Player Matchup

Thanatos
Thanatos
AIdestar
Thanatos
Level 114
God Stats
12W - 10L
1,630 SR
Queue Stats
591W - 584L
1,556 Elo+
Party 2
Danzaburou
Danzaburou
Dragonhealer123
Danzaburou
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Pheonika
Tiamat
Level 116
God Stats
112W - 66L
1,699 SR
Queue Stats
712W - 695L
1,550 Elo+
Party 2
Fafnir
Fafnir
Ryzef
Fafnir
Level 82
God Stats
7W - 0L
1,787 SR
Queue Stats
96W - 58L
1,725 Elo+
Solo
King Arthur
King Arthur
Serrynn
King Arthur
Level 85
God Stats
46W - 36L
1,586 SR
Queue Stats
454W - 439L
1,579 Elo+
Solo
Team Averages
Level 104
1,641 SR
1,582 Elo+

VS

Team Averages
Level 136
1,539 SR
1,626 Elo+
Vamana
Vamana
B3ARTOOTH
Vamana
Level 149
God Stats
4W - 5L
1,810 SR
Queue Stats
342W - 339L
1,558 Elo+
Solo
Ymir
Ymir
BuffaloBiscuit
Ymir
Level 128
God Stats
5W - 3L
1,571 SR
Queue Stats
263W - 251L
1,593 Elo+
Party 1
Chiron
Chiron
Bulwrex
Chiron
Level 157
God Stats
6W - 8L
1,565 SR
Queue Stats
326W - 302L
1,617 Elo+
Party 1
Thoth
Thoth
ChronoWalker
Thoth
Level 138
God Stats
0W - 3L
1,249 SR
Queue Stats
177W - 144L
1,603 Elo+
Party 1
Jormungandr
Jormungandr
ºViking
Jormungandr
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
492W - 244L
1,756 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AIdestar
Thanatos
16
9 / 4 / 1
10,454
581
8,097
14,947
5,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Dragonhealer123
Danzaburou
17
3 / 1 / 3
10,669
593
9,895
10,940
3,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Pheonika
Tiamat
17
3 / 5 / 7
10,556
586
11,295
12,725
8,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
Ryzef
Fafnir
14
2 / 2 / 9
9,669
537
8,513
14,499
12,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
Serrynn
King Arthur
19
4 / 0 / 2
11,631
646
18,467
18,510
15,885
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
B3ARTOOTH
Vamana
16
1 / 5 / 0
9,256
514
12,567
19,457
12,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 4 / 7
9,304
517
7,895
16,436
11,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Bulwrex
Chiron
16
4 / 2 / 2
9,837
547
8,067
13,585
3,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 7 / 4
9,162
509
8,306
12,936
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
ºViking
Jormungandr
9
1 / 3 / 2
7,055
392
5,779
11,189
4,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
21
Kills
12
12
Deaths
21
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AIdestar
Thanatos
9
4
1
2.38
L
Vamana
B3ARTOOTH
Vamana
1
5
0
0.2
L
2
4
7
1.38
L
Chiron
Bulwrex
Chiron
4
2
2
2.5
L
4
7
4
0.86
W
Danzaburou
Dragonhealer123
Danzaburou
3
1
3
4.5
W
Tiamat
Pheonika
Tiamat
3
5
7
1.3
W
Fafnir
Ryzef
Fafnir
2
2
9
3.25
W
King Arthur
Serrynn
King Arthur
4
0
2
5
L
Jormungandr
ºViking
Jormungandr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,267
Damage
42,614
71,621
Taken
73,603
46,289
Mitigated
36,517
31,373
Healing
22,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AIdestar
Thanatos
8,097
1,691
0
12,756
14,947
5,493
0
5,009
9,938
0
55,514
L
Vamana
B3ARTOOTH
Vamana
12,567
5,368
0
6,774
19,457
12,365
0
516
18,901
256
72,488
L
7,895
2,304
0
3,886
16,436
11,801
84
3,731
12,562
65,993
0
L
Chiron
Bulwrex
Chiron
8,067
3,927
685
6,042
13,585
3,938
120
3,699
9,832
0
64,691
L
8,306
407
0
1,184
12,936
3,973
0
5,793
6,855
57,962
0
W
Danzaburou
Dragonhealer123
Danzaburou
9,895
4,369
0
1,820
10,940
3,696
3,878
4,103
6,837
0
82,240
W
Tiamat
Pheonika
Tiamat
11,295
1,596
0
3,882
12,725
8,639
1,380
7,008
5,717
67,799
0
W
Fafnir
Ryzef
Fafnir
8,513
3,324
0
4,853
14,499
12,576
95
4,739
9,760
24,608
0
W
King Arthur
Serrynn
King Arthur
18,467
2,126
0
8,062
18,510
15,885
100
1,370
17,140
0
92,044
L
Jormungandr
ºViking
Jormungandr
5,779
755
0
3,728
11,189
4,440
77
5,432
5,645
22,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,979
Gold Earned
44,614
591
Minions Killed
559
0
Camps Cleared
0
1,721,228
Distance Traveled
1,469,347
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,454
581
89
5
0
391,155
4
L
Vamana
9,256
514
142
8
0
305,273
6
L
Ymir
9,304
517
134
7
0
314,080
3
L
Chiron
9,837
547
118
7
0
321,631
3
L
Thoth
9,162
509
118
7
0
302,909
1
W
Danzaburou
10,669
593
141
8
0
297,103
7
W
Tiamat
10,556
586
138
8
0
331,656
1
W
Fafnir
9,669
537
40
2
0
339,572
0
W
King Arthur
11,631
646
183
10
0
361,742
2
L
Jormungandr
7,055
392
47
3
0
225,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role