Player Matchup

Mercury
Mercury
DarkWatt
Mercury
Level 29
God Stats
7W - 6L
1,642 SR
Queue Stats
46W - 29L
1,580 Elo+
Solo
Heimdallr
Heimdallr
bt4000
Heimdallr
Level 24
God Stats
14W - 3L
1,986 SR
Queue Stats
46W - 23L
1,738 Elo+
Solo
Ah Puch
Ah Puch
cheeezburgler
Ah Puch
Level 28
God Stats
1W - 3L
1,253 SR
Queue Stats
134W - 147L
1,468 Elo+
Solo
Hades
Hades
loveyouuuu
Hades
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
malwexmusic
Kuzenbo
Level 22
God Stats
1W - 3L
1,529 SR
Queue Stats
37W - 40L
1,567 Elo+
Solo
Team Averages
Level 26
1,582 SR
1,570 Elo+

VS

Team Averages
Level 13
1,526 SR
1,663 Elo+
Ymir
Ymir
KingScale
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,688 Elo+
Solo
Anubis
Anubis
LustfullyMind
Anubis
Level 15
God Stats
9W - 3L
1,735 SR
Queue Stats
78W - 33L
1,864 Elo+
Solo
Ra
Ra
Moseswag
Ra
Level 14
God Stats
4W - 2L
1,678 SR
Queue Stats
22W - 15L
1,706 Elo+
Solo
Izanami
Izanami
NotK2
Izanami
Level 9
God Stats
2W - 0L
1,280 SR
Queue Stats
29W - 17L
1,524 Elo+
Solo
Bellona
Bellona
alipikanto
Bellona
Level 16
God Stats
10W - 16L
1,437 SR
Queue Stats
19W - 25L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DarkWatt
Mercury
15
1 / 9 / 2
8,672
434
6,554
19,262
6,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
bt4000
Heimdallr
15
3 / 6 / 1
9,277
464
11,590
16,996
4,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
16
2 / 5 / 1
10,051
503
7,432
10,923
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
11
1 / 6 / 1
8,068
403
5,015
11,851
5,073
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kuzenbo
malwexmusic
Kuzenbo
10
0 / 10 / 1
6,825
341
3,265
16,166
12,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
5 / 2 / 17
11,854
593
9,822
16,770
16,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 1 / 7
14,002
700
12,393
10,428
6,491
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 1 / 9
12,465
623
11,176
12,247
5,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
NotK2
Izanami
18
12 / 1 / 12
13,147
657
17,308
12,960
5,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
alipikanto
Bellona
15
2 / 2 / 5
9,813
491
4,448
10,636
8,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
85
7
Kills
35
36
Deaths
7
6
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Mercury
DarkWatt
Mercury
1
9
2
0.22
W
Ymir
5
2
17
6.75
W
9
1
7
12.5
W
7
1
9
11.5
W
Izanami
NotK2
Izanami
12
1
12
18
W
Bellona
alipikanto
Bellona
2
2
5
2.25
L
Heimdallr
bt4000
Heimdallr
3
6
1
0.58
L
Ah Puch
2
5
1
0.5
L
Hades
1
6
1
0.25
L
Kuzenbo
malwexmusic
Kuzenbo
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,856
Damage
55,147
75,198
Taken
63,041
32,241
Mitigated
42,792
8,041
Healing
27,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DarkWatt
Mercury
6,554
4,279
0
1,699
19,262
6,244
0
8,175
11,087
0
53,746
W
Ymir
9,822
1,677
0
4,158
16,770
16,966
1,205
4,330
12,440
36,653
0
W
12,393
665
0
7,349
10,428
6,491
0
1,928
8,500
112,691
0
W
11,176
1,006
2,063
6,033
12,247
5,927
1,339
5,240
7,007
87,321
0
W
Izanami
NotK2
Izanami
17,308
11,526
0
6,851
12,960
5,161
8,106
2,075
10,884
0
118,534
W
Bellona
alipikanto
Bellona
4,448
913
0
712
10,636
8,247
800
2,979
7,657
0
33,514
L
Heimdallr
bt4000
Heimdallr
11,590
7,293
0
2,077
16,996
4,962
0
8,645
8,271
0
73,588
L
Ah Puch
7,432
401
0
826
10,923
3,149
405
5,878
5,045
63,091
0
L
Hades
5,015
2,147
53
2,808
11,851
5,073
0
4,499
7,218
34,553
0
L
Kuzenbo
malwexmusic
Kuzenbo
3,265
917
0
578
16,166
12,813
64
6,114
10,052
19,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,893
Gold Earned
61,281
423
Minions Killed
653
0
Camps Cleared
0
1,658,694
Distance Traveled
1,922,844
16
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,672
434
90
5
0
384,032
1
W
Ymir
11,854
593
42
2
0
394,727
13
W
Anubis
14,002
700
199
10
0
372,596
5
W
Ra
12,465
623
157
8
0
360,392
11
W
Izanami
13,147
657
190
10
0
382,349
3
W
Bellona
9,813
491
65
3
0
412,780
2
L
Heimdallr
9,277
464
132
7
0
338,094
4
L
Ah Puch
10,051
503
112
6
0
305,314
5
L
Hades
8,068
403
63
3
0
268,410
6
L
Kuzenbo
6,825
341
26
1
0
362,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role