Player Matchup

Medusa
Medusa
AnubisDB
Medusa
Level 92
God Stats
23W - 19L
1,184 SR
Queue Stats
919W - 1,069L
1,317 Elo+
Solo
Chaac
Chaac
BBMrLemur
Chaac
Level 54
God Stats
4W - 4L
1,311 SR
Queue Stats
127W - 115L
1,441 Elo+
Party 1
Kukulkan
Kukulkan
ShadowPhoenix727
Kukulkan
Level 87
God Stats
10W - 6L
1,557 SR
Queue Stats
531W - 504L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
Sin_Of_Sloth04
Nu Wa
Level 86
God Stats
44W - 24L
1,696 SR
Queue Stats
360W - 338L
1,361 Elo+
Solo
Kumbhakarna
Kumbhakarna
apelzinsaft
Kumbhakarna
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 90L
1,434 Elo+
Solo
Team Averages
Level 85
1,450 SR
1,402 Elo+

VS

Team Averages
Level 99
1,534 SR
1,406 Elo+
Nu Wa
Nu Wa
AnnoyinPupil
Nu Wa
Level 86
God Stats
9W - 8L
1,608 SR
Queue Stats
21W - 34L
1,351 Elo+
Solo
Ymir
Ymir
Hunter TT74
Ymir
Level 96
God Stats
23W - 15L
1,470 SR
Queue Stats
377W - 354L
1,414 Elo+
Solo
Awilix
Awilix
IIndomitable
Awilix
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 223L
1,415 Elo+
Solo
Artemis
Artemis
Pulmicort1989
Artemis
Level 143
God Stats
10W - 12L
1,594 SR
Queue Stats
270W - 311L
1,449 Elo+
Solo
Ah Puch
Ah Puch
TV3DZ
Ah Puch
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 141L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AnubisDB
Medusa
20
5 / 5 / 9
13,076
523
10,367
18,566
6,784
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
BBMrLemur
Chaac
20
9 / 3 / 6
14,626
585
11,779
18,164
22,619
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
10 / 1 / 5
13,955
558
16,596
14,013
6,202
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 0 / 11
13,458
538
28,052
11,726
4,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
apelzinsaft
Kumbhakarna
18
4 / 0 / 15
12,221
489
8,351
15,154
12,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 2
10,223
409
9,004
12,960
3,765
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 7 / 5
10,018
401
10,467
24,907
17,948
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
17
2 / 7 / 2
10,610
424
6,864
19,426
6,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
17
3 / 9 / 3
10,714
429
12,738
17,728
6,022
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
TV3DZ
Ah Puch
17
2 / 11 / 0
11,032
441
12,318
21,548
6,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
21
36
Kills
9
9
Deaths
36
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Medusa
AnubisDB
Medusa
5
5
9
1.9
W
Chaac
BBMrLemur
Chaac
9
3
6
4
L
2
7
5
0.64
L
Awilix
2
7
2
0.43
L
Artemis
3
9
3
0.5
W
10
1
5
12.5
W
8
0
11
13.5
L
Ah Puch
TV3DZ
Ah Puch
2
11
0
0.18
W
Kumbhakarna
apelzinsaft
Kumbhakarna
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,145
Damage
51,391
77,623
Taken
96,569
52,162
Mitigated
41,458
15,937
Healing
18,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,004
1,800
112
2,688
12,960
3,765
240
10,568
1,869
66,300
0
W
Medusa
AnubisDB
Medusa
10,367
4,040
0
5,428
18,566
6,784
4,237
4,860
13,634
0
104,452
W
Chaac
BBMrLemur
Chaac
11,779
1,595
0
3,051
18,164
22,619
1,078
11,141
6,919
0
83,687
L
10,467
951
468
4,328
24,907
17,948
0
14,805
9,705
54,382
0
L
Awilix
6,864
2,912
0
4,424
19,426
6,854
0
10,326
8,774
0
63,561
L
Artemis
12,738
4,824
987
2,022
17,728
6,022
1,050
8,888
8,536
0
63,942
W
16,596
1,102
0
322
14,013
6,202
284
3,425
10,512
124,698
0
W
28,052
5,131
220
2,948
11,726
4,135
2,344
5,557
5,981
111,759
0
L
Ah Puch
TV3DZ
Ah Puch
12,318
319
0
3,435
21,548
6,869
646
6,661
14,102
70,590
0
W
Kumbhakarna
apelzinsaft
Kumbhakarna
8,351
231
0
3,968
15,154
12,422
216
6,116
8,788
25,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,336
Gold Earned
52,597
714
Minions Killed
534
0
Camps Cleared
0
2,340,392
Distance Traveled
1,989,542
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,223
409
127
5
0
428,630
1
W
Medusa
13,076
523
167
7
0
414,666
4
W
Chaac
14,626
585
154
6
0
450,326
0
L
Ymir
10,018
401
57
2
0
414,307
7
L
Awilix
10,610
424
112
4
0
410,304
0
L
Artemis
10,714
429
109
4
0
357,080
1
W
Kukulkan
13,955
558
204
8
0
512,845
5
W
Nu Wa
13,458
538
161
6
0
462,723
4
L
Ah Puch
11,032
441
129
5
0
379,221
5
W
Kumbhakarna
12,221
489
28
1
0
499,832
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role