Player Matchup

Chang'e
Chang'e
EpicBioHazard
Chang'e
Level 103
God Stats
99W - 99L
1,493 SR
Queue Stats
601W - 597L
1,398 Elo+
Solo
Sun Wukong
Sun Wukong
I--ToXy
Sun Wukong
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 128L
1,354 Elo+
Solo
Hachiman
Hachiman
Mr pineapplepie
Hachiman
Level 121
God Stats
9W - 6L
1,680 SR
Queue Stats
240W - 234L
1,507 Elo+
Party 1
Sylvanus
Sylvanus
TYTYMASON
Sylvanus
Level 122
God Stats
12W - 3L
1,653 SR
Queue Stats
355W - 350L
1,484 Elo+
Party 1
Loki
Loki
YoXo233
Loki
Level 65
God Stats
15W - 17L
1,438 SR
Queue Stats
64W - 83L
1,428 Elo+
Solo
Team Averages
Level 94
1,553 SR
1,434 Elo+

VS

Team Averages
Level 105
1,471 SR
1,443 Elo+
Nike
Nike
QuikRubNtug
Nike
Level 137
God Stats
30W - 22L
1,620 SR
Queue Stats
606W - 585L
1,549 Elo+
Party 2
Bakasura
Bakasura
antonagh
Bakasura
Level 65
God Stats
14W - 13L
1,151 SR
Queue Stats
596W - 676L
1,427 Elo+
Solo
Hachiman
Hachiman
eldiegales
Hachiman
Level 84
God Stats
8W - 11L
1,505 SR
Queue Stats
53W - 80L
1,355 Elo+
Party 3
Cupid
Cupid
mauri13gt
Cupid
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 61L
1,386 Elo+
Party 3
Zhong Kui
Zhong Kui
pfeiff17
Zhong Kui
Level 160
God Stats
13W - 14L
1,578 SR
Queue Stats
1,839W - 1,787L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
2 / 6 / 5
9,846
492
8,336
12,947
4,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
I--ToXy
Sun Wukong
17
3 / 5 / 4
10,554
528
8,635
18,021
10,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
16
3 / 6 / 4
10,396
520
8,477
14,359
4,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
TYTYMASON
Sylvanus
15
5 / 6 / 5
9,543
477
13,498
18,514
13,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
YoXo233
Loki
15
6 / 5 / 6
9,964
498
12,649
14,831
5,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 10
10,815
541
14,195
19,197
12,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
antonagh
Bakasura
15
1 / 7 / 11
9,450
473
6,607
17,828
6,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
eldiegales
Hachiman
14
3 / 3 / 5
8,646
432
8,045
15,228
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
mauri13gt
Cupid
10
1 / 3 / 4
7,762
388
3,192
6,954
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
pfeiff17
Zhong Kui
19
17 / 2 / 9
12,912
646
24,962
19,576
16,865
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
67
19
Kills
28
28
Deaths
19
24
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chang'e
2
6
5
0.75
W
Sun Wukong
I--ToXy
Sun Wukong
3
5
4
1
W
Hachiman
3
6
4
0.83
L
6
4
10
2.75
W
Sylvanus
TYTYMASON
Sylvanus
5
6
5
1.25
W
Loki
YoXo233
Loki
6
5
6
1.8
L
Bakasura
antonagh
Bakasura
1
7
11
0.93
L
Hachiman
eldiegales
Hachiman
3
3
5
1.83
L
Cupid
mauri13gt
Cupid
1
3
4
1
L
Zhong Kui
pfeiff17
Zhong Kui
17
2
9
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,595
Damage
57,001
78,672
Taken
78,783
38,194
Mitigated
42,494
22,154
Healing
31,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
8,336
828
2,725
4,781
12,947
4,191
333
5,936
6,731
57,752
0
W
Sun Wukong
I--ToXy
Sun Wukong
8,635
2,159
312
1,577
18,021
10,282
0
6,020
12,001
0
59,432
W
Hachiman
8,477
4,819
0
3,993
14,359
4,463
1,121
4,751
9,531
0
57,110
L
14,195
1,955
0
4,861
19,197
12,394
0
4,015
15,108
8,467
63,625
W
Sylvanus
TYTYMASON
Sylvanus
13,498
4,215
1,541
4,787
18,514
13,798
258
6,785
11,589
30,967
5,956
W
Loki
YoXo233
Loki
12,649
2,851
0
2,438
14,831
5,460
0
4,199
10,632
0
54,979
L
Bakasura
antonagh
Bakasura
6,607
4,441
0
5,596
17,828
6,679
0
5,158
12,530
0
41,834
L
Hachiman
eldiegales
Hachiman
8,045
4,313
342
6,253
15,228
4,805
138
3,525
11,703
0
46,925
L
Cupid
mauri13gt
Cupid
3,192
1,536
579
2,067
6,954
1,751
948
865
6,089
0
22,620
L
Zhong Kui
pfeiff17
Zhong Kui
24,962
1,280
0
11,585
19,576
16,865
406
6,973
12,321
88,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,303
Gold Earned
49,585
441
Minions Killed
496
0
Camps Cleared
0
1,770,811
Distance Traveled
1,642,953
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,846
492
101
5
0
327,697
9
W
Sun Wukong
10,554
528
115
6
0
388,107
1
W
Hachiman
10,396
520
93
5
0
348,532
8
L
Nike
10,815
541
137
7
0
373,809
1
W
Sylvanus
9,543
477
49
2
0
336,365
5
W
Loki
9,964
498
83
4
0
370,110
5
L
Bakasura
9,450
473
101
5
0
344,012
3
L
Hachiman
8,646
432
74
4
0
346,186
4
L
Cupid
7,762
388
47
2
0
189,501
3
L
Zhong Kui
12,912
646
137
7
0
389,445
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role