Player Matchup

Sol
Sol
Drehlen
Sol
Level 77
God Stats
4W - 4L
1,493 SR
Queue Stats
148W - 173L
1,374 Elo+
Solo
Bacchus
Bacchus
Psycho__Dylan
Bacchus
Level 58
God Stats
10W - 10L
1,538 SR
Queue Stats
131W - 173L
1,358 Elo+
Solo
Neith
Neith
Tomato2978
Neith
Level 35
God Stats
3W - 2L
1,569 SR
Queue Stats
13W - 14L
1,601 Elo+
Solo
Team Averages
Level 57
1,533 SR
1,444 Elo+

VS

Team Averages
Level 78
1,500 SR
1,317 Elo+
Ullr
Ullr
GPBLiNC
Ullr
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,226 Elo+
Party 1
Hercules
Hercules
GPShadows
Hercules
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
apple117
Freya
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
3 / 4 / 7
8,714
726
6,127
7,238
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
11
7 / 3 / 7
9,912
826
8,512
10,632
9,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
14
5 / 0 / 9
9,728
811
10,541
4,372
1,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
GPBLiNC
Ullr
11
2 / 5 / 5
7,762
647
2,256
7,617
2,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
GPShadows
Hercules
11
1 / 4 / 6
7,430
619
2,002
13,086
8,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
apple117
Freya
11
3 / 6 / 4
7,995
666
5,603
10,706
3,695
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
15
Kills
6
7
Deaths
15
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sol
3
4
7
1.63
L
Ullr
GPBLiNC
Ullr
2
5
5
0.9
L
Hercules
GPShadows
Hercules
1
4
6
1
W
Bacchus
7
3
7
3.5
W
Neith
5
0
9
9.5
L
Freya
apple117
Freya
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,180
Damage
9,861
22,242
Taken
31,409
13,919
Mitigated
14,775
6,282
Healing
6,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
6,127
1,152
0
1,160
7,238
2,770
381
2,039
5,199
31,941
2,312
L
Ullr
GPBLiNC
Ullr
2,256
702
0
140
7,617
2,952
0
2,894
4,723
0
23,469
L
Hercules
GPShadows
Hercules
2,002
1,051
0
2,924
13,086
8,128
0
6,427
6,659
0
10,631
W
Bacchus
8,512
125
318
1,838
10,632
9,553
0
2,550
8,082
14,461
0
W
Neith
10,541
2,755
0
2,966
4,372
1,596
2,297
1,039
3,333
0
50,856
L
Freya
apple117
Freya
5,603
1,973
0
3,644
10,706
3,695
0
5,412
5,294
29,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,354
Gold Earned
23,187
151
Minions Killed
88
0
Camps Cleared
0
633,696
Distance Traveled
648,693
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,714
726
50
4
0
191,632
0
L
Ullr
7,762
647
44
4
0
210,006
1
L
Hercules
7,430
619
10
1
0
246,813
1
W
Bacchus
9,912
826
11
1
0
230,070
0
W
Neith
9,728
811
90
8
0
211,994
3
L
Freya
7,995
666
34
3
0
191,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role