Player Matchup

Kukulkan
Kukulkan
Aprosklytos
Kukulkan
Level 129
God Stats
1W - 0L
1,423 SR
Queue Stats
13W - 12L
1,512 Elo+
Solo
Tiamat
Tiamat
DoppyTheElv
Tiamat
Level 122
God Stats
23W - 19L
1,452 SR
Queue Stats
246W - 237L
1,492 Elo+
Solo
Amaterasu
Amaterasu
GeneralGenital69
Amaterasu
Level 67
God Stats
13W - 11L
1,444 SR
Queue Stats
235W - 236L
1,463 Elo+
Solo
Mercury
Mercury
fansyboyO2
Mercury
Level 149
God Stats
7W - 16L
1,342 SR
Queue Stats
190W - 205L
1,512 Elo+
Solo
Anhur
Anhur
Анки
Anhur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 111
1,432 SR
1,496 Elo+

VS

Team Averages
Level 108
1,495 SR
1,497 Elo+
Camazotz
Camazotz
Fierynight
Camazotz
Level 134
God Stats
1W - 3L
1,510 SR
Queue Stats
56W - 54L
1,499 Elo+
Solo
Cabrakan
Cabrakan
IReyMossI
Cabrakan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Thundercrasher
Bacchus
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
284W - 287L
1,556 Elo+
Solo
Anhur
Anhur
Varusen
Anhur
Level 67
God Stats
4W - 7L
1,463 SR
Queue Stats
526W - 562L
1,465 Elo+
Solo
Fenrir
Fenrir
alvaro120
Fenrir
Level 62
God Stats
0W - 4L
1,500 SR
Queue Stats
167W - 172L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aprosklytos
Kukulkan
16
1 / 2 / 1
9,344
550
7,222
5,940
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
14
2 / 1 / 5
9,293
547
5,300
6,163
3,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
17
5 / 2 / 3
10,210
601
10,811
13,607
9,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
fansyboyO2
Mercury
16
9 / 2 / 4
10,103
594
9,305
11,079
4,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
Анки
Anhur
14
2 / 3 / 5
8,355
491
6,394
9,150
2,438
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Fierynight
Camazotz
14
1 / 5 / 1
8,242
485
7,733
15,217
5,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cabrakan
IReyMossI
Cabrakan
16
6 / 1 / 1
9,634
567
6,351
9,764
6,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 3
7,453
438
4,272
10,838
10,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Varusen
Anhur
13
3 / 3 / 1
7,827
460
4,586
9,435
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
alvaro120
Fenrir
13
0 / 4 / 2
7,413
436
1,086
13,808
4,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
19
Kills
10
10
Deaths
19
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Aprosklytos
Kukulkan
1
2
1
0.75
W
Tiamat
2
1
5
4.5
L
Camazotz
Fierynight
Camazotz
1
5
1
0.3
W
Amaterasu
5
2
3
3.25
L
Cabrakan
IReyMossI
Cabrakan
6
1
1
6.5
L
0
6
3
0.25
L
Anhur
Varusen
Anhur
3
3
1
1.17
L
Fenrir
alvaro120
Fenrir
0
4
2
0.25
W
Mercury
fansyboyO2
Mercury
9
2
4
5.5
W
Anhur
Анки
Anhur
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,032
Damage
24,028
45,939
Taken
59,062
22,925
Mitigated
28,676
13,762
Healing
16,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Aprosklytos
Kukulkan
7,222
951
0
659
5,940
2,282
54
2,952
2,822
70,305
0
W
Tiamat
5,300
851
0
2,364
6,163
3,827
545
1,347
4,811
31,591
0
L
Camazotz
Fierynight
Camazotz
7,733
1,921
0
5,104
15,217
5,059
0
0
14,836
0
56,059
W
Amaterasu
10,811
4,801
0
5,509
13,607
9,935
124
1,475
12,082
139
56,283
L
Cabrakan
IReyMossI
Cabrakan
6,351
646
0
1,742
9,764
6,044
0
5,263
4,288
52,535
0
L
4,272
236
0
1,235
10,838
10,583
0
2,872
7,966
24,311
0
L
Anhur
Varusen
Anhur
4,586
1,138
0
2,483
9,435
2,458
0
2,552
6,813
0
42,663
L
Fenrir
alvaro120
Fenrir
1,086
0
336
5,558
13,808
4,532
0
1,613
12,071
0
41,721
W
Mercury
fansyboyO2
Mercury
9,305
5,526
0
3,059
11,079
4,443
2,233
2,208
8,826
0
62,086
W
Anhur
Анки
Anhur
6,394
2,372
0
2,171
9,150
2,438
902
2,293
6,775
0
53,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,305
Gold Earned
40,569
505
Minions Killed
457
0
Camps Cleared
0
1,636,071
Distance Traveled
1,472,613
29
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,344
550
131
8
0
312,509
9
W
Tiamat
9,293
547
65
4
0
340,349
8
L
Camazotz
8,242
485
108
6
0
285,136
2
W
Amaterasu
10,210
601
108
6
0
315,939
5
L
Cabrakan
9,634
567
128
8
0
320,046
2
L
Bacchus
7,453
438
40
2
0
335,165
4
L
Anhur
7,827
460
100
6
0
263,456
2
L
Fenrir
7,413
436
81
5
0
268,810
0
W
Mercury
10,103
594
112
7
0
377,595
2
W
Anhur
8,355
491
89
5
0
289,679
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role