Player Matchup

Hercules
Hercules
Cho7_9ve
Hercules
Level 27
God Stats
5W - 12L
1,368 SR
Queue Stats
48W - 56L
1,363 Elo+
Party 1
Hades
Hades
Lukilate66700
Hades
Level 27
God Stats
4W - 4L
1,561 SR
Queue Stats
40W - 46L
1,383 Elo+
Party 1
Fenrir
Fenrir
drgordon3
Fenrir
Level 99
God Stats
1W - 8L
1,092 SR
Queue Stats
127W - 200L
1,369 Elo+
Solo
Team Averages
Level 51
1,340 SR
1,372 Elo+

VS

Team Averages
Level 66
1,566 SR
1,373 Elo+
Aphrodite
Aphrodite
Karandras05
Aphrodite
Level 142
God Stats
39W - 31L
1,650 SR
Queue Stats
258W - 323L
1,387 Elo+
Solo
Tiamat
Tiamat
Lucien Da Don
Tiamat
Level 28
God Stats
3W - 0L
1,704 SR
Queue Stats
11W - 7L
1,397 Elo+
Solo
Anhur
Anhur
kleinemilan070
Anhur
Level 29
God Stats
8W - 15L
1,344 SR
Queue Stats
60W - 75L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cho7_9ve
Hercules
20
10 / 2 / 7
16,698
642
19,459
32,108
38,665
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 3 / 15
15,650
602
31,953
26,889
22,203
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
drgordon3
Fenrir
18
5 / 7 / 11
15,430
593
10,848
26,149
13,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Karandras05
Aphrodite
19
5 / 5 / 6
15,697
604
17,468
24,480
11,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 5 / 8
15,007
577
31,684
26,165
14,146
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
4 / 8 / 6
15,691
604
17,417
20,859
7,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
18
Kills
12
12
Deaths
18
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
Cho7_9ve
Hercules
10
2
7
6.75
W
Aphrodite
Karandras05
Aphrodite
5
5
6
1.6
W
3
5
8
1.4
L
3
3
15
3.5
L
Fenrir
drgordon3
Fenrir
5
7
11
1.5
W
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,260
Damage
66,569
85,146
Taken
71,504
74,164
Mitigated
33,579
25,117
Healing
39,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Cho7_9ve
Hercules
19,459
4,937
932
5,097
32,108
38,665
0
18,466
13,642
0
50,703
W
Aphrodite
Karandras05
Aphrodite
17,468
1,438
13,306
14,870
24,480
11,706
1,012
10,910
13,570
75,162
0
W
31,684
2,493
731
6,594
26,165
14,146
294
11,316
14,849
83,989
0
L
31,953
2,602
622
12,611
26,889
22,203
565
14,761
12,128
107,204
0
L
Fenrir
drgordon3
Fenrir
10,848
2,501
1,518
4,337
26,149
13,296
463
16,007
10,142
0
47,990
W
17,417
9,330
509
3,879
20,859
7,727
1,100
10,117
10,742
0
70,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,778
Gold Earned
46,395
247
Minions Killed
246
0
Camps Cleared
0
1,369,624
Distance Traveled
1,365,163
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
16,698
642
55
2
0
481,413
3
W
Aphrodite
15,697
604
111
4
0
490,718
3
W
Tiamat
15,007
577
61
2
0
490,846
1
L
Hades
15,650
602
131
5
0
452,073
3
L
Fenrir
15,430
593
61
2
0
436,138
1
W
Anhur
15,691
604
74
3
0
383,599
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role