1,730 Elo+
Solo
Heimdallr
Heimdallr
p112233445566789
Heimdallr
Level 17
God Stats
15W - 12L
1,252 SR
Queue Stats
161W - 154L
1,332 Elo+
Solo
Ymir
Ymir
sorrow_BLR
Ymir
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
155W - 74L
1,638 Elo+
Solo
Team Averages
Level 13
1,516 SR
1,566 Elo+

VS

Team Averages
Level 40
1,566 SR
1,399 Elo+
Neith
Neith
DEEGULLY__
Neith
Level 6
God Stats
1W - 9L
1,500 SR
Queue Stats
183W - 159L
1,500 Elo+
Party 1
Bellona
Bellona
Gekudo
Bellona
Level 88
God Stats
1W - 2L
1,612 SR
Queue Stats
51W - 50L
1,363 Elo+
Party 1
Janus
Janus
xFlxckox
Janus
Level 27
God Stats
3W - 5L
1,585 SR
Queue Stats
222W - 242L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
KSA_FDR
Agni
15
14 / 4 / 5
11,642
896
17,905
9,834
3,230
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
15
7 / 2 / 10
10,514
809
7,905
7,743
3,228
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 2 / 17
11,268
867
9,881
13,746
13,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 10 / 5
7,970
613
6,475
10,751
3,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
Gekudo
Bellona
13
6 / 7 / 2
10,106
777
8,488
17,672
15,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
xFlxckox
Janus
12
2 / 8 / 4
8,828
679
7,922
12,738
3,985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
25
Kills
8
8
Deaths
25
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
0
10
5
0.25
L
Bellona
Gekudo
Bellona
6
7
2
1
W
Agni
KSA_FDR
Agni
14
4
5
4.13
W
Heimdallr
7
2
10
6
W
4
2
17
6.25
L
Janus
xFlxckox
Janus
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,691
Damage
22,885
31,323
Taken
41,161
20,204
Mitigated
23,259
8,369
Healing
6,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,475
3,514
0
418
10,751
3,961
125
7,880
2,871
0
13,149
L
Bellona
Gekudo
Bellona
8,488
4,734
0
4,972
17,672
15,313
205
9,145
8,527
0
28,650
W
Agni
KSA_FDR
Agni
17,905
1,199
0
1,932
9,834
3,230
498
3,412
6,422
51,817
0
W
Heimdallr
7,905
3,184
243
2,297
7,743
3,228
2,099
2,543
5,200
0
45,449
W
9,881
1,987
0
3,897
13,746
13,746
494
2,005
11,741
23,746
0
L
Janus
xFlxckox
Janus
7,922
335
0
676
12,738
3,985
81
10,823
1,915
38,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,424
Gold Earned
26,904
156
Minions Killed
119
0
Camps Cleared
0
640,939
Distance Traveled
647,802
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,970
613
13
1
0
202,231
0
L
Bellona
10,106
777
39
3
0
229,703
0
W
Agni
11,642
896
53
4
0
197,362
2
W
Heimdallr
10,514
809
74
6
0
229,679
0
W
Ymir
11,268
867
29
2
0
213,898
2
L
Janus
8,828
679
67
5
0
215,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role